Near Impact

Near Impact

Sonalysts Combat Simulations · September 16, 2014 · Strategy, Action

Buy Near Impact from Gameseal at $1.49 — the cheapest of 10 stores we compare.

PC
9 user reviews33% · 9
Best price 40 Good deal
$1.49-80%
lowest tracked $0.49
Gameseal Buy at Gameseal

Prices last checked

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Where to buy Near Impact — official stores

Steam
Steam
Standard Edition · Steam
-80%
$1.99
$9.99
Buy
Epic Game Store
Epic Game Store
Standard Edition · Epic Games
$4.99
Buy
GamersGate
GamersGate
Standard Edition · Steam
-10%
$8.99
$9.99
Buy
GreenManGaming
Standard Edition · Steam
$9.99
Buy
ZOOM Platform
ZOOM Platform
Standard Edition · Steam
$9.99
Buy

Cheapest Near Impact keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Gameseal
Standard Edition · Steam
$1.49
Buy
YUPLAY
Standard Edition · Steam
-84%
$1.74
$11.18
Buy
Eneba
Standard Edition · Steam
$1.66
Buy
Loaded
Standard Edition · Steam
-82%
$1.69
$9.29
Buy
CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$2.80
Buy

Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.

Near Impact price by region

Near Impact costs £1.12 in the United Kingdom, €1.27 in Europe (EUR), $1.49 in the United States, $1.49 in Georgia (USD), CA$2.19 in Canada, NZ$2.39 in New Zealand, A$2.90 in Australia, R$3.99 in Brazil and zł7.02 in Poland right now.

Cheapest Near Impact offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £1.12 −80% £1.39 £1.12 8
Europe (EUR) €1.27 −80% €1.99 €1.27 10
United Statesyour region $1.49 −80% $1.99 $1.49 10
Georgia (USD) $1.49 −32% $2.19 $1.49 10
Canada CA$2.19 −80% CA$2.19 CA$2.47 6
New Zealand NZ$2.39 −80% NZ$2.39 — 5
Australia A$2.90 −80% A$2.90 — 5
Brazil R$3.99 −80% R$3.99 — 5
Poland zł7.02 −80% zł8.99 zł7.02 6

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Near Impact

The nations of Earth were on the verge of war when the first asteroid struck. It was soon followed by a second, then a third, then more falling in a cascade of burning death and destruction. Much of the world was turned into an inhospitable wasteland by the sudden onset of impact winter. As the people of Earth set about building new floating cities to survive above the devastation, scientists studying the impacts realized that Earth had not encountered the asteroids naturally; we’d been attacked. The Orbital Defense Department (O.D.D.) was founded to protect the planet from future attacks, and to prepare a scouting mission to find out who had launched the asteroids.

In the years since the attack, O.D.D. has completed construction of humanity’s first starship and is preparing for its maiden voyage. But deep space sensors have picked up a new wave of asteroids, far larger than the first, and it’s uncertain that the starship will be ready in time. O.D.D. has deployed one of the starship’s exploration and defense drone robots, controlled by a crack team of drone operators, to hold off the asteroids and protect the cities of Earth while the starship prepares to launch.

Features:
Drone vs. Asteroid Combat – Players will have access to rapid-fire railguns, target-seeking missiles, short range high-energy plasma cannons, and rocket-powered fists in their attempt to halt the asteroid attack.

Orbital Mechanics –The drone robot is in motion circling Earth, so players have to compensate for their changing position. Earth’s gravitational pull affects the player’s missiles and railgun rounds, causing them to follow shifting arcs of fire. Asteroids speed up as they approach Earth and those that appear to be near misses may curve and hit the planet, or be sent into long orbits that will bring them back around as a later threat.

Ground Force Management – Players can click on a city and, using currency earned by destroying asteroids, commission ships, submarines, aircraft, tanks, and ground installations, all equipped with railguns and/or missiles, to provide a final line of defense around high population areas.

Upgrades – Players can click on a city and, using currency earned by destroying asteroids, commission upgrades to improve the drone robot’s fighting abilities. Players can commission increased projectile speed, range, and damage for each of their weapons, as well as new sensors to make the asteroids easier to hit. Players can upgrade the capabilities of their defensive units in the same manner. Once an upgrade for the drone robot is ready it will automatically be launched to the supply pod that is in orbit, and the robot has to go obtain it. Any upgrade to a tower unit will automatically be deployed to the particular tour unit.

