

A Hole In My Room
Lexip Games · August 12, 2026 · Adventure, Casual, Horror, Puzzle, Atmospheric
A Hole In My Room is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
A Hole In My Room price
A Hole In My Room is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About A Hole In My Room
A Hole In My Room — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A Hole In My Room takes a simple idea and turns it into an unsettling first-person psychological horror experience centered on isolation, uncertainty, and the fear of discovering what is hiding just outside your immediate view. Developed and published by Lexip Games, it favors atmosphere and environmental interaction over complicated combat systems. Exploration, puzzles, hidden objects, and hiding from danger form the foundation of the experience, while its unusual presentation helps establish a dreamlike world that never feels entirely safe. The story follows James, who awakens in a place that resembles his own room but quickly realizes that something is seriously wrong. His surroundings are drained of normal color, strange lines shape the environment, and an unexplained hole exists above him. Something appears to be blocking the opening and preventing light from entering. More importantly, James gradually discovers evidence suggesting that he may not be alone. The game deliberately provides limited information at the beginning, allowing curiosity and uncertainty to drive the player forward. Much of the gameplay involves carefully examining rooms and locating useful objects. Doo…1 found this helpful
the game is terrifying to playthrough, but one problem is that I have to hear the clock ticking in order to know when the monster comes out, I couldn't hear the ticking at all.1 found this helpful
The artstyle in interesting but that's where my compliment ends. The puzzle are really simple, where it's mostly go here and take item A to point B. The monster looks like the offspriong of Bendy and Mike Wazowski. The story tries to be episodit yet, we have no clue what is going on, no setting or clues to put us somewhere, After chapter 1, i had no desire to continue the story because there was no cliffhanger or anything pulling me in. This feels like a walking simulator oh also it broke down on me, the monster just ignore every mecanics it has set itself and would corner me out of the blue1 found this helpful
Good short horror. Sometimes it got crashed. But overall really scary1 found this helpful
Can't even get past the stud light box puzzle! Everything lit up! CHECK THE "GUIDE", said to "use the radio to listen". WHELP! Did that and nothing happened. Spent the next 20 minutes playing with the box. 2/10 on the pear scale.
Subjectively speaking, the storytelling is rather weak. You play as some dude, who... Fell into a hole in his floor? Or did the hole in his ceiling appear suddenly one day? Is it even his ceiling? Is it an apartment building or a single apartment unit or a house or a factory? Questions aside, what I think I caught in regards to the main character's motivation is "answers to whatever you want", which is to say, anything, which, in terms of fun, is the same as nothing. Every colour combined makes white, nobody's particularly interested in a solid white painting. Were it me who was offered any answers I want, sure. It would be a reasonable motivation. But only because of the questions *I* already have. What I don't know as the player of this character, is what questions the character is wanting to have answered. If I'd sum the gameplay up in one word it'd be "inconsistent". Some doors need keys, of which there are 4 or so, others need paperclips to pick the lock. Why can't you pick the lock of any of the doors? ¯\_(ツ)_/¯ Guess the dudeguy mr. maincharacter-man forgot he could do so, inbetween the time he spent opening doors? That, as well as having the paperclips only actually…
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