Aim Trainer Asylum

Aim Trainer Asylum

Shockah · October 28, 2024 · Action, Adventure, Shooter, FPS, First-Person

Buy Aim Trainer Asylum from Steam at $2.99 — the cheapest of 1 store we compare.

PC
6 user reviews100% · 6
Best price
$2.99
lowest tracked $0.65
Steam Buy at Steam

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Where to buy Aim Trainer Asylum — official stores

Steam
Steam
Standard Edition · Steam
$2.99
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Aim Trainer Asylum price by region

Aim Trainer Asylum costs $2.19 in Georgia (USD), £2.49 in the United Kingdom, $2.99 in the United States, €2.99 in Europe (EUR), CA$2.99 in Canada, NZ$4.49 in New Zealand, A$4.50 in Australia, R$10.49 in Brazil and zł13.49 in Poland right now.

Cheapest Aim Trainer Asylum offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $2.19 $2.19 — 1
United Kingdom £2.49 £2.49 — 1
United Statesyour region $2.99 $2.99 — 1
Europe (EUR) €2.99 €2.99 — 1
Canada CA$2.99 CA$2.99 — 1
New Zealand NZ$4.49 NZ$4.49 — 1
Australia A$4.50 A$4.50 — 1
Brazil R$10.49 R$10.49 — 1
Poland zł13.49 zł13.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Aim Trainer Asylum

✦ AI summary

Aim Trainer Asylum combines fast-paced aim training challenges across six difficulty levels with a dark fantasy horror atmosphere where you survive four nights against nightmare creatures. It blends traditional aim trainer mechanics like varied target scenarios with survival elements, eerie visuals, and jump scares that test both your reflexes and nerve.

Overview

Can you survive four long nights in the Aim Trainer Asylum? Play through visually rich aim training levels while avoiding monsters of the night... or simple figments of your imagination.

Gameplay
Tired? Unwell? Seeing things? Encounter different nightmare creatures in your dreams testing your aim training skills against them. Featuring 6 different difficulty modes, both casual and competitive players can find success in the Asylum. Survive all nights in Aim Trainer Asylum featuring dark fantasy visuals. Like a traditional Aim Trainer, there will be varying familiar aim training scenarios you can play through.
Horror Content

- Body parts, blood, fictional gore characters- Loud noises, scary music, jump scares, mild flashing lights - Depiction of fictional insanity, asylum setting

CreditsThank you to... YOU :)

Aim Trainer Asylum — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Aim Trainer Asylum is a unique, atmospheric aim trainer that blends psychological horror elements with clicking gameplay, praised by players for its distinct art style, sound design, and creative vision that sets it apart from typical aim trainers. However, the game is quite short with only around five scenarios that lack customization options, and players note issues like poor crosshair design, limited visual differentiation between targets and backgrounds, cringe voice acting, and insufficient difficulty progression or performance tracking.

Recommended Dec 27, 2024
> Sensitivity slider needs a significantly higher max value like 2-3 what its current value is. > GORE! would be epic > Also the voice acting is really cringe, deffo need an option to disable that > Default crosshair sucks and is ugly. Should YOU buy this product? eh, it's got like 5 minutes of content lol and not nearly enough scenarios or cool stuff to warent paying for it. Why a positive review? It's exactly what you expect it to be.
2 found this helpful
Recommended Oct 28, 2024
Fun, short game!
2 found this helpful
Recommended Oct 29, 2024
THIS IS THE COOLEST AIM TRAINING GAME IVE PLAYED. really love the art,music, and the short story. very talented. its something different and really refreshing. yeahh.. i got jumped scared... beware of that level LMFAO
1 found this helpful
Recommended May 20, 2025
I came here from not an aim trainer. I thought i was ready. I was wrong. This isn't just aim training. this is psychological horror. Had fun though. BIG THUMBS UP
Recommended Dec 30, 2024
TLDR: This is a bad Aim Trainer, but a good game if you are somewhat into Aim Trainers. Worth 3$ imo. I think this is a horrible Aim Trainer, though i don't think it is supposed to be a good one, and that is ok with me. This is why i think, it is fine to not have any customization options for crosshair or scenarios. Speaking of scenarios, it only has like 5 different ones, and they don't vary much, as they are heavily clicking based, and every one has horrific visuals. It's very hard to differentiate between the Background and object. Only having 5 scenarios also means that there is very little content. I really enjoyed reading the little entrys in the dairy or tolling with the Teddy's physics. This Aim trainer is odd, but that is exactly why i bought it. Playing this game is a very different experience, from your regular Kovaak's or Aim Beast Routine. Sure the main goal is to click Objects as fast as possible, but i think the approach and realization are very interesting and eerie but somehow in a good way. It made me think and realize, all the thoughts i have when playing my usual Scenarios, in "normal" Aim Trainers. But unlike other Trainers this tells a story. At the same t…
Recommended Oct 30, 2024
Overall, this game is a fun way to do some aim training. The art style and atmosphere created by the sound design work really well, it brings your into a world where you feel slightly uneasy, and you feel the need to click to survive. The little notes and details around the asylum room work nicely as well. The creatures are designed in a way where you want to click them to push them back. You feel compelled to keep them away from you. The game is short, but that works for it. Perfect for a different kind of warm up from the typical Aimlabs. It accomplishes an artistic vision in the time it takes, and lets you warm up your aim. The one place I would say it could improve in is difficulty and progress. Currently, the game has no way for you to know how well you are doing on any level. Nor does it seem to punish you for spam clicking randomly or missing your targets. The levels also feel out of order almost, with the first level being a more challenging generally than the following level. At the same time, these creatures do a great job setting the feel of the game up as they creep towards you. Overall I really enjoyed playing this game, and being immersed in the aesthetic of the g…

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