The Team – Players can choose a team of four drone operator characters from a selection of candidates. In addition to letting players know when important events occur (like running out of ammunition or picking up a new asteroid on the sensors) and talking back and forth as they attempt to one-up each other, the characters can provide bonuses to whatever drone robot system they’re assigned to.

Ascending Difficulty – The longer a player lasts, the more difficult the game becomes. The number of asteroids per wave increases, they begin spawning from new angles of attack, and new, more resistant types of asteroid are introduced.

Variable Play Styles – Players who balances all of NEAR ImpactTM’s elements have the potential to score higher than players who pick and choose, players have a range of options for playing the game their way. Players who dislike shooters can play NEAR ImpactTM as a tower defense game. Players who dislike tower defense can play the game purely as a shooter. Players can get through asteroid waves without changing their orbit, or they can take manual control of the drone robot’s thrusters and have to rendezvous with upgrades and ammunition.

Near Impact — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Nov 30, 2014
more like rear impact hehehe
50 found this helpful
Recommended Jul 18, 2015
This is the kind of game we REALLY need a neutral rating for. I don't want to unequivocally recommend it, but I also don't want to really slam it too hard since it seems like it's the kind of game -someone- could enjoy. I'm mostly giving it a yes to balance out the (poorly written) no review currently here. This game feels like it could be something really great with a little bit of focus. As it stands now though, it tries to do too many things at once. Don't get me wrong, it's exactly what it says on the tin - the "About" is 100% accurate in this case. In the game, you have: * Tower Defense * Space Combat * Real Orbital Mechanics(TM) * Upgrades * A bit of strategy (in choosing your crew) The problem is that it doesn't all go together quite as well as it could. By trying to do too much, it feels like the game ends up not doing any of it particularly well. Other notes: - It's hard to just dive right into the game - you're basically required to do the tutorial. - The lack of tooltips over buttons really hurts trying to figure out what you're doing, especially when you're playing at a high resolution. Even the tutorial isn't 100% clear on things. - Speaking as someone tha…
26 found this helpful
Recommended Feb 4, 2016
Hi, So, you are destroying asteroids / meteorites that are on trajectory to hit earth. If one hits a city it can damage and destroy th city and lower your score. Zero, score, earth is lost. There is Survival mode, A mode where you must supply and I think protect a starship, and a mode where the population must take the ship and leave (exodus), Easy 4 difficulties, and a switch to have supplies sent by actual pod instead of instant, so orbital position determines dealy. You can choose one of two Robots. The robot is in orbit, with functioning orbital mechanics. now free flying around, you position your feet (thrust vector) in the opposite direction of the intended direction you want to change the shape of the orbit. So, thrusting away from the earth for say 45 degrees of orbit travel with distort the orbit into an ellipse. You can have part of your orbit in the atmosphere this way, or a really big obit on one leg, etc… You have an autopilot that uses the WADS keys and two others that align you in the important angles with the orbital plane, and you hit Q to thrust. You can disable autopilot and go crazy with orbit shapes. There appears to be functioning gravity and orbital physic…
8 found this helpful
Not recommended Aug 26, 2017
This game looks like shareware from 2003. The text and UI in this game is INCREDIBLY small at 1920x1080, don't know if it wasn,t meant to be played at that resolution but I couldn't read anything or make out any of the icons... so I have no idea what was going on. Could should asteroids that seemed to just be floating around. Couldn't tell what the goal was or anything.
3 found this helpful
Not recommended Aug 29, 2017
Tags: Casual - Twitch - Shooter Additional Tags: Delete Local Content & Remove from Library TLDR: Deviant art portrait and primitive engine hybrid of DEFCON/Rail shooter. Take out asteroids. Upgrade cities. Imprecise and amateur. I had an long review explaining the control schemes and binding in detail, but in the end the core mechanics are not clealy executed enough to bother. I would really just rather play something straightforward like Major Mayhem or Xenonauts if I wanted to experience either. https://store.steampowered.com/app/264340/Major_Mayhem/ https://store.steampowered.com/app/223830/Xenonauts/
2 found this helpful
Not recommended Dec 24, 2015
more like rear impact hehehe

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