

Clock Tower: Rewind
WayForward · October 29, 2024 · Adventure, Survival Horror, Female Protagonist, Exploration, Pixel Graphics
Buy Clock Tower: Rewind from Steam at $11.99 — the cheapest of 3 stores we compare.
Where to buy Clock Tower: Rewind — official stores
Clock Tower: Rewind price by region
Clock Tower: Rewind costs €11.69 in Europe (EUR) and $11.99 in the United States right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €11.69 −40% | €11.69 | — | 3 | |
| $11.99 −40% | $11.99 | — | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Clock Tower: Rewind
Play Original mode to experience Clock Tower as it was when initially released in 1995, or play Rewind mode with extra content and improvements. Additional features include a new animated intro, opening and ending vocal theme songs, motion comics, creator interview, art gallery, border artwork, save states, and a music player. The clock is ticking...can you survive?
Key Features:
• The survival-horror classic, Clock Tower, officially translated and brought out of Japan for the first time
• Choose from Original mode or Rewind mode, which features numerous gameplay additions and quality-of-life refinements
• Run, hide, and survive as you attempt to evade the psychotic Scissorman
• Atmospheric 2D art, detailed animations, and haunting sound effects augment the tense point-and-click gameplay
• Multiple endings and randomized gameplay elements maximize replayability (and jump scares)
• New animated opening, motion-comics with VO, and vocal theme song performed by Mary Elizabeth McGlynn
• Featuring an art gallery, music player, behind-the-scenes creator interview, save states, and other modern inclusions
Clock Tower: Rewind — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise Clock Tower: Rewind as an excellent horror game with strong atmospheric design, great music, and impressive respect for the original 90s title, particularly highlighting the new official translation and Rewind mode that adds fresh life to the experience. However, common complaints center on the janky controls that feel dated and awkward, especially cursor movement, which players often work around by switching to mouse controls or relying on the Rewind feature to recover from control-related mistakes.
The pop-up issue is STILL THERE! Absolutely unacceptable! And for a game that came out originally in 1995 with SNES mouse support, the mouse is sensitive as hell and unusable, I didn't see any options menu in game to change the sensitivity at all. As someone who 100% the PS1 First Fear Edition I am thoroughly disappointed.9 found this helpful
Clock Tower: Rewind it's not just a classic retro, horror game, it's a great re-release of a classic that was never released overseas, done by the ever talented developers of WayForward who have released or remade games like River City girls and the Shantae series, but let’s talk about the story. Deep in the mountainous regions of Europe four young orphaned girls are adopted by a mysterious benefactor named Mr Barrows, one of the orphans, Jennifer is unsure about the strange manner that the locals of the village call the clock tower due to its giant clock tower. Unfortunately Jennifer’s instincts are going to be proven right as she will be face to face with the deadly slasher known as the Scissor-man. Now the young girl must try to escape and perhaps uncover the truth of this bizarre night of horrors in this deadly game of cat and mouse. Okay time for the likes, the gameplay is good it's a simple point and click horror game with a stalker mechanic, you go around picking up items and occasionally hiding from the stalker when they show up, nothing too complicated and pretty easy to understand. What keeps the gameplay fresh are the multiple endings you can get and how some of the ar…1 found this helpful
the first official english release, decades later, for basically a dario argento game, of course this rules1 found this helpful
Thoroughly enjoyed this game. The new additions brought in by the Deluxe fan patch, including the restored cut content and fully reworked chase system add so much to the game both gameplay-wise and content-wise. Every time you play through it’s a new experience. Definitely recommend for those interested in point-and-click adventures or classic horror.1 found this helpful
After playing this for nostalgia purposes, and getting all achievements, I have to say, it's not a bad port, but it definitely feels underwhelming. The translation is very much a downgrade, especially replacing "It happened in September" with "This is how it all started". The Animation style for the intro doesn't really fit, and neither do the new vocal songs in this port. Saving requires you to use the save state feature, meaning in order to keep track of your endings you HAVE to use it in order to save any progress you have made in the respective file. Another problem is the unlocks are decent, but I would've loved more artwork unlocks, or things of that nature, not just interviews and voice acted versions of the comics. The positives are the Bobby encounters are much more common in the rewind version, which makes the mansion far more terrifying than in the snes version, the ps1 content was added to the rewind version, and if you want to go old school, you can change to the original Snes game if you want. For some of the bonus content you get, I do like they give the manuals, the comics, soundtrack, even interviews with the creator and director himself. With all this said, it…
I'm going to preface my review with a bit of background on myself and my history with Clock Tower: In the early 2010s I got really heavy into watching lets plays of old games (something that never really left), and gaming history video essays (also something that never left). I first discovered Clock Tower through its spiritual successor game by CAPCOM (Haunting Ground), in about 2011, and I got hooked on it -- I wanted to know everything to know about the game, its history, how CAPCOM chose to make that game. And, as Haunting Ground is a successor title to Clock Tower, that's how I learned about this peculiar, vibrant game called Clock Tower, made for the Super Famicom. Reading all about Clock Tower, its PSX port, and the fact that it never truly made it stateside beyond a fan translation circling the internet was probably one of the most fascinating and enjoyable dives into a gaming series I've ever done. I never really got to playing the translation (beyond a haphazard attempt during school, anyway), but it exposed me to so many different things: the vibrantly hued palettes signature to giallo films, the world of underexplored and underappreciated horror games, and most importa…
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