

Malkin
Zach Holbrook · 2023 · Tactical RPG, Exploration, Turn-Based Tactics, Dynamic Narration, Soundtrack
PC
2 user reviews100% · 2
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Screenshots
About Malkin
Malkin is a hand-drawn, atmospheric, story-rich RPG. A quest to find the blood of a murderer leads a witch into ever deeper mysteries. Expect intricate storylines with multiple endings and combat that poses a balanced challenge. An OGL game.
Character Creation
Distribute points, choose from 10 unique witch classes, and learn your first spell. Individualize your character further by answering seven questions about their background. All choices in character creation have consequences in exploration and combat.
Exploration
A quest to find the blood of a murderer leads you and two companions into woods, field, and fen. You must survive -- and find what you need -- before time runs out.
Tactical Combat
Use spells, items, and tactical ingenuity to repel the forces hunting you. Exploit synergies between you and your companions. Combat poses balanced challenge for different builds. Uses a modified form of the SRD 3.5 ruleset.

Writing
Novelistic dialogue and narration tell the story of the witch’s unconventional quest. Plot, subplot, and side quests are thematically coherent. There is no worldbuilding for its own sake. The world emerges from the story, not vice versa.
Multiple Endings
What will you do with your knowledge and power? Several endings are possible. Replay the game to get new endings and fresh revelations.
Atmosphere
Hand-drawn graphics and mellow-to-melancholy banjo, synth, and vocal tracks complement the storytelling. All writing, music, and art in the game are made by one person.
GAMEPLAY
Character Creation
Distribute points, choose from 10 unique witch classes, and learn your first spell. Individualize your character further by answering seven questions about their background. All choices in character creation have consequences in exploration and combat.
Exploration
A quest to find the blood of a murderer leads you and two companions into woods, field, and fen. You must survive -- and find what you need -- before time runs out.
Tactical Combat
Use spells, items, and tactical ingenuity to repel the forces hunting you. Exploit synergies between you and your companions. Combat poses balanced challenge for different builds. Uses a modified form of the SRD 3.5 ruleset.

STORYTELLING
Writing
Novelistic dialogue and narration tell the story of the witch’s unconventional quest. Plot, subplot, and side quests are thematically coherent. There is no worldbuilding for its own sake. The world emerges from the story, not vice versa.
Multiple Endings
What will you do with your knowledge and power? Several endings are possible. Replay the game to get new endings and fresh revelations.
Atmosphere
Hand-drawn graphics and mellow-to-melancholy banjo, synth, and vocal tracks complement the storytelling. All writing, music, and art in the game are made by one person.
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$10.98
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I easily recommend this game, especially if you're interested in narrative games, or CRPGs. The 2D art style compliments the atmosphere of the game, and gives it a cozy, sometimes ethereal feeling. The writing is good, and manages to fit both lighthearted and darker moments throughout the story. I never found the game too difficult either, but did have one party wipe, so there's still a challenge to be found. There's plenty of replay value, with at least three different endings that I know of. With the game being a reasonable length, you could easily see them all and not burn yourself out. Exploration felt satisfying, between the loot and fights, and a map completion percentage being shown as you go. Nothing beats watching numbers go up. I think some people may be put off by some small mechanics, like having to access your map from the inventory. Personally, I enjoyed those little aspects, since you'd have to dig your map out of your bag if you wanted to look at it anyway. I see it as taking a seat by the trail, resting your legs, having a snack, and pulling out the map to get your bearings. There's a couple very minor issues with the game (mostly occasional typos), but nothing t…10 found this helpful
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