2007

2007

Hit'n'Run Digital Studio · August 29, 2026 · Adventure, Visual Novel, Interactive Fiction, Exploration, Anime

Buy 2007 from Steam at $9.99 — the cheapest of 1 store we compare.

PC
Positive86% · 22
Best price
$9.99
lowest tracked $6.99
Steam Buy at Steam

Prices last checked

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Where to buy 2007 — official stores

Steam
Steam
Standard Edition · Steam
$9.99
Buy

2007 price by region

2007 costs £0.78 in the United Kingdom, €0.90 in Europe (EUR), zł5.03 in Poland, $6.29 in Georgia (USD), $9.99 in the United States, CA$11.99 in Canada, A$13.95 in Australia, NZ$15.75 in New Zealand and R$37.49 in Brazil right now.

Cheapest 2007 offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £0.78 −91% £9.09 £0.78 2
Europe (EUR) €0.90 −91% €10.25 €0.90 2
Poland zł5.03 −88% zł42.49 zł5.03 2
Georgia (USD) $6.29 $6.29 — 1
United Statesyour region $9.99 $9.99 — 1
Canada CA$11.99 CA$11.99 — 1
Australia A$13.95 A$13.95 — 1
New Zealand NZ$15.75 NZ$15.75 — 1
Brazil R$37.49 R$37.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About 2007

✦ AI summary

2007 is a psychological horror visual novel where you investigate dark urban legends and occult mysteries surrounding a remote Russian town, only to discover that your curiosity has attracted something sinister watching you in return. Navigate branching paths through disturbing revelations and forbidden knowledge as the line between reality and madness blurs around you.

A horror visual novel about urban legends of Russian town in 2007.

2007 — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

2007 impresses players with its engaging horror narrative and nostalgic 90s atmosphere, featuring clever puzzle integration and multiple endings that reward careful attention. The main criticisms center on undercooked visuals and occasionally frustrating pixel-perfect lock-picking mechanics, though players acknowledge the game is primarily a visual novel experience. Those who enjoy the genre and appreciate atmospheric storytelling find it worth playing, especially if they appreciate narrative-driven experiences over polished graphics.

Recommended Sep 2, 2026
Отличная история с недоработанным визуалом. Мы начнём с хорошего, потом поругаем, и в конце снова вернёмся к хорошему. Во-первых, рост после 1997 налицо. Больше всего прокачался сценарий. Перед нами, по сути, та же история, но написана она куда лучше - захватывающе, жутко. Что самое интересное, она даже вплетена в загадки. Невнимательные на хорошую концовку не пройдут. [spoiler]Обману со стаканами аплодирую стоя[/spoiler] Ностальгическая атмосфера удалась: чардизайн, музыка, постеры, форумы. Видно, что всё это пережитое, живое и любимое. [strike]Почему вырезали постер Crysis непон??[/strike] Однако, как и в прошлой игре, ностальгия здесь только в роли оболочки. На деле же, 90% истории это самостоятельный, остросюжетный хоррор. И к сожалению, визуально он недоработан. За исключением улыбчивого толстяка, монстры выглядят плохо. Спрайты эмо-девочек исполнены в разы лучше любого чудовища. Видно, что художнику намного комфортнее рисовать повседневность, чем фантастический мрачняк. Порой визуал настолько слабый, что портит даже отлично написанные и поставленные сцены. Когда я читаю, как жуткий манекен стоит посреди комнаты, а герой медленно поворачивает замки на двери чтобы свалить …
5 found this helpful
Recommended Sep 6, 2026
Отличная игра. Присутствуют отсылки к предыдущей (1997). Но как и писали многие до меня это больше всё-таки интерактивная аудиокнига с картинками (как и все визуальные новеллы впрочем). Если нравится подобный жанр, то зайдёт на ура. Прошёл за пару вечеров. Есть режим перемотки + гайды в стиме чтоб добрать недостающие концовки (по желанию). Единственный минус — в моментах с замками (кто играл, тот поймёт) приходилось переигрывать по 2-3 раза, т.к. нужно попасть именно пиксель в пиксель а это не очень просто, как мне показалось.. В общем, разрабам спасибо. Ждём 2017 и 2027 !
3 found this helpful

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