XLR

XLR

Metaware Limited, LLC · April 5, 2016 · Action, Strategy, Indie, Early Access, Simulation

Buy XLR from Steam at $4.99 — the cheapest of 1 store we compare.

PC
Mostly Negative36% · 22
Best price
$4.99
lowest tracked $0.99
Steam Buy at Steam

Prices last checked

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Where to buy XLR — official stores

Steam
Steam
Standard Edition · Steam
$4.99
Buy

XLR price by region

XLR costs £3.99 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), $4.99 in Georgia (USD), CA$5.69 in Canada, NZ$6.29 in New Zealand, R$10.89 in Brazil and zł17.99 in Poland right now.

Cheapest XLR offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £3.99 £3.99 — 1
United Statesyour region $4.99 $4.99 — 1
Europe (EUR) €4.99 €4.99 — 1
Georgia (USD) $4.99 $4.99 — 1
Canada CA$5.69 CA$5.69 — 1
New Zealand NZ$6.29 NZ$6.29 — 1
Brazil R$10.89 R$10.89 — 1
Poland zł17.99 zł17.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About XLR

✦ AI summary

XLR is a multiplayer team-based arena shooter where you join human factions fighting for survival against hostile AI in tactical raids on enemy facilities. Choose from nine unique metaframe classes with distinct weapons and abilities, each offering different playstyles from sniping and heavy firepower to stealth and teleportation.

IMPORTANT: XLR is an Early Access game that is still under active development. That means many aspects of it are still rough around the edges, or are just plain missing. We rely on the community model of testing and iterating with our customers, so if you’re looking for a finished product, you should wait for our full release later this year. Seriously, this is a WORK IN PROGRESS.

Most simply put, XLR is a multiplayer team based arena shooter.

In the world of XLR, a future humanity is fighting for its survival as companion AI has become the dominant life form. Some AI have deemed humanity a scourge worth wiping out, while other AI have deemed humanity an endangered species worth preserving and honoring as the AI progenitors. Most remaining human factions have banded together under a new super banner called the Earth Recovery Consortium (ERC) to pool resources and form strike teams for continued survival. Their most frequently pressing objectives are to raid hostile AI-controlled facilities for energy, technology, and supplies. While most of humanity agrees that ERC goals must always be met for continued survival (ERC goals coming soon to matches), invariably every sub-faction has its own side agendas for each mission, in hopes of one day wresting control from the other side of the AIER war.

You’ll party up into factions (with friends, or just join a random match), then land in a drop ship with your strike team at an enemy facility. After selecting a metaframe for your consciencess to intertwine with symbiotically, your team will deploy to various battlegrounds.

Don’t worry, If you need some training, you can always go up against some simulated enemy combatants in singleplayer training mode.

Choose to play as any of 9 player classes:

  • Hawk: Like to plan and strike from afar? Then this is the metaframe for you. Keep tabs on the enemy by tagging them with your binoculars, then take them out from a distance with your sniper rifle. Or deploy your holodouble to mislead the enemy, then silently strike from behind with your knife.
    Locomotion: slide
  • Slayer: Are you a tried and true Soldier at heart? If so, get down to brass tacks with your laser rifle and laser pistol. Engage in close quarters combat with your machete, or toss out a timed grenade to break up a fight.
    Locomotion: slide
  • Bliss: A monk that seeks the answer to one question: “Why are you hurting yourself?” (coming soon)
  • Shadow: Are you like ninja? Move about with stealth, using your zipline baton. Then Cut down your enemies with your katana. If need be, slow them down at range with your throwing knives (coming soon), or vanish in a puff of smoke with one of your smoke bombs (coming soon).
    Locomotion: slide or zipline
  • Logi: A futurist who is going to be a LOT of fun. (coming soon)
  • Tang: Take an aggressive stance with your minigun and shotgun. Then incite a little mayhem and confusion with your gravity knuckles (coming soon) and gravitronic grenade (coming soon).
    Locomotion: slide
  • Thermo: Feeling a little moody? Burninate everything in sight with your flamethrower. When things get too hot, flip the barrel around to activate your freeze pistol (coming soon). Throw in an incendiary grenade for good measure, and finish up with a dash of thermo mace (coming soon).
    Locomotion: slide
  • Ballisto: If you love calculating angles and bounce shots then this is the metaframe for you. Wreak havoc with your grenade launcher, then charge in with your plasma pistol (coming soon). Don’t forget to maximize damage with your warhammer (coming soon) and proximity mine (coming soon).
    Locomotion: slide
  • Zoner: When you're in the mood for some good old fashioned flow state, just pull out this metaframe’s dual pistols. All the while confounding the enemy by rapidly using short range teleportation to jump to new vantage points. Defend or attack with your energy shield (coming soon), and turn the tables on the enemy’s plans with a swap grenade (coming soon).
    Locomotion: teleport

Many of XLR’s player classes use a slide mechanic for locomotion. We’ve done a lot of experimentation and testing, and we believe we have found a reasonable solution for reducing motion sickness (or even eliminating it completely for many players). Please let us know in the forums what your experience with it is.

We recognize that some players are more prone to motion sickness than others, so we’ve taken steps to ensure that you never have to use the slide locomotion mechanic if you don’t want to. All interactive elements before you enter the combat arena are positioned to fit inside your play area. And during combat, choosing the Zoner class will result in only using teleportation.

XLR — game info

Platforms
Windows
Player modes
Single-player, Multiplayer
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended May 6, 2018
Abandonware.
2 found this helpful
Not recommended Oct 24, 2017
Very shallow, not much content, feels like some short project thrown together. Developer has abandoned the project as well, and multiplayer is dead.
2 found this helpful
Not recommended Feb 18, 2017
Tried this one with a few friends last fall and I was frankly not impressed. I don't know if the game was having a particularly bad day - worse than its average, but everything went wrong, from losing ability to reload, to spawning miles *above* the map, to losing connection to players or host. We wanted to play a few quick matches and ended up just retartings the game three or four times, through a one hour session maybe clocking in 5 minutes of actual gameplay. Not even worth two dollars IMO. There are better things out there for your cash, more functional especially; even for two bucks. The lack of updates probably seal the deal on XLR. Unfinished, unpolished, barely functional.
2 found this helpful
Not recommended Jan 2, 2017
[Update Aug 2017] - not recommended as this is very alpha/very early access, and hasnt had an update in a year. Looks like its dead Jim. :/ [Orig] I like XLR - a lot. Not to play it, its still waaaaaay too early access for that, but for the direction the game is taking. I really love the level of originality being displayed here. A full body Arms that connect to my hands, hands that mvoe sensibly in game! Great "robot" graphics that work well, and excellent lighting including shadows for everything! Loads of very different guns which each have their own mechanics to loads and ♥♥♥♥. Steadying your gun with your other hand. Whats not so good. Cocking your gun is a pain. Trying to group/ungrip guns is an error prone messy process. My arms in the game are 2 hand legnth too short. And its super early access so current content consists of moving about a room and shooting an infinite number of robots that simply walk towards you. You can pick different classes and try different weapons, which highlights the unique features discussed above, but if this was the end of the content, the price should be free, and its not. Suggestions for dev: Make arms stretchy in game so they can match…
2 found this helpful
Not recommended Dec 14, 2025
Note: The last update made by the developers was over 9 years ago. The information and timeline described by the developers here may no longer be up to date. This should tell you everything you need to know....
Not recommended Dec 11, 2020
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