

Into the Restless Ruins
Ant Workshop Ltd · May 15, 2025 · Action Roguelike, Roguelike Deckbuilder, Dungeon Crawler, Roguelite, Auto Battler
Buy the Into the Restless Ruins key for Steam from Driffle INC at $3.70 — the cheapest of 6 stores we compare.
Where to buy Into the Restless Ruins — official stores
Cheapest Into the Restless Ruins keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Into the Restless Ruins price by region
Into the Restless Ruins costs £2.80 in the United Kingdom, €3.36 in Europe (EUR), $3.70 in the United States, $3.70 in Georgia (USD), zł14.80 in Poland, CA$19.49 in Canada, R$20.99 in Brazil, A$21.95 in Australia and NZ$21.99 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.80 −78% | £12.99 | £2.80 | 4 | |
| €3.36 −78% | €14.99 | €3.36 | 6 | |
| $3.70 −75% | $14.99 | $3.70 | 6 | |
| $3.70 −56% | $8.49 | $3.70 | 6 | |
| zł14.80 −77% | zł65.77 | zł14.80 | 4 | |
| CA$19.49 | CA$19.49 | — | 2 | |
| R$20.99 −55% | R$46.99 | R$20.99 | 3 | |
| A$21.95 | A$21.95 | — | 2 | |
| NZ$21.99 | NZ$21.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Into the Restless Ruins
Earn favours from the Harvest Maiden, find Relics to trade with the Hen Wife, Wulver and other characters from Scottish folk lore to upgrade and curate your deck, and hope you are strong enough to face The Warden when you can finally reach it.
FULL GAME FEATURES
- Dynamic Deck and Dungeon Building: Create your dungeon as you play, using a variety of cards to place rooms, corridors, and more. Modify your deck by earning the Maiden’s favour or interacting with characters within the ruins.
- Strategic Room Synergies: Place rooms like campfires, libraries, and portals strategically to unlock powerful effects and adapt your approach to every challenge.
- Endless Replayability: Each run offers a new dungeon layout, fresh challenges, and evolving strategies. Unlock rule-changing modifiers, discover hidden echoes, and expand your card pool with every victory.
- Rooted in Scottish Folklore: Explore a world inspired by Celtic legends, from witches and faeries to the eerie Maiden and her connection to the Harvests, with the option to immerse yourself in the experience by playing in Scottish Gaelic.
- Evolving Challenges: Confront new dangers with every attempt, from procedurally generated ruins to powerful enemies and artifacts that redefine your strategy.
- Unlock Hidden Treasures: Discover rare charms, cantrips, weapons, and lore fragments to shape your journey and uncover the secrets of the Restless Ruins.
Into the Restless Ruins — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Surprised that the top reviews for this are so negative; have had a lot of fun with this, a really well designed mashup of genres that when you average out enjoyment by price is a steal. Closest comparison I can think of is Blue Prince mixed with Vampire Survivors but it has its own vibe and feel that is pretty unique. Complaining about the combat seems to miss the point of the game; its closer to a speed run that you build yourself than a dungeon crawler or action RPG. Likewise the issues surrounding lack of difficulty seem a little overblown, while the game balance is not perfect it has an light arcadey feel where the point is not about whether you will win but how well you will win (this may change, I haven't cleared all the dungeons yet) Great to pick up and play and dive into every now and again. If you think there's a chance you will like this then you should definitely pick it up its the definition of a hidden gem.1 found this helpful
Interesting combination of deck/resource management and action.
Into the Restless Ruins results in many restless nights. The game has the magical ability to melt one minute into one hour. Short cycles of different gameplay types keep things smooth. You get to be methodical planning out your paths through rooms and picking what rooms to fill your deck; balancing consistency against utility. While the exploration part of the ruins allows you to enjoy or suffer the fruits of your labour. Managing to make a straight line from your starting point to your goal feels divine to play, but I always want to start up another run even when I walk through a labyrinth of death. The game deserves a shout out for the Welsh theming/inspiration, particularly in its few NPC's. It also deserves a shoutout for having a difficulty curve that lets players strategize. Do you use boons that boost your odds of success at the cost of exp, or banes that make the game harder? I personally found fun in making the game tougher in some areas, easier in others which has always kept me just engaged enough to not get lazy.
https://youtu.be/_PC3MllOvI0 Building the dungeon to explore to balance navigations, upgrades, and progress is a fun twist to the action roguelike formula.
A nice rogue like game with "build your dungeon twist"
So far having a half dozen maybe hours, it's alright. I like the overall gameplay concept of placing the tiles to make your dungeon rooms you then traverse... In terms of moment to moment gameplay though for a roguelike, it can't really touch something like Megabonk for instance or something similar in moment-to-moment interest/gameplay. Earning the various tiles through the leveling, feels a bit slow. And some of the cantrips you choose before runs don't seem seem to align with what you think they'll be doing, based on the description. The one that says your torch starts the run empty for instance, does not also say it burns down in like 5 seconds, despite filling it at campfires. So, some tiles/or cards do not have adequate or even accurate descriptions. That's not to touch on the music, which although is fine enough, it's very repetitive. aside from these complaints, I like the game overall, it's just not all it could be for the concept, I'd like to see run with in a future game by someone. I wouldn't buy at full price, but in a bundle for cheap it may be an okay buy as something to play.
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