

The Girl Who Kicked a Rabbit
takunomi · February 28, 2025 · Puzzle, Turn-Based Combat, Arcade, Strategy, Casual
Buy The Girl Who Kicked a Rabbit from Steam at $19.99 — the cheapest of 1 store we compare.
Where to buy The Girl Who Kicked a Rabbit — official stores
The Girl Who Kicked a Rabbit price by region
The Girl Who Kicked a Rabbit costs $10.99 in Georgia (USD), £17.75 in the United Kingdom, $19.99 in the United States, €20.49 in Europe (EUR), CA$23.99 in Canada, A$28.50 in Australia, NZ$30.99 in New Zealand, R$67.99 in Brazil and zł84.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $10.99 | $10.99 | — | 1 | |
| £17.75 | £17.75 | — | 1 | |
| $19.99 | $19.99 | — | 1 | |
| €20.49 | €20.49 | — | 1 | |
| CA$23.99 | CA$23.99 | — | 1 | |
| A$28.50 | A$28.50 | — | 1 | |
| NZ$30.99 | NZ$30.99 | — | 1 | |
| R$67.99 | R$67.99 | — | 1 | |
| zł84.99 | zł84.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About The Girl Who Kicked a Rabbit
The Girl Who Kicked a Rabbit is a contemplative combat adventure where you play as Lumi, a combat wizard traversing a city while battling clever spirit bunnies with responsive, fast-paced arcana mechanics and collectible catalysts. Every encounter gives you fresh mystical weapons to experiment with, while hunting for dropped resources and crafting divine wine to close the portals spawning endless rabbit enemies.
One little girl vs 1,000 demon bunnies in this turn-based puzzle/action game. Kill cute enemies, collect loot, and build devastating new spells. Then do it all over again.
The Girl Who Kicked a Rabbit — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
For me, the highlight of this game is the combat - I like turn-based combat, and this is easily one of the most fun turn-based systems I've played. Around the point where Agony Glass is introduced it starts getting very strategic and I enjoyed how many viable options it felt like I had - e.g. you can use Agony Glass and then heal, you can fish for special items to get rid of them, or you can try to manipulate the battlefield so you avoid getting the Glass in the first place. The randomness of the battles can be frustrating something but I don't think it's nearly as bad as some other commenters have made it out to be, since it's often illusory and you can manipulate the flow of a fight to make the right items spawn more quickly. Unfortunately, that's kind of the only really stand-out element. The story and art style is very abstract and surreal, which can be appealing, but it felt underutilized here. Lumi is a foul-mouthed character with a short fuse and little patience, and she ends up feeling very out-of-place paired against all the cute stuffed animal-looking rabbits. I think it would have been better if the story ran with that out-of-place feeling, like an angsty teenager thru…2 found this helpful
An interesting and fun puzzle game, doing something different with the turn based combat formula. I'm usually fairly allergic to the genre as a whole, but by using it as the vehicle for a puzzle game, the dev has actually managed to make it work. You are given a series of challenges, and you need to come up with the correct attacks and moves to do to accomplish the goal, which I find more fun than the usual kill em all gameplay of turn based battle games. That said there are still a fair number of flaws to the game, and sometimes it feels like you got lucky instead of coming up with the exact correct solution to the puzzle, but I'm not quite sure what could be done about that. The tutorial is also not as extensive as I feel the game needs, although it comes with a manual (which for some reason isn't in the manual section of the game page?) which I feel is required reading for the puzzles to be fun.1 found this helpful
A simple turn based "card" game thats one sprite change away from being a touhou game. ]Story You play as a not shrine maiden who patrols her city exterminating invading monsters and closing their portals. ]Gameplay Every turn you get 3 of a specific "card" and killing monsters gives you a random card determined when the monster spawns in. You then use these cards to unlock abilities, power said abilities or create an item. Then just do whatever the current goal is to complete the level. ]Time Unless I missed something a full playthrough took me just over four hours. ]Verdict A nice little 15$ game that was fun and didnt overstay its welcome.1 found this helpful
I've not played too much yet, but the core gameplay feels solid once you get the hang of it. The graphics are cute, and overall it's reasonably fun. I like the main character. She's fun and doesn't beat around the bush. The only thing she's beating (and kicking) are rabbits, as she should be.1 found this helpful
It's pretty janky, but core gameplay is decent. The concept of jRPG battler/puzzle game is pretty interesting, however it has some issues. Since order of enemies and alchemy elements is random you'll sometimes have near unwinnable battle, sometimes you will be showered with resources and sometimes you will just sit and tank there for dozens of minutes waiting for proper element to spawn. Gameplay is fun but it doesn't feel very balanced. Writing is pretty good, I didn't care much about the background story, but Lumi's journey and her lines got a few chuckles out of me. Music is good, didn't get tiresome even after a while, but the bossfight theme could use better audio balancing as it's way too loud compared to other songs. As mentioned at the beginning there is some weird jank. Backing out of menu doesn't return you to the game, you have to go back to menu and press continue. Skip turn button requires you to press that button twice rather than skip -> confirm which takes a while to get used to. Once I had game hardlock on me which resulted with loss of progress afterwards which was pretty annoying considering it happened right after one of the bossfights. There are some other …1 found this helpful
Nice retro graphics. Catchy BGM. Cute MC design AND voice. Fun puzzle fights and gimmicks so far, the dialogues are also unexpectedly fun. 10/10 would recommend, should come back later to make a more detailed review.1 found this helpful
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