1001st Hyper Tower

1001st Hyper Tower

Toster12D3 · 2019 · Action Roguelike, Indie, Action, FPS, First-Person

PC
Positive86% · 37
Best price
$11.99
lowest tracked $5.99
Steam Buy at Steam

Compare prices in Official Stores

Steam
Steam
Standard Edition · Steam
$11.99
Buy

About 1001st Hyper Tower

1001st Hyper Tower is a rogue-lite first-person shooter set in Arabian Cyberpunk world.
It's all about very fast and highly vertical gameplay. Crawl the Dungeon Climb the Tower and encounter unique enemies with cunning behaviour. Everything is procedurally generated and completely destructible. It’s easy to wander around, hard to get lost. The only right direction is upward. But the way you climb is up to you.

Sci-fi + Arabian setting = Prince of Persia with a plasma gun

STORY


The Last Kingdom faced a revolution. The King is fleeing with a band of outlaws and you are one of them! They trying ot get to the top of the old Hyper Tower, located in the center of a desert. The rumors is the are Cyber Genie in it. The Genie grants wishes and can even bring one back to power.
They have to climb through Flying Caravan Docks, Drone-Birds Nests, The Carbon Bazaar, Opium Dens, Bathhouses, Gangsters Aero-Garages to reach The Spire. Will you survive tons of bullets, explosions and betrayals?
Finally, it's a story about jet powered feet and an ex-bandit's revenge.

FEATURES


70+ Oriental Cyber Enemies including:
Robo-Rakshasas, Manticores, Nephilims, Magnetic Fakirs, Bazaar Guards, Opium Lords, Rukh Birds, Genies, Giant Silkworms, Assassins, Nano Modified Ghouls, Deadly Laser Satellites, Flying Golden Sportcars and Palaces.

60+ Guns like revolvers, rifles, miniguns, flamethrowers, shotguns, rocket launchers, lasers, crossbows, plasma guns, smgs, railguns, sticky grenades and thunder guns!

Perks that stack with each other and with your weapons of choice!

4 Original Biomes(Tower Districts) with unique ways of vertical movement, enemies and traps. Each more deadly than the last.

Not only Bosses and Mini Bosses, but also Secret Bosses for each biome!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Feb 2, 2026
I'm playing Steam games in alphabetical order and you can watch my review here: https://youtu.be/fESLvLFRm5Y Prefer to read? This fast-paced roguelite FPS is pretty rough around the edges, but it nails the game design brief: Get cool guns, climb a tower, get upgrades, and kill bosses. It's pretty tough in the early game, thanks to the limited supplies, but once you get into the flow of the game, everything just connects and you're double jumping around the sides of buildings, kicking down doors and performing mid-air bullet-time no-scope sniper shots on enemies. The boss fights are a bit janky, but some of the most creative I've seen in a while, with an nod to Shadow of the Collosus, as you jump and climb your way around them to find their weak points. The sound design is lacklustre, the shortcut hub can't be accessed from the main menu, and some guns don't align their sights correctly, but if you just want to shoot some guys with cool guns and feel like a badass, this game does a pretty good job of it.
4 found this helpful
Recommended Mar 14, 2024
The game is finished. Dunno what the reviews are all about. Charming. Neat aesthetic. I'm a sucker for low poly stuff with barely any textures, and this game does it pretty well. Lotta' guns to mess around with and only roughly 1/8th of them actually suck. The game does have a few issues though: You don't get Iframes. I beat the game in about 15 or so runs, but five of those deaths were to the enemies on the second stage with wave guns. The third stage has a knack for giving enemies disintegration guns which leave behind huge damage areas on impact. This doesn't mesh well with the game's very tight map designs. Ammo conservation is very hit or miss. You will either breeze through the entire game without having to worry about ammo OR you'll want to kill yourself stage 1 due to a lack of it. Augments that decrease the reload costs of guns and increase your ammo just become the king of the crop because of this. The revolver should have probably just been a 3rd slot gun that sticks with you the entire game or something. Enemy design is sorta' ♥♥♥♥♥♥♥♥. That visual aesthetic the game goes for tends to hide enemies among other enemies. Normally this wouldn't be an issue if it wa…
3 found this helpful
Recommended Apr 25, 2025
A very interesting concept for a rogue-like, got me hooked for 30+ hours. The music is surprisingly fitting, and the game play is compelling. It does lack a bit of polish, also you would expect it to be optimized a little bit better. Other than that, it's a great game and I wish the author would revisit it and maybe make a sequel.
1 found this helpful
Recommended Dec 9, 2023
really cool game, but I honestly feel it's a little too difficult in a few different ways - the volume of enemies, bosses being a bit opaque, falls being punished as game overs... I mean for example, the boss of the very first area has a sort of puzzle element that requires you to make several jumps that risk falling and ending the run, all while contending with knockback from enemy fire. Even after you beat the first boss, the platform to the next area takes several seconds to appear during which you can fall through the 'floor' before it spawns in.... just small stuff that's kept me from getting to the second area more than once. Awesome soundtrack, cool weapon selection (and more cool weapons on later levels?! argh)
1 found this helpful
Recommended May 23, 2023
This game has an interesting aesthetic. Graphics and music reminded me of Blendo Games' work, Gravity Bone and Quadrilateral Cowboy specifically. 1001st Hyper Tower is actually deep and seems to have a lot of content. Weapons differ from each other greatly. There are strategic tricks that experienced players can use. Perks are unique and meaningful as well, not +5 % probability of 0.25 % poison resistance, each perk changes your approach and significantly affects gameplay. Boss fights are interesting and a bit cinematic, they don't feel like an ordinary enemy with a lot of HP. They actually have stages and direction. The game is quite hard, you need to really manage your ammo. I haven't got very far yet, but even from what I've seen this seems a good addition to roguelite action genre.
1 found this helpful
Recommended Nov 13, 2024
"Arabian-Cyberpunk-procedurally generated-vertical dungeon crawler- movement shooter," you say? YES PLEASE! "1001st Hyper Tower" is a hidden gem of an indie game, you may find it difficult at first, even unfair. But with time and practice you'll get to the top of the tower and claim your prize! 12/10 Would fall and climb the tower up again.

Community reviews

0 reviews

Sign in to write a review.

No reviews yet. Be the first to review this game.

More like 1001st Hyper Tower