The Maze VR

The Maze VR

VRROOM · March 19, 2020 · Indie, Action, Adventure, Early Access, VR

Buy The Maze VR from Steam at $2.99 — the cheapest of 1 store we compare.

PC
Mixed55% · 11
Best price
$2.99
lowest tracked $2.09
Steam Buy at Steam

Prices last checked

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Where to buy The Maze VR — official stores

Steam
Steam
Standard Edition · Steam
$2.99
Buy

The Maze VR price by region

The Maze VR costs £2.09 in the United Kingdom, $2.19 in Georgia (USD), €2.39 in Europe (EUR), $2.99 in the United States, CA$3.39 in Canada, NZ$3.69 in New Zealand, A$4.50 in Australia, R$6.49 in Brazil and zł10.99 in Poland right now.

Cheapest The Maze VR offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £2.09 £2.09 — 1
Georgia (USD) $2.19 $2.19 — 1
Europe (EUR) €2.39 €2.39 — 1
United Statesyour region $2.99 $2.99 — 1
Canada CA$3.39 CA$3.39 — 1
New Zealand NZ$3.69 NZ$3.69 — 1
Australia A$4.50 A$4.50 — 1
Brazil R$6.49 R$6.49 — 1
Poland zł10.99 zł10.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About The Maze VR

✦ AI summary

The Maze VR is a cooperative multiplayer experience where up to 8 players race, punch, grab, shoot, and puzzle their way through interconnected challenges to unlock the ultimate Master Room. What sets it apart is its emphasis on team coordination and knowledge-sharing, where solving rooms unlocks progression and creative multiplayer moments.

You can play multiplayer The Maze VR with up to 8 people. Race, Punch, Grab, Shoot and Think your way through each challenge. Find your teamplayers to unlock the Big Master Multiplayer Room and defeat The Maze!

The Maze VR — game info

Platforms
Windows
Player modes
Single-player, Online PvP, Online co-op
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jul 24, 2021
The core idea is okay, but as of now (see post date of this review), there are a bunch of issues: * Ingame navigation is not intuitive. There were certain instances where I kind of knew how to navigate, but not really. A friend of mine had issues because he could not navigate a level at all using his oculus controllers. * Ingame voice in multiplayer cut out at some point, so I could not hear my friend, but he could hear me. I still think that there's a bunch of potential in the core concept of this game, so if you're willing to give it a try and deal with issues, it's probably okay for the current price. Otherwise, I suggest to wait until this game finishes its early access phase.
1 found this helpful
Recommended Jul 22, 2023
m
Recommended Jul 19, 2021
Fun
Not recommended May 12, 2021
Game just didnt work, i couldnt do anything
Not recommended Feb 27, 2021
trash on oculus because it would put me in the floor and i cant reset the position for me or my friend on a different pc and it didnt work at all
Not recommended Aug 13, 2020
Started game up, it was extremely loud. Tried to find a menu to turn the game volume down, there was none. When I tried to play with a friend, I accidentally chose "Host Game" instead of join, and found there was no way back to the main menu that I could find, had to close the game and restart to get to the menu again. Once actually in the game it was alright, but nothing special. It was very obscure what to do half the time, no indication of what objects are interactable and which are not. The area in which your hands have to be with an object to interact with it is extremely small. The ropes you climb were very inconsistent to grab because of it. Once you get into the main room it gets a little better, though the last room is really obscure and cluttered to the point that it's distracting and we spent over 10 minutes before we happened onto the mechanic the game was trying to have us perform. There was also a lack of rotation options, snap rotation is something that should really be in any game where you're expected to rotate around consistently. The lack of a real menu to adjust options, the lack of ability to go back to the starting screens, the lack of feedback from the gam…

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