

Recurrence
Equinox Interactive · December 31, 2026 · Survival Horror, Retro, Pixel Graphics, Puzzle, Female Protagonist
Buy Recurrence from Steam at $11.99 — the cheapest of 1 store we compare.
Where to buy Recurrence — official stores
Recurrence price by region
Recurrence costs $6.99 in Georgia (USD), £10.75 in the United Kingdom, $11.99 in the United States, €11.99 in Europe (EUR), CA$14.25 in Canada, A$16.95 in Australia, NZ$18.75 in New Zealand, R$43.99 in Brazil and zł50.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.99 | $6.99 | — | 1 | |
| £10.75 | £10.75 | — | 1 | |
| $11.99 | $11.99 | — | 1 | |
| €11.99 | €11.99 | — | 1 | |
| CA$14.25 | CA$14.25 | — | 1 | |
| A$16.95 | A$16.95 | — | 1 | |
| NZ$18.75 | NZ$18.75 | — | 1 | |
| R$43.99 | R$43.99 | — | 1 | |
| zł50.99 | zł50.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Recurrence
Recurrence — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Recurrence is a survival horror with an innovative time loop mechanic where you repeat the same day multiple times, retaining key progression while strategically managing resources across runs, and offers interesting puzzle design with map annotation tools inspired by classics like Resident Evil and Silent Hill.
yeah... this is not it chief, you should just go play Signalis. you know, the thing it is trying its hardest to be. Camera sucks, movement sucks, enemies are terribly boring and are a non-threat. 3/101 found this helpful
I have about two hours in the game so far; I feel this game will get better with some patching and quality of life updates. This is a survival horror game that definitely apes the genre's history (Signalis, Dead Space, Silent Hill, etc.) and borrows from it heavily in terms of gameplay mechanics, music loops, plot, etc. All the reviews compare it to Signalis and it'll be obvious why if you've played that and then play this. Not saying that it's bad; but just making that clear up front. The game puts you in a "loop" where you're playing the same day over and over; keeping key progression items (key items, upgrades, etc.). You can store some non-key items (ammo, healing, etc.) in the safe room box and grab those out for your next loop. Each loop is about 20-ish IRL minutes. The game would benefit from FMV or voice acting, but I don't think that's enough of a reason to ding it. I think it desperately needs to figure out what it's doing with the camera angle as it seems to be changing constantly from a fixed perspective to an over the shoulder and that's difficult to cope with when you're encountering the monsters. I did encounter a game-breaking glitch and fell through the wor…1 found this helpful
Love the ways this innovates! The main conceit of the time loop feels like a deconstruction of the standard flow of a survival horror, where you make spatial loops through a part of the map with different goals, and therefore different loadouts from the item box. The time element is interesting too, especially because it's not explained and you're left to figure out how time affects things. It often required me to slow down, check my notes, and plan things out. The map is brilliant! You have drawing tools to mark it up and it offers you no help beyond the basic floorplan. I did my best to do all my notetaking in the map, marking ammo locations, locks, and passcodes. By the end it got pretty tedious trying to write numbers in what's basically MS Paint with a controller, but it really added a lot to the experience. I would love more tools, maybe different stamps, including numbers. The enemy designs are clever—at least the ones that interact with light and movement. They slowed me down, which added tension when the clock is ticking. And when things went bad, there were some fun panic moments. The game is extremely dark though (because I never turned my flashlight on u…
I initially didnt like this game because i didnt know why it kept automatically killing me for apparently no reason but now i understand it, the game is a relapse where you keep dying and the game resets but the progress you make with the puzzles is saved and any key items you get are saved. This game is really interesting and feels like a mix of multiple games, its basically RE2 OG x Dead Space x Silent Hill 2 OG x Observer System Redux. My only complaints about the game is that the camera is really frustrating and there are a lot of bugs such as your inventory stuck open and you cant close it, textures not loading, walls turning invisible when i approch stairs, and somtimes enemies just dont respawn in certain areas when the game resets. I love how you have gotten ideas from a bunch of peak games and put them into one but the execution here was just ok. I also see people here comparing this game with Signalis but honestly that game was trash and this is way better. overall 6.8/10 game, there is lots of room for improvement and bug fixes.
Do not buy this, i had almost no fun after like 2 hours of playing. -The camera is a nightmare, it turns you around in the worst way possible. -The maps are not correct either, it shows doors "green" as open, however those doors are locked and can not be opened. -There is a random box in the library that you can interact with and its part of a puzzle. That box just merged into the environment like crazy, i had to look at screenshots to find that dumb box. -Some textures did not load in, so i ended up with bright pink surfaces. At the staircases you can interact to go upstairs/downstairs. If you walk up to those stairs you can see the entire map in the background. IF you like this art style and vibe, play Signalis, its 10000000 times better and looks better too. NOT RECOMMENDED 10 USD for this is nuts and should be forbidden.
Personally, I think this game is awesome. The movements, puzzles, storyline, and aiming are perfect. If I had to give my opinion on what could be fixed, I'd say the sprint/run action could be tweeked. There's not really much of a difference from the character walking and running. Other than that, Recurrence is currently one of my faves.
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