Gone In November

Gone In November

Florastamine · August 18, 2016 · Indie, Adventure, Walking Simulator, First-Person

Buy Gone In November from Gameseal at $0.40 — the cheapest of 5 stores we compare.

PC
Mixed63% · 400 📉 Recent reviews down 52%
Best price 30 Fair price
$0.40-60%
lowest tracked $0.20
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Where to buy Gone In November — official stores

Steam
Steam
Standard Edition · Steam
$0.99
Buy
IndieGala Store
IndieGala Store
Standard Edition · Steam
$0.99
Buy

Cheapest Gone In November keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Gameseal
Standard Edition · Steam
$0.40
Buy
Eneba
Standard Edition · Steam
$0.45
Buy
CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$1.56
Buy

Gone In November price by region

Gone In November costs £0.23 in the United Kingdom, €0.26 in Europe (EUR), $0.40 in the United States, $0.99 in Georgia (USD), CA$1.19 in Canada, A$1.38 in Australia, zł1.44 in Poland, NZ$1.59 in New Zealand and R$3.99 in Brazil right now.

Cheapest Gone In November offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £0.23 −71% £0.79 £0.23 4
Europe (EUR) €0.26 −74% €0.99 €0.26 5
United Statesyour region $0.40 −60% $0.99 $0.40 5
Georgia (USD) $0.99 $0.99 — 2
Canada CA$1.19 CA$1.19 — 2
Australia A$1.38 A$1.38 — 2
Poland zł1.44 −65% zł4.15 zł1.44 3
New Zealand NZ$1.59 NZ$1.59 — 2
Brazil R$3.99 R$3.99 — 2

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Gone In November

✦ AI summary

Gone In November is a short, introspective experience where you inhabit the final days of someone grappling with terminal illness and depression, sending messages into the void and performing meaningless rituals like watering a cactus. What sets it apart is its unflinching exploration of isolation and futility—a game that questions whether our choices matter at all in a world that leaves us feeling profoundly alone.

Gone In November is a video game which deals with the theme of depression.
Go through the mind and thoughts of a patient who was diagnosed with a deadly disease during his last days of living. A short experience where your choices and your actions don't matter. Texting messages to a social network account that has been inactive for 121 days, have the habit of watering the cacti without any clear reason, fencing your apartment to isolate yourself from the outside world - what else someone can possibly do when they are at their bottom?

"Aren't we all puppets and the modern world is what pulling the strings?
It is tearing us apart.
The closer we are to each other, the more lonely we feel."

Gone In November — game info

Platforms
Windows
Steam Deck
Unsupported
Player modes
Single-player
PC Game Pass
Not included

DLC & expansions

🎁 Complete the collection

Base game + 1 of 1 DLC at today's best prices.

$1.39
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What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Nov 24, 2025
It feels like a 10-minute winter sealed in a glass jar. Open it, and a chill spills out. Close it, and the cold still clings to the skin. Brief and a bit rough, yet its quiet screen leaves a bigger, clearer echo.
14 found this helpful
Not recommended Mar 8, 2026
Gone and hopefully done forever. Painful experience to play. Not because of the themes but how bad the game is.
10 found this helpful
Not recommended Sep 1, 2026
Poor presentation and quality. You can't even change font size or text speed, so I didn't even bothered to finish the story.
1 found this helpful
Recommended Jul 31, 2026
ts got me listening to the amity affliction bro also holy skramz cover art
Recommended Nov 25, 2025
Gone In November, developed by Florastamine and published by Sometimes You, is a somber and deeply introspective narrative game that approaches grief, depression, and psychological deterioration with stark honesty rather than metaphorical abstraction or dramatic flourishes. It belongs to a particular strain of indie storytelling in which the primary conflict exists entirely within the protagonist’s mind, and the player’s role is not to conquer enemies or solve intricate puzzles, but to witness and participate in the slow erosion of emotional stability. From the opening moments, the game signals that it is not meant to entertain in a traditional sense—it seeks to evoke empathy, discomfort, recognition, and reflection. That creative intention shapes every artistic and mechanical choice, turning a seemingly ordinary apartment into a suffocating emotional landscape. Most of the experience unfolds through quiet routine. The player guides the protagonist through everyday actions—eating, showering, attempting sleep, taking medication, walking from one room to another—but those interactions gradually become heavier, slower, and more painful to complete. The monotony is deliberate, reinfor…
Not recommended Jun 11, 2025
I'm not sure how to rate this. There's a strongly developed thesis the devs are working with but I don't think the execution was very well done. There's very little interaction with the environment and the graphics are archaic. The premise is strong but I don't think the content of the game lived up to it. Unfortunately, I think a negative here is my final thought but with the caveat that if the topic interests you enough you might find something worthwhile here.

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