

Of Gods and Men: The Daybreak Empire
Dead Genre Studios · 2018 · RPG, Strategy, Indie, Turn-Based Combat, Female Protagonist
PC
Mostly Positive76% · 33
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Screenshots
About Of Gods and Men: The Daybreak Empire
Of Gods And Men: The Daybreak Empire is a turn-based strategy RPG in the pixel art retro style of classic tactical games from the 90s and early 00s. We’ve mixed unit-based tactical combat, overworld territory management, a rich story-driven campaign in a unique fantasy world, and a free play mode.
The story follows Saaga, the leader of a backwater kingdom on the edge of Tamira, disillusioned with her place in a world of people governed by the whims of bored gods and greedy lords. But when a general from the mainland comes to her begging for help, a chain of events is set off leading her on a path of war and diplomacy to create the greatest empire the world has ever seen.
This is the first full game from Dead Genre Studios, a Vancouver-based indie team founded in 2017.
All unit classes follow a basic advantage system. Many special units have the ability to overcome these advantages.
Each faction can recruit their own special units with unique abilities.
From the campaign map, you can select your territories to either command the armies on them or to upgrade and create various buildings used for producing gold and units. Upgrading financial buildings increases their gold yield, and upgrading military buildings increases the starting level of units produced with that building. Each faction has its own special building which, in addition to producing gold, can produce a unique special unit with varying abilities.
When commanding your army to march on a territory you do not own, you will seize control if it is undefended or engage in a fierce battle with the defending army. In the battle map, you will prepare your units by strategically placing them on your side of the map. When both players are ready, you will take turns maneuvering the battlefield to eliminate all enemy units.
The story follows Saaga, the leader of a backwater kingdom on the edge of Tamira, disillusioned with her place in a world of people governed by the whims of bored gods and greedy lords. But when a general from the mainland comes to her begging for help, a chain of events is set off leading her on a path of war and diplomacy to create the greatest empire the world has ever seen.
This is the first full game from Dead Genre Studios, a Vancouver-based indie team founded in 2017.
Features
- Quick time event combat
- 3 base unit types with combat advantages and weaknesses
- 12 different factions, each with its own special unit
- A large world with 55 distinct maps
- Territory and unit management
- A diverse cast of heroes, villains, and everything in between
- A world rich in flavour and lore
- A unique soundtrack blending acoustic instruments with retro chiptunes
Units
All unit classes follow a basic advantage system. Many special units have the ability to overcome these advantages.
-
Archer-type Units Beat
Infantry -
Infantry-type Units Beat
Cavalry -
Cavalry-type Units Beat
Archers
Each faction can recruit their own special units with unique abilities.
How to Play
From the campaign map, you can select your territories to either command the armies on them or to upgrade and create various buildings used for producing gold and units. Upgrading financial buildings increases their gold yield, and upgrading military buildings increases the starting level of units produced with that building. Each faction has its own special building which, in addition to producing gold, can produce a unique special unit with varying abilities.
When commanding your army to march on a territory you do not own, you will seize control if it is undefended or engage in a fierce battle with the defending army. In the battle map, you will prepare your units by strategically placing them on your side of the map. When both players are ready, you will take turns maneuvering the battlefield to eliminate all enemy units.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀8 found this helpful
1 found this helpful
Really enjoyed this game; lovely sprite work and nice variety of maps for combat and a nice world map that builds in size each chapter in a way that helps it feel like you are expanding ever outward from where you started. Character variance is really nice; while in essence there are only 3 troop types the variety you get in these 3 is really nice and adds some variety to how you play. Ended up having 3 separate armies of completely different configurations and liked being able to switch to fight different opponents. Story works fine it enough to keep things moving forward with some form of logic. Maybe it could have done with some more but there was enough to acknowledge but not to much that if you didn't care you'd be stuck in cutscenes. While the game is good the balancing might need some work [spoiler] Most things die in one hit [/spoiler] : >Hero characters a overpowered and normal units are rather weak. >A single level changes how strong a character is is to much, it would be nice if the curve was lower and leveling the basic units was simpler. Most things need health increases or damage decreases to trying and make things smoother. Really did enjoy the time spent…1 found this helpful
Finally playing this again after a long time. The campaign is challenging even on the easiest difficulty, so challenge addicts will love it. The tactical gameplay seems to combine tasty morsels of JRPG's, Age Of Wonders, Warring States Tactics, Skulls Of The Shogun and Flamberge in basic description and in terms of getting used to it. On the battlefield, you've got infantry, archers, and cavalry, plus faction unique units and characters, such as the redhead protagonist, Saaga. I think newcomers will be put off by the limitation of only able to take eight units at a time including heroes. The metamap's territory management is simple but enticing, and the soundtrack is a nifty snack for the ears. I haven't tried the free play mode yet in my years of owning my copy, but I wouldn't be surprised if I end up addicted. I think the best part is that Of Gods and Men: The Daybreak Empire is free. Give it a good ol' college try; its strengths and weaknesses have plenty to say about what turn-based strategy games must be.
"Of Gods and Men: The Daybreak Empire" — глубокая стратегия с элементами управления мифологией. Игра предлагает уникальный геймплей: управление цивилизацией, баланс между религией, наукой и войной. Графика атмосферная, с яркими визуальными эффектами. Сюжет развивается через выбор, влияющий на судьбу мира. Однако сложность механик может отпугнуть новичков. Увлекательно для любителей стратегий с глубокой системой решений.
The game shut down for the second time after pressing the spacebar. As is often the case with these stupid indie RPGs, there are no hotkeys, but somehow, Alt+F4 got assigned to the spacebar during battle, genius.
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