Latte Stand Tycoon +

Latte Stand Tycoon + (2023)

Inner Realm Studios · July 21, 2023 · Simulation, Management, Building, Life Sim, Story Rich

Buy Latte Stand Tycoon + from Steam at $5.24 — the cheapest of 1 store we compare.

PC
Mixed40% · 30
Best price
$5.24-25%
$6.99lowest tracked $0.55
Steam Buy at Steam

Prices last checked

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Where to buy Latte Stand Tycoon + — official stores

Steam
Steam
Standard Edition · Steam
-25%
$5.24
$6.99
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Latte Stand Tycoon + price by region

Latte Stand Tycoon + costs £4.41 in the United Kingdom, €5.16 in Europe (EUR), $5.24 in the United States, CA$6.74 in Canada, A$7.68 in Australia, NZ$7.86 in New Zealand, R$17.62 in Brazil and zł23.99 in Poland right now.

Cheapest Latte Stand Tycoon + offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £4.41 −25% £4.41 — 1
Europe (EUR) €5.16 −25% €5.16 — 1
United Statesyour region $5.24 −25% $5.24 — 1
Canada CA$6.74 −25% CA$6.74 — 1
Australia A$7.68 −25% A$7.68 — 1
New Zealand NZ$7.86 −25% NZ$7.86 — 1
Brazil R$17.62 −25% R$17.62 — 1
Poland zł23.99 zł23.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Latte Stand Tycoon +

Come, join Maya and Mia as they make a name for themselves in the town of Falling Leaves, and experience the first tale in an incredible epic unfolding before you.

It’s up to them to restore an old family home and Café, which they inherited from their recently deceased grandfather, in time to save it from being demolished...unfortunately, their timing couldn't be worse, as they've moved in when the town has begun to be hit by chaotic weather patterns.

Combat the elements, keep up your stock, and grow their little run-down Latte Stand into a full-fledged Café as you hone your barista skills and get to know your customer’s tastes in this new re-imagining of Latte Stand Tycoon.

Latte Stand "+":


This title is the not-so-distant reincarnation of the original "Latte Stand Tycoon." It was the first official game release for the studio, but had various issues, and lacked a "bigger picture."

When going to the drawing board to solve them, and bringing a better experience to the player, we looked at the overall game-play concept and philosophy and restructured them from the ground-up. The only thing that remains is the chaotic weather, setting, people, story, and the concept of coffee, and upgrading your property, and so many things were added.

Check out the changes below!

Gameplay:

  • Take direct control of Maya and Mia, as you actively explore their small neighborhood, and interact with the other townsfolk.
  • Keep up with your Latte stock by shopping in the ever expanding inventory of the local market.
  • Build relationships with your customers by interacting with them on the street and serving them their perfect cup, to learn the preferred tastes.
  • Use a mixing GUI to select the perfect ingredients, and an Action Trigger Sequence to combine them all.
  • Rent gear that can help you resist weather.
  • Repair and upgrade your house and café to gain popularity and extra world-effects, like being able to stay out later before going to bed.
  • Boost your popularity to help drive more attention to your café.

...and much much more!

Latte Stand Tycoon + — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Latte Stand Tycoon + has an interesting core concept of mixing ingredients to match customer requests, but players consistently report fundamental design flaws that undermine the experience. The game suffers from poor explanation of mechanics, a broken economy where using better ingredients never increases profits, and a shallow gameplay loop that becomes tedious quickly with an obtuse UI and confusing progression systems. Most players recommend avoiding it due to these issues, though one noted it was decent aside from missing cloud saves.

Not recommended Jun 23, 2025
I have been on an incremental and simulation game craze lately. I have been thoroughly enjoying the chill genre with these '2nd monitor' type games. LST+ though, has been a dreadful pickup. There is no 'scaling' in the game. Essentially, the base kit you start with is the most effective way to make money throughout the first 2 hours of the game (this is where I deleted). The upgrades scale in cost, but the sell price never increases. You have no control over the economy. Using higher priced ingredients actually nets you lower profits per sale. So the game becomes this slow, terrible grind of base equipment until presumably you unlock everything. 0/10. Avoid this one.
1 found this helpful
Not recommended Oct 13, 2024
Oh boy. I really wanted to like this one, but - it explains little. You don't know what the difference is between serving good coffee or just medium coffee, so you can make the same cheap coffee again and again and earn the most profit with the little time spent without any distinctive difference. - first, it is cozy, then it is just time management - customers can get stuck in the tent so you have to close the shop and open it again to start working again - there is not much to do just make the same coffee, buy ingredients, and upgrades. It gets boring really fast.
1 found this helpful
Not recommended Oct 6, 2025
[i]I really wanted to like it, but it's way too shallow for a management game. I wasn't expecting much, but even with low expectations, it disappointed. The art is kinda cute, but the game has TOO MANY flaws.[/i] [b]Its premise is interesting:[/b] use different ingredients to fulfill the client's coffee requests. For example, a client might request a coffee with 3 caffeine, 2 sweetness, and 4 bitterness. You can mix and match different types of coffee, milk, and spice, all of which have different stats. This is really cool and has potential, but other games have already done it better, like [i]Coffee Talk[/i]. [b]- The UI is awful and obtuse, with no regard for UX.[/b] I could figure most things by playing and inferring - like the weather and the calendar/schedule -, but there were still some things I couldn't understand. Some things don't make sense, like how the [i]"sweetness"[/i] stat is called [i]"cream"[/i] in the shop, but nowhere else. There was no way to open the status window while the shop was open, which felt so awkward. [b]- Mechanics are poorly implemented or explained.[/b] There are too many mechanics that have no real impact on gameplay. Why should I try to make a…
Not recommended Oct 29, 2024
I didn't feel like the game told me enough of what things do and what goals I had. And I still don't really know what the point of leveling up is. I feel like it would have been a bit better if it had an incremental game backbone to it, I didn't see any reason for there not to hire an employee that could make a bit of money per day. The upgrades and shop and home improvements are cute but the prices of them seemed way too high. Having to puzzle out the best ingredient combination to make the most money is a good idea for a recipe/shop management game but the multiple ingredients unlocked really slowly and you always had to bustle back to the shop to restock them. It would have been less of a hassle if the game was able to keep your shop open while you were shopping through an incremental passive income, but it wasn't.
Not recommended Aug 15, 2024
I don't get it. The gameplay loop involves making coffees by mixing ingredients in the perfect ratio of caffeination, sweetness, and bitterness. You can achieve this by either using cheap basic ingredients that increase each parameter by 1 or paying extra to use advanced ingredients that often increase multiple parameters by different values. The problem is, the advanced ingredients are exponentially more expensive and time-consuming to use than the basic ones, which means there's no compelling reason to challenge yourself with complex combinations. In fact, it seems you're not even supposed to aim for a perfect coffee, as the selling price remains the same whether you skimp on ingredients or not. The UI is also cumbersome. There's a number in the top left corner that seems to be your level of some sort, but what does it do? There's another level in the bottom right corner, which appears to increase faster when perfect coffees are made, but again, the game doesn't explain what it is or why you should care. There's a calendar with cryptic icons, and there are monthly goals related to some kind of scoring, but what this score represents is unclear. Overall, the game design feels po…
Recommended May 30, 2024
Decent game, wish it had cloud saves.

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