Every Day We Fight

Every Day We Fight

Signal Space Lab · July 10, 2025 · Strategy, Turn-Based Tactics, Turn-Based Strategy, RPG, Tactical

Buy Every Day We Fight from Keycense at $8.68 — the cheapest of 10 stores we compare.

PC
Mostly Positive74% · 4263playing now
Best price 35 Fair price
$8.68-50%
$34.87lowest tracked $5.73
Keycense Buy at Keycense

Prices last checked

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Where to buy Every Day We Fight — official stores

Steam
Steam
Standard Edition · Steam
-50%
$14.99
$29.99
Buy
GOG
GOG
Standard Edition · DRM-Free
$29.99
Buy
Epic Game Store
Epic Game Store
Standard Edition · Epic Games
$29.99
Buy

Cheapest Every Day We Fight keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Some stores inflate their “regular” price to show a bigger discount. We flag those (⚠ inflated) and show the real saving against the actual list price.

GAMIVO
Standard Edition · Steam
$8.72
Buy
Keycense
Standard Edition · Steam
-75%
$8.68
$34.87
Buy
Eneba
Standard Edition · Steam
$8.79
Buy
Driffle INC
Standard Edition · Steam
$9.43
Buy
CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$9.57
Buy
YUPLAY
Standard Edition · Steam
-69%
$10.52
$33.57
Buy
Loaded
Standard Edition · Steam
-65% inflated
$10.59
$29.99
Buy

Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.

Every Day We Fight price by region

Every Day We Fight costs £6.32 in the United Kingdom, €7.20 in Europe (EUR), $8.68 in the United States, $8.68 in Georgia (USD), CA$14.97 in Canada, A$19.97 in Australia, NZ$19.99 in New Zealand, R$29.99 in Brazil and zł36.21 in Poland right now.

Cheapest Every Day We Fight offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £6.32 −50% £12.49 £6.32 8
Europe (EUR) €7.20 −52% €14.99 €7.20 11
United Statesyour region $8.68 −50% $14.99 $8.68 10
Georgia (USD) $8.68 −28% $11.99 $8.68 10
Canada CA$14.97 −50% CA$14.99 CA$14.97 4
Australia A$19.97 −50% A$19.97 — 3
New Zealand NZ$19.99 −50% NZ$19.99 — 3
Brazil R$29.99 −50% R$29.99 R$47.65 4
Poland zł36.21 −28% zł49.99 zł36.21 5

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Every Day We Fight

✦ AI summary

Lead a squad of civilians-turned-warriors through turn-based tactical missions in a time-looping alien war, where every death resets progress but your acquired skills and weapons persist to make you stronger. Combine strategic positioning, real-time aiming, stealth exploration, and dynamic team reflexes to outmaneuver invaders, uncover story secrets, and break the cycle before humanity's resources are harvested.

Citizens from either side of an ongoing war must set aside their differences as a mysterious alien invasion threatens humanity – time has come to a stop for all but your small band of freedom fighters. Caught in a seemingly endless loop, you must shape these ordinary civilians into heroes as they repeatedly fight and die in this turn-based tactical roguelite. Real-time exploration, stealth, and teamwork are essential as you acquire new skills, seek out more powerful weapons, escape the time loop, and save the world. Welcome to the resistance! Countless lives hang in the balance, frozen in time as the alien Rifters seek to harvest the world’s resources. Your group of three have somehow escaped that curse, only to suffer something worse – every time they die, time resets. Or so it seems.
  • Take on a variety of mission types to thwart the alien invaders – shut down their harvesters, defuse their bombs, and take out their occupying troops to gain the skills you need and secure victory. Will you attempt secondary objectives to save other civilians at the risk of losing your progress? Or will you sacrifice the lives of those frozen in time in the interest of advancing towards your ultimate goal? With every new time loop, newly acquired experience and skills remain, and with every death, your band of civilians turn into hardened war veterans.
  • Explore the multiple districts of your wartorn city, seeking out weapons stashes and uncovering hidden equipment that will better prepare you for what comes next. Anything you discover in one loop is available to you from the start of the next, fundamentally changing your approach. Use more advanced weapons, modifications, and gear to defeat the enemy more handily, in turn gaining access to even more powerful tools of the trade.
  • Take on the Rifter leaders in challenging boss battles that place your fighters on the back foot. Harder to kill, heavily armored, and dangerously armed, these leaders hold the key to this war – every time one falls, the time loop shifts forward, bringing the forever war closer to an end.
War is unforgiving and relentless, and every opportunity must be taken to secure the upper hand. Your tactical prowess will be put to the test when the bullets start to fly – armed and positioned appropriately, allies can work closely together to assist one another, interrupt enemy movements, and bring about a quick end to challenging circumstances.
  • Study the enemy you’re facing, sneak around the battlefield to obtain an optimal position, and seek out any opportunities to use the world around you to your advantage.
  • Take direct control of every shot as you aim down the sights, find where your target is weakest, and unleash a hail of bullets. Hit chances are determined entirely by your positioning, your aim, and your reaction time, with ballistics taking firing angles and obstructions into account as your targets run and duck for cover. Will you trust your aim with a sniper rifle, spray and pray with a submachine gun, or get up close and personal with a trusty shotgun?
  • The action never stops as your resistance fighters can react to both friend and foe across turns on either side, beyond their usual action point limits. Every individual has access to unique reflex actions to intercept enemy movement and assist allied kills, or to scramble away from enemy fire. Will you reserve your reflexes for defensive maneuvers when things take a turn for the worse, or will you use them to apply constant pressure on the enemy?
The arrival of the Rifters brought the world to a standstill, but life goes on for your fighters. Uncover their checkered pasts as they learn to work together. Unveil the mystery of the alien invaders and their control over time as you fight through the streets of a once-beautiful city to reveal the full truth about the war. Your resistance grows stronger with each success, and with each failure – after all, death is only the beginning.

