

StackFortress
Overimagined Games · March 5, 2018 · Simulation, Strategy, Early Access, Tower Defense, Sandbox
Buy StackFortress from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy StackFortress — official stores
StackFortress price by region
StackFortress costs $6.29 in Georgia (USD), £7.19 in the United Kingdom, €8.19 in Europe (EUR), $9.99 in the United States, CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$20.69 in Brazil and zł35.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £7.19 | £7.19 | — | 1 | |
| €8.19 | €8.19 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$11.49 | CA$11.49 | — | 1 | |
| NZ$12.39 | NZ$12.39 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| R$20.69 | R$20.69 | — | 1 | |
| zł35.99 | zł35.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About StackFortress
A unique tower defense game. Where you design and build your defense block by block. With many component that can be combined for different effect. To survive in a hostile world.
StackFortress — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the tower defense mechanics and novel concept, with some finding it entertaining enough for the low price and praising its stability and replayability. However, the game is widely criticized for being abandoned with minimal development, featuring game-breaking bugs, poor balance that discourages expansion, and weak tower performance without upgrades, making it hard to recommend despite its potential.
Review: Mixed. Summary: This is strategic tower defence with a strong turtle feel, and some interesting mechanics: I do like this game. But: The bugs are game-breaking. Gameplay: Your space rocket lands in the centre of a vast crystal field: you build a power line out to the crystal, a few turret bases topped with mining lasers starts off your income, and you've a limited time to build some form of defence before the enemy waves start. At first, simple walls will hold back the enemy while you expand your economy with power generators, energy storage and mining lasers, but later, when they come by ground and air brandishing lasers of their own, you'll need something offensive. Lasers, cannons, and shields are your basic weaponry, as as your arsenal expands, so does the balance of your power grid to keep things running. A few waves in, and large numbers of basic turrets become unwieldy, as they individually have neither the power, nor the range, to be effective against the more powerful enemies. The game dynamic of injectors and stabilisers allow you to boost the range and power of a single turret (including mining lasers and shields), making them significantly more effective. As t…1 found this helpful
Abandoned with very little development
Cash grab
Unfortunately I cannot recommend this game. Let me get into details: This game has [or maybe had?] rather large potential, however it is heavily flawed at this point in time. The key problems are: This game seems to attempt to focus expansion, while the gameplay loop discourages expansion in favor of few key heavily upgraded towers. At this point one has to wonder if term 'upgrade' [or 'overcharge' as it seems to be called in-game], is upgrade or overcharge in the first place, due to pathetic performance of towers without any 'upgrades', to the point of being unable to defeat even first wave enemies in a way that does not allow these enemies to damage any of the structures of the player. That includes single basic enemy attacking a tower [that shoots back]. Admittedly - this enemy will die, however only after damaging tower in question [or other structure]. Tower upgrade path seems to be brainless - get some more damage output, get some more range [basically], what you want is to get as little damage and range as possible to keep enemies at range that they cannot destroy your miners[ which will be most likely in middle of the base exploiting range upgrade to hell and back]. Why?…
As with all my games, I judge a game by it's basic core ability to entertain. If a game can satisfy me for the number of hours equivalent to the dollar value of said game's price, I consider it worth it. This game, while lacking sorely in content, brings everything it offered on the store page, and is a really fun time killer. So without further ado~ Pros: - Almost any computer can run it without issue. - Relatively cheap for expected playtime. - Good replayability. - Honestly, not even a bad game concept, it's pulled off well if a bit simplistic. - Stable, no crashes and no outstanding bugs. - Extremely difficult on harder settings. Cons: - No good if you're looking for something other than just a pure time waster. - Not very pretty or packed with juicy audio. - Tutorial a basically just a bunch of descriptions. - Extremely difficult on harder settings. All in all, not a game I'd recommend sinking your savings into, but if you have some money and time to throw around, I could definitely list many worse choices than this.
Needs work, will change this review if that happens. Till then its a very novel take on Tower defense. Has some really interesting potential. I quite liked some of it, but I am use to broken and frustrating games. The price means you are not out very much if you end up not liking it, but I cannot recommend it in its current state. No regrets from me at all, but I am not the average.
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