

A Game About Getting Bigger
PcZ Games · July 21, 2026 · Casual, Simulation, Incremental, Loot, Idler
Buy A Game About Getting Bigger from Steam at $3.99 — the cheapest of 1 store we compare.
Where to buy A Game About Getting Bigger — official stores
A Game About Getting Bigger price by region
A Game About Getting Bigger costs $2.49 in Georgia (USD), £3.29 in the United Kingdom, €3.89 in Europe (EUR), $3.99 in the United States, CA$4.99 in Canada, A$5.65 in Australia, NZ$6.29 in New Zealand, R$14.49 in Brazil and zł15.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $2.49 | $2.49 | — | 1 | |
| £3.29 | £3.29 | — | 1 | |
| €3.89 | €3.89 | — | 1 | |
| $3.99 | $3.99 | — | 1 | |
| CA$4.99 | CA$4.99 | — | 1 | |
| A$5.65 | A$5.65 | — | 1 | |
| NZ$6.29 | NZ$6.29 | — | 1 | |
| R$14.49 | R$14.49 | — | 1 | |
| zł15.99 | zł15.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About A Game About Getting Bigger
A Game About Getting Bigger puts you in control of an ever-expanding black hole that consumes asteroids, planets, and cosmic debris to grow stronger across time-limited runs. Collect and equip rare gems between runs to permanently enhance your black hole and achieve truly legendary proportions.
A Game About Getting Bigger is a loot-driven incremental game about feeding a growing black hole. Destroy celestial bodies to make the black hole at the center grow larger and larger.
A Game About Getting Bigger — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A Game About Getting Bigger embraces one of gaming's oldest and most universally satisfying ideas: starting with almost nothing and gradually becoming unstoppable. Developed and published by PcZ Games, the title wastes no time explaining its purpose. Players assume the role of a black hole drifting through the cosmos, consuming everything from small space debris to entire planetary bodies in an endless pursuit of mass and power. It is an uncomplicated concept on paper, but the execution demonstrates that a focused gameplay loop can be remarkably engaging when paired with meaningful progression systems. At its heart, the game is an incremental roguelite built around short, repeatable sessions. Each run places players in a procedurally structured environment filled with asteroids, satellites, and larger celestial objects waiting to be absorbed. Initially, movement feels restrained, as the black hole is only capable of swallowing smaller targets. However, the pace steadily accelerates as its size increases, creating a satisfying escalation that keeps each session moving forward. There is a distinct sense of momentum as previously intimidating objects become insignificant obstacles, r…2 found this helpful
This one is very simple and doesn’t come with much content. It doesn’t even belong in the incremental genre because there’s no upgrade tree at all, although there is still a sense of progression. The core gameplay revolves around a black hole in the middle of the screen that sucks up debris from space objects you destroy by moving a circle over them. Each round only lasts for a limited amount of time, but every destroyed object is absorbed by the black hole, which eventually levels up. The black hole’s level carries over between runs, unlocking additional gem slots along the way. Destroyed objects also occasionally drop beacons, which you open later to obtain gems, while higher black hole levels fill the screen with even more objects to destroy. After each run, you open your collected beacons in the main menu and receive a random gem. There are six gem types, each corresponding to a specific slot, but unlocking every slot only takes a couple of minutes. Every gem also comes with a random rarity and a selection of perks that affect different stats when equipped. Every gem improves some stats while reducing others, and the game does a good job highlighting these changes with green…2 found this helpful
Not worth the price at all. With so little content this should be free. I spent less than this on my lunch today, it was more enjoyable than this game and had more variety.1 found this helpful
Terrible. I don't remember how I stumbled upon this guy's "games" but there's not really a game here. It's extremely barebones, there's nothing to do, and this seems to be a consistent thing across all of this guy's "games". It's vapid, empty, and soulless. Easiest refund in a long time. You break rocks, get random gems to increase a very small number of stats by a slight amount, then break more rocks. There's nothing else at all. There's not a single thing beyond what the screenshots already show. No long-term progression, no skill trees, literally all you do is mouse over rocks until they break and equip a handful of items that aren't interesting at all to break those rocks a little bit faster. I thought "oh maybe it'll be alright for a couple bucks" but no, even that is highway robbery for just how little there is.1 found this helpful
relaxing, simple blackhole idler which utilizes an intriguing game mechanic. Nevertheless, i found myself asking "is there gonna be anything else?" at the one hour mark.
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