Every Day We Fight — game info

Platforms
Windows
Steam Deck
Verified
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 9, 2026
Great game - I like the reaction shots and movement. The fights are fun, the story is above average. With 50% at the moment this is good entertainment for the price. But tbh I rather play soldiers or hero like characters...
5 found this helpful
Recommended Sep 11, 2026
It's nice to see a game that tries something new in the turn-based tactics space. Only just started but having a blast with it!! Highly recommend giving it a shot
3 found this helpful
Recommended Sep 22, 2026
Very very good game. I just completed it. Not too short, not too long (and could easily do another play or higher difficulty if you want more). Very interesting ability to acquire which really change how you play the fight. And next run, I may try to use the other abilities that I mostly ignore. Felt a but hard at the start - but maybe because my tactic was "to be improved". If they make the sequel, I'll buy it.
1 found this helpful
Not recommended Sep 21, 2026
I really WANT to like this game. I like Christopher Odds videos and I really wanted this to be a great game. Unfortunately, its not even a good game. After completing the campaign and doing the 3 side missions for the characters backstories here are my thoughts: The Good: It takes a novel approach to the worst part of xcom 2, the point blank 95% misses and fixes it with a bullet time style first person viewpoint. Fantastic concept and its clear the game was built around this specific mechanic. The Bad: the game is pretty jenky in its current state. The controls are spotty at best in the best of times and straight up broken at the worst of them. More than once I had my cursor in combat encounter just, stuck to where I couldn't move. The only thing I could do is go first person and fire my weapons. Speaking of weapons, there really aren't many to choose from and they aren't very impressive. You get your basic weapons you start with, and you can pick up a few of the bad guys guns along the way. There is a mod / upgrade system, but nothing that really makes anything stand out too much. For a game thats essentially based around shooting none of the guns ever gave me an "oh sh*t" mom…
Not recommended Sep 16, 2026
I would rate this game a 5/10. I hate to say I wouldn't recommend this game to other people because there are positives about the game. This is my honest review so far. Positives: The combat system is kind of cool and innovative. I like that whether you hit or miss is dependent on your own skill and not RNG. Nothing is more frustrating than having a 95% chance to hit and missing a shot (X-Com.) I personally like the art style and graphics of the game. I like that the game is somewhat "open world." As you unlock abilities and items you can unlock more of the map. Cons: Re-playability. An hour into the game and I can already tell that this is not a game I have any interest in replaying through over again. It is basically a story book you play through with constant dialog from the characters. I'm still going to complete this game, but I can't see myself having any desire to do it over again. Characters: They are annoying. I've seen people commenting on how ugly the characters are- which is true. That doesn't bother me personally as much as the characters are annoying. They are talking constantly and basically they are three A-holes who treat each other poorly- const…
Not recommended Sep 15, 2026
if this came out when XCom, the original one, came out, i could understand. THIS ♥♥♥♥ WAS RELEASED IN 2025 AND HAS GRAPHICS AND PLAYABLITLITY FROM BEFORE THE YEAR 2000.

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