Runehaven

Runehaven

Cikoria Studio · April 20, 2026 · Roguelike, Magic, Dungeon Crawler, RPG, Voxel

Buy Runehaven from Steam at $9.99 — the cheapest of 1 store we compare.

PC
Very Positive92% · 120
Best price
$9.99
lowest tracked $7.99
Steam Buy at Steam

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Where to buy Runehaven — official stores

Steam
Steam
Standard Edition · Steam
$9.99
Buy

Runehaven price by region

Runehaven costs £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, $9.99 in Georgia (USD), CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł39.99 in Poland right now.

Cheapest Runehaven offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £8.50 £8.50 — 1
Europe (EUR) €9.75 €9.75 — 1
United Statesyour region $9.99 $9.99 — 1
Georgia (USD) $9.99 $9.99 — 1
Canada CA$12.99 CA$12.99 — 1
Australia A$14.50 A$14.50 — 1
New Zealand NZ$14.75 NZ$14.75 — 1
Brazil R$32.99 R$32.99 — 1
Poland zł39.99 zł39.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Runehaven

Runehaven is an atmospheric roguelike dungeon crawler with an immersive magic system where you craft your own spells. Explore a mysterious and dangerous world. Experience an immersive magic system with endless possibilities. Craft your own spells by combining runes that you find in the world. Each rune has a unique effect on the spell. For example, combine a fire rune with a missile rune to craft a fire missile. There are more than 25 runes to mix and match between.Runehaven features a fully destructible voxel world. Destroy the environment to find secrets, shortcuts, or to bypass locked entrances.Key Features
  • An immersive magic system where you craft your own spells by drawing rune combinations.
  • A fully destructible and procedurally generated voxel world that both you and monsters can destroy.
  • Crisp voxel graphics.
  • Discover secrets.
  • Fight against 20 different monsters.
  • Choose between different magic, melee and ranged weapons.
  • Bind spells to melee weapons and ranged weapons to enchant them.
  • Explore various biomes.
  • Boss battles.
  • Level up your character.
  • Keep track of your runes with a rune book.
  • Mod support for creating your own weapons, props, items, biomes and worlds. There is also an integrated level editor included with the game.

Runehaven — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
Controller
Partial controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 19, 2026
Fun little game. Love the spell crafting system, and the destructible terrain. biggest complaint I can give is a general lack of content. the game can be beaten in under 3 hours. I hope the developer continues to add more stuff to the game.
5 found this helpful
Recommended Sep 8, 2026
Phenomenal atmosphere and the spellcraft system is a lot of a fun. A real gem
1 found this helpful
Recommended Aug 23, 2026
Lunacid meets Teardown, with Dark Souls level of atmosphere; if Runehaven isn't the best, extremely customizable dungeon crawler there is, I don't know what is.
1 found this helpful
Recommended Aug 19, 2026
It's a small game but very enjoyable game. Bit janky here or there but really decent for the price.
1 found this helpful
Recommended Sep 13, 2026
she rune on my haven
Recommended Aug 26, 2026
I love this game a LOT, the spells you can make are ridiculous, the destructible environment is awesome to traverse, and it's very rewarding when you finally complete your run. However. In every good roguelite and roguelike alike there's to be something you gain after each run. For a roguelite, its upgrades to help your run go smoother, and for a roguelike, it's knowledge from your dead run. Comparing this game to a very similar spell-crafting roguelike, Noita's progression is based solely off of the knowledge you gain, and the more you know, the further you go, and the absurd amount of secrets in that game let you constantly gain more of that knowledge and thus progression. That just isn't in this game. I understand that this is still being worked on, but as it stands, there's just not enough to gain after your first successful run. You can see practically everything in one run, save for all the runes, and that singlehandedly tanks replayability. I'm super excited to see where this goes, but for now it's a 6.5/10

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