Dead Monarchy

Dead Monarchy

Kevin Zhang · May 19, 2023 · Indie, Strategy, RPG, Violent, Gore

Buy Dead Monarchy from Steam at $9.99 — the cheapest of 1 store we compare.

PC
Very Positive82% · 138
Best price
$9.99
lowest tracked $2.49
Steam Buy at Steam

Prices last checked

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Where to buy Dead Monarchy — official stores

Steam
Steam
Standard Edition · Steam
$9.99
Buy

Dead Monarchy price by region

Dead Monarchy costs £7.19 in the United Kingdom, €8.19 in Europe (EUR), $9.99 in the United States, $9.99 in Georgia (USD), CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$20.69 in Brazil and zł35.99 in Poland right now.

Cheapest Dead Monarchy offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £7.19 £7.19 — 1
Europe (EUR) €8.19 €8.19 — 1
United Statesyour region $9.99 $9.99 — 1
Georgia (USD) $9.99 $9.99 — 1
Canada CA$11.49 CA$11.49 — 1
New Zealand NZ$12.39 NZ$12.39 — 1
Australia A$14.50 A$14.50 — 1
Brazil R$20.69 R$20.69 — 1
Poland zł35.99 zł35.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

About Dead Monarchy


Please Read First



Dead Monarchy is ultimately designed to be a hardcore game with no hand-holding however it is highly recommended to do a playthrough on the default difficulty settings before trying anything harder. Diving into Emperor difficulty blindly will most likely just prove to be frustrating and result in an initial bad impression of the game and its overall mechanics. Once you have learnt the mechanics and want more of a challenge, you will find Emperor difficulty to be more enjoyable.

Dead Monarchy is an open-world, turn-based tactical RPG set in a low fantasy world. Personally lead and manage your mercenary company as the captain and embark on your personal quest to defeat the arena champions.

Explore the open-world region known as the Midlands. As you traverse the overworld map you will encounter random events as you travel to havens where you can take on contracts, hire men and resupply. Discover caves, ruins, graveyards, abandoned fortresses and then engage in turn-based tactical combat in the tactical map.

Dead Monarchy Features



  • Personally lead and manage a medieval mercenary company in an open-world sandbox environment. It is game over if your player captain dies in combat. Supports both manual saving and ironman mode. Death is permanent for your fellow mercenaries.
  • Train and fight to the death in 5 arenas which progressively become more difficult as you attempt to defeat the arena champions and rise through the champion ranks.
  • Detailed and complex turn-based tactical combat where you can lead up to 18 mercenaries during combat. Overworld locations match up with tactical maps, fight in the fields, camps, caves, ruins, graveyards and abandoned fortresses.
  • One of the few 3D "melee focused" turn-based tactical combat RPGs to feature an elevation system that affects hit chance, as well as counter attacks, attacks of opportunity, ranged combat and a flanking system where unit positioning actually matters.
  • 10 factions to fight against with their own combat styles and unique unit designs.
  • 10 unique weapon types that determine your combat style, over 100 unique weapon models. Character backgrounds determine which weapons the character is proficient with.
  • 200 pieces of visually unique equipment to collect which include helmets, armours, trinkets and rings. Helmets and armours are low fantasy, historically inspired and will appear when equipped on characters.
  • 180 perks and abilities to choose from. A lightly armoured swordsman will fight differently compared to a medium or heavily armoured swordsman. Do you want to build a swordsman who specialises in counter attacks, a heavily armoured brute who focuses on wild strikes, a fast moving and lightly armoured fencer, a stalwart shield-bearer who holds the line or even a hybrid fighter who fights from both range and melee? The choice is yours however you must plan your builds carefully, weapon abilities are not always the most optimal path for every build.
  • Freedom in an open-world sandbox environment. Take on contracts to exterminate outlaws, bandits and raiders, or become one yourself and eventually have the noble houses hunt you down. Explore caves, graveyards, ancient ruins and abandoned fortresses, but be wary of the enemies that lurk inside. Become a trader, craft and sell equipment or follow the overarching story and train to become the arena champion.
  • Post-game boss battle and end-game content where you hunt down elite units (champions) to claim their rare masterwork equipment. More content will come in the free post-release expansions.

Solo Indie Developer



Dead Monarchy took 6 years to develop and is developed by one guy named Kevin Zhang. I'm a solo developer and a gamer who's been chasing a lifelong dream of creating a RPG that I could live in. I was born and raised in Australia and I spent my childhood playing games. Dead Monarchy is my passion project and a game that I completely rebuilt from the ground up following the initial release into early access. It has been influenced by games such as Battle Brothers, XCOM and Jagged Alliance. I plan to develop Dead Monarchy for several years, even after release. If I don't, then I'll see you at the stake.

Cheers,
Kevin.

Dead Monarchy — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jun 3, 2026
This is the "we have Battle Brothers at home" game. I'm tired of the "solo dev" excuse being used whenever a substandard game is being released. Also, "the game is hardcore/sandbox and won't hold your hand" is a disclaimer which basically means "there's no tutorial to walk you through the very user-unfriendly interface or explain how to interact with the game's basic systems". Speaking of the systems - I couldn't really interact with most of them. From the start you have a "quest" which tells you to go into the nearby city and kill a dude, but it mentions that you will need to get stronger before that - by recruiting new people and fulfilling contracts. Yet the only thing that I was able to access in the city was the market - for some reason all the other "buildings" didn't have any available options like recruitment.
2 found this helpful
Not recommended Apr 10, 2026
There is potential here but it needs longer in the oven. Main issue is that it is much to repetitive with almost no variability.
2 found this helpful
Not recommended Jul 20, 2025
TIME KILLER ,EVERY THING SOOOOOOO SLOW .same thing over and over RNG thing to get peop-le with 3 good parks to build off takes foooooor ever,instead of makeing this game better they make a new game just like it WTF Y MONEY just make a dlc ,no 0 quality of life . wan i say time killer i meea that
2 found this helpful
Recommended Jun 16, 2025
awesome game, a strong recommend. if you like wartales and battle brothers then you will love this game! the character customisation is incredible and the head pops are hilarious. this game is criminally underrated and deserves a lot more attention from the steam community. the game is cheap as chips too
2 found this helpful
Recommended Apr 9, 2026
This game deserves a more appealing thumbnail or title image! Playing it feels like Mount and Blade and Kenshi were both drinking a bit much at a party and 9 months later, SURPRISE! Kenshi's greatest strength is its ability to allow the player to play through bad situations and have them become part of the player's story in an emergent and organic way. Sadly, this game DOESN'T match Kenshi in THAT category. However, this game DID get me caring about my people, assigning "personalities" to them and thinking about "well, what would that character choose" instead of just min/maxing them for battle. You start of with 1 or a few dudes and get them gear and experience as you gradually grow your mercenary company to 18 people. You can build reputation with the fief or "Haven" area you're in and better people (more suitable backgrounds and level up bonuses) will become available. Despite that, after growing to 14...I couldn't just ditch my starters...not even the monk with stubby legs, frail bones, and a couple other bad traits that negatively impacted his RPG growth with zero good traits. As far as comparison to Kenshi, it's that "getting to know my crew and caring about them" …
1 found this helpful
Recommended Jun 23, 2025
Great game. I've had many hours of enjoyment. Great value. Got recommended this game by a friend, it would be great to be able to do co-op.

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