

A Light in the Dark
CreSpirit · 2018 · Indie, Visual Novel, Casual, Violent, Anime
PC
Very Positive93% · 1,530
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About A Light in the Dark
──We cannot choose in this unfair world.
Hao-Chen Jiang did not understand what it was when he opened his eyes. Before him was a dim and dreary room that he had not seen before. Trying to get up to turn on the lights, he finds that his arms are tied behind him and that is when he realizes that he's been kidnapped. It is then that a mysterious girl appears before him and with a look of disdain tells him that he's been kidnapped and unless his family agrees to pay a ransom he has no chance to escape. But perhaps there is more to this than just money...
The rich boy stuck in his never changing daily life...
The fierce girl struggling for survival...
Two people in totally opposite positions in life.
During his days of imprisonment, they will learn of a world they were never aware of which will crumble away at their deep-rooted prejudices. In the face of confusion and the choices before them, what will they find...?
A Light in the Dark is an original visual novel game from the creative minds of CreSpirit (Developers of Rabi-Ribi), Storia (Developers of Dong-jin Rice-hime) and Narrator (Developers of Companion).
The game features a story part and an interactive part where Hao-Chen can examine the items around him as he tries to formulate a plan to escape his kidnappers but beware of your stamina! A Light in the Dark also features multiple endings and language options in English, Traditional Chinese and Simplified Chinese.
Hao-Chen Jiang did not understand what it was when he opened his eyes. Before him was a dim and dreary room that he had not seen before. Trying to get up to turn on the lights, he finds that his arms are tied behind him and that is when he realizes that he's been kidnapped. It is then that a mysterious girl appears before him and with a look of disdain tells him that he's been kidnapped and unless his family agrees to pay a ransom he has no chance to escape. But perhaps there is more to this than just money...
The rich boy stuck in his never changing daily life...
The fierce girl struggling for survival...
Two people in totally opposite positions in life.
During his days of imprisonment, they will learn of a world they were never aware of which will crumble away at their deep-rooted prejudices. In the face of confusion and the choices before them, what will they find...?
A Light in the Dark is an original visual novel game from the creative minds of CreSpirit (Developers of Rabi-Ribi), Storia (Developers of Dong-jin Rice-hime) and Narrator (Developers of Companion).
The game features a story part and an interactive part where Hao-Chen can examine the items around him as he tries to formulate a plan to escape his kidnappers but beware of your stamina! A Light in the Dark also features multiple endings and language options in English, Traditional Chinese and Simplified Chinese.
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h3]|| Spoiler free review ||[/h3] (~8 hours clocked in for all routes. Connection was funky on my end.) It’s a story centred around the desperate [i]older girl [/i] (voiced by Yurika Kubo), whose kidnapping of the player character (“rich boy”) kicks off the two characters’ development throughout the events unfolding, spanning around 7 days/chapters. There are no romantic overtones, although one *might* see just a little bit of implications by trying really hard. The [i]younger girl [/i] (voiced by Kana Ichinose) plays a critical role in the narrative, albeit less pronounced than the [i]older girl [/i] and the [i]rich boy [/i]. Stemming from the characters’ vastly different upbringing and social standing, their conflicts inevitably involve socio-economic themes. Social commentary persists throughout the story, and one could easily read the story as a critique of the economic system, inequality, mass media, etc. However, I think whatever lessons this hours-long VN can offer is simply too shallow; it’s not exactly productive to take them as something other than the protagonists’ in-character rambling. I feel what this game truly succeed in is exploring human connections – and …
A very touching Visual novel that really knows to light up such peculiars dark themes. I don't feel like adding much else besides highlighting my appreciation of it's characters depth and great ambient music. To me it was quite a sober almost 20 ish experience reflecting the world outside of my window. I strongly recommended it if you are up for some introspective play-a-game noon
Great art. Great OST. Decent story. Stockholm Syndrome. Unfortunately, I couldn't figure out how to unlock the "new" ending, but it's still a good, short rainy weekend VN.
A Light in the Dark is a tightly focused narrative experience developed by CreSpirit, STORIA, and Narrator, and published by Sekai Project. It is a visual novel that places emotional tension, moral ambiguity, and character psychology above spectacle, delivering a story that is intimate, unsettling, and surprisingly reflective despite its relatively compact scope. Rather than leaning on romance clichés or elaborate fantasy worlds, the game grounds itself in a realistic and uncomfortable situation, asking players to engage with its themes through careful choices and close observation. The story begins in a moment of vulnerability, as the protagonist Hao-Chen Jiang awakens bound and imprisoned, stripped of the privilege and security that once defined his life. His captor, a young woman driven by desperation rather than malice, immediately challenges his assumptions about power, wealth, and control. What follows is not a straightforward escape narrative, but a slow and often tense exchange between two individuals forced into an uneasy relationship by circumstance. The writing excels at allowing this dynamic to unfold gradually, revealing motivations and emotional fractures through dia…
Really good story. It's all about perspective. No one wants to do something bad, but everyone wants the best for themselves; its just sometimes whats good for us might not be good for others.
I first came across A Light in the Dark completely by chance while browsing a games website. Back then, I was around sixteen. After seeing it, I didn’t even try to download it—I knew my computer probably wouldn’t be able to run it anyway. So instead, I watched a full walkthrough on YouTube. Something about it caught my attention immediately. Maybe it was the cover art, or the sadness it seemed to carry—not just in its name, but in its overall aesthetic. There was a quiet heaviness to it, a sense of melancholy that drew me in before I even knew what the game was about. For reasons I still can’t fully explain, it stayed with me. Years later, the memory of this game resurfaced out of nowhere. I usually don’t replay games, but this time I did—perhaps out of a hopeless attempt to reconnect with my younger self, to be briefly transported back to who I was back then. It was a bittersweet experience, rough and honest in its sadness. I replayed it and finished it in one sitting. One thing that truly stayed with me was the soundtrack. It’s melancholic, but beautiful, and it fits the tone of the game perfectly. There’s one piano melody in particular that never left me. I’ve always loved th…
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