

Pixel Slayer
PaulArt · January 19, 2023 · Idler, Incremental, Pixel Graphics, Sandbox, Survival
Buy Pixel Slayer from Steam at $0.99 — the cheapest of 1 store we compare.
Where to buy Pixel Slayer — official stores
Pixel Slayer price by region
Pixel Slayer costs £0.95 in the United Kingdom, $0.99 in the United States, $0.99 in Georgia (USD), €1.09 in Europe (EUR), CA$1.19 in Canada, A$1.40 in Australia, NZ$1.59 in New Zealand, R$3.99 in Brazil and zł4.15 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.95 | £0.95 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| €1.09 | €1.09 | — | 1 | |
| CA$1.19 | CA$1.19 | — | 1 | |
| A$1.40 | A$1.40 | — | 1 | |
| NZ$1.59 | NZ$1.59 | — | 1 | |
| R$3.99 | R$3.99 | — | 1 | |
| zł4.15 | zł4.15 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Pixel Slayer
Slay monsters to earn resources. Buy upgrades to spawn more monsters and increase your reward. Feel stuck? Convert resources into gold to spend it for more powerful upgrades inside the prestige shop! Infinite fun, endless possibilities.
Benefits:
- Endless gameplay possibilities
- Almost one hundred various monsters to defeat
- No exponential prices increase for upgrades
- Fair rewards and goals
- Fancy pixel graphics
- Calm and relaxing ambient music
- Global ranking system and achievements
Tired of boring and infinite idle games? Then try Pixel Slayer and have fun!
Pixel Slayer — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Pixel Slayer isn't really a proper game, it's just a lazy 2D browser/Flash-tier "number incrementer" game where the object of the game is to increase the in-game currency by clicking, and sometimes buying things that increase the rate at which your currency/score goes up. It's an incredibly shallow game loop, to the point you might as well just run a program that does "i=i+1; print i" and watch the numbers go up automatically, and just watch it. You'd get the exact same outcome. If this sounds completely mindless, you're not wrong. This one has a little twist in that the clicking is largely replaced by swiping the mouse pointer over the various things you would otherwise be clicking on. And, as happens amazingly often when looking at amateur shovelware like this, just because it's a novel idea, doesn't mean it's a good one. Indeed, most of the reviews for this shovelware are from people who genuinely tried to play it (for which I feel bad for them) and as a result ended up with sore arms/hands (for which I also feel bad for them). So, it's pointless amateur number incrementer shovelware. How does it stack up in terms of technical delivery? Terrible! From a technical pers…3 found this helpful
2/10 my hand hurts no multi buy of any kind need to swipe across the screen to kill things.... its a pain3 found this helpful
Gave me wrist pains after 45 min. And for some reason they capped the level of enemies that can spawn - bet you can't have more than 100? 200? enemies on the screen at once b4 it staight up stops spawning enemies.1 found this helpful
Pixel Slayer is a compact idle RPG built around steady progression, resource accumulation, and repeated upgrading rather than traditional action-heavy combat. Developed and published by PaulArt, the game embraces the familiar appeal of incremental games by giving players a simple objective that can continue indefinitely: defeat monsters, gather resources, improve efficiency, and push progression farther than before. Its straightforward structure makes it easy to understand, while its pixel-art presentation and relaxed atmosphere clearly target players who prefer casual progression over demanding mechanical challenges. The main gameplay cycle revolves around defeating monsters and collecting the resources they provide. Those resources can be spent on upgrades, allowing the player to improve production and encounter additional monsters as progress continues. The concept is deliberately uncomplicated, and much of the enjoyment comes from seeing modest gains gradually turn into increasingly productive systems. Instead of requiring precise reflexes or complicated combat strategies, Pixel Slayer places greater emphasis on deciding where accumulated resources should be invested and deter…
This game is a pathetic waste of 3 USD. For an Idle game, it is abysmally slow paced. it is a decent time waster... but in two hours i wasn't able to upgrade my damage at all. I was doing 1 point of damage the entire time. it isn't so bad since the tier 1 monsters could be pumped up to drop more resources... except each time you upgrade the loot drop, the new monster spawns have an increased HP pool. a slim that too five mouse swings now takes ten... then thirty. The wasted time adds up fast. that's okay, you can just buy the auto attack function... except it doesn't exist... or if it did i couldn't get it in 2 hours of play time and by then i was already feeilng my wrist wearing out and i was board and a little miffed. with the time spent on this trash, i would have already had a decent automation loop in any other idle game. do yourself a favor and don't buy this waste of space.
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