

Animus: Revenant
Tenbirds · 2021 · Action Roguelike, Tactical RPG, Hack and Slash, PvE, Action RPG
PC
Mixed52% · 21
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Screenshots
About Animus: Revenant
(Build Update Sep 14)
· Game balance
- Reduced parry cool time
- Enemy aggro radius and line-of-sight
- Player run speed
- Statue checkpoints added/repositioned
- Faster weapon swap
- Ability to cancel attack end-animation with dodge/attack
- Attack downed enemy after backstab
· Bug fixes

Click above image for live community chat.

Or check the reddit post above.
“Blood for blood. That which is taken shall be returned.”
Leap into the story of ruin a dead king has brought. Will you aid the herald? Who is the lady in the forest? Where are the jester’s pants? The retort from your war hammer will answer.
-
Keeper of this unremembered refuge, a blood debt incurred long ago is to be collected by Kerr, Breaker of Worlds. Summoned from humanity’s desperation, you are all that stands between Cadmeia and its annihilation. Find and seize the blood memories of old, lest those that intend suffering and harm unending should wield them.
-
Quick tips:
· Mat farming is necessary. Try to remember enemy drops.
· In tough situations grab what you need and warp out.
· Chime pieces may reveal a hint at boss vulnerability.
· Be deliberate and measure your attacks. This is not your high-speed hack 'n slash, and button mashing will get you killed.
· Find a weapon type and weapon move set that is best for you.
· Learn how to parry and counter attack. This will give you an advantage.
-
Fellow Boons: https://discord.gg/599GKz4
Want to know more about the game or us? There are people here!!
-
Note:
· Keyboard & mouse support: We are working on it.
-
Features:
· Single player Action RPG (Fantasy & Adventure)
· 3D Isometric POV
· Tactical and hack-n-slash combat
· Gamepad required (remapping available in settings)
· Linear gameplay (backtracking necessary)
· Narrative: storytelling / lore in dialogue & items
· Main & side quests, boss battles, lore
· Item crafting: weapons, armor, accessories
· Items with various skills, effects, attributes
· Character stats & management*
*: Enemies have varied elemental or status effect vulnerabilities. Stat placement & item attributes affect combat efficiency.
· Material farming
· Areas:
· Unremembered Refuge (Camp)
· Forgotten Forest
· Myrgo Garrison
· Citadel of Cadmus
· Buried Dungeon
· Sunken Parish
· Dale of Strom
· Lost Corridor
· Abandoned Bridge
· Shadow of the Votive Son
· Grave of Strom
https://store.steampowered.com/app/1676740/Animus_Revenant/
· Game balance
- Reduced parry cool time
- Enemy aggro radius and line-of-sight
- Player run speed
- Statue checkpoints added/repositioned
- Faster weapon swap
- Ability to cancel attack end-animation with dodge/attack
- Attack downed enemy after backstab
· Bug fixes

Click above image for live community chat.

Or check the reddit post above.
“Blood for blood. That which is taken shall be returned.”
Leap into the story of ruin a dead king has brought. Will you aid the herald? Who is the lady in the forest? Where are the jester’s pants? The retort from your war hammer will answer.
-
Keeper of this unremembered refuge, a blood debt incurred long ago is to be collected by Kerr, Breaker of Worlds. Summoned from humanity’s desperation, you are all that stands between Cadmeia and its annihilation. Find and seize the blood memories of old, lest those that intend suffering and harm unending should wield them.
-
Quick tips:
· Mat farming is necessary. Try to remember enemy drops.
· In tough situations grab what you need and warp out.
· Chime pieces may reveal a hint at boss vulnerability.
· Be deliberate and measure your attacks. This is not your high-speed hack 'n slash, and button mashing will get you killed.
· Find a weapon type and weapon move set that is best for you.
· Learn how to parry and counter attack. This will give you an advantage.
-
Fellow Boons: https://discord.gg/599GKz4
Want to know more about the game or us? There are people here!!
-
Note:
· Keyboard & mouse support: We are working on it.
-
Features:
· Single player Action RPG (Fantasy & Adventure)
· 3D Isometric POV
· Tactical and hack-n-slash combat
· Gamepad required (remapping available in settings)
· Linear gameplay (backtracking necessary)
· Narrative: storytelling / lore in dialogue & items
· Main & side quests, boss battles, lore
· Item crafting: weapons, armor, accessories
· Items with various skills, effects, attributes
· Character stats & management*
*: Enemies have varied elemental or status effect vulnerabilities. Stat placement & item attributes affect combat efficiency.
· Material farming
· Areas:
· Unremembered Refuge (Camp)
· Forgotten Forest
· Myrgo Garrison
· Citadel of Cadmus
· Buried Dungeon
· Sunken Parish
· Dale of Strom
· Lost Corridor
· Abandoned Bridge
· Shadow of the Votive Son
· Grave of Strom
https://store.steampowered.com/app/1676740/Animus_Revenant/
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Finally finished this game! it took me some time... I played a first playthrough (i went pretty far and played more than 16 hours on this 1st playthrough) that i didn't finished at the time for some reasons that i forgot but i always wanted to get back to it as i really liked it the first time. And now after roughly 18 hours, i finally made it, yay! Ok so this is totally a Soulslike, in every aspects. A good one according to me. The GOOD stuff + NPC's tell you the minimum and it's all a bit cryptic. Lore is mostly in the items descriptions, i like that you have to figure out things on your own + The level designed is at the same time pretty linear but it can also be maze-like and it's always good to explore. + There´s some quests and puzzles for hidden bosses and they're rewarding + Combat is rough in the beginning but when you get the feeling of it (and a good weapon that you like), then it's getting much better. It's actually quite accurate with the dodges and parry. + It's tough! oh damn it's tough and challenging. But in a good way. The same technique can not be applied to all bosses and ennemies so you have to adapt. I like that + Atmosphere works great, music and sound e…11 found this helpful
Excellent top down soul like game! Can't remember such games, they are usually all from the third person view. Although the controls cannot be changed, it is pretty good. It is a pity that so few people play, I would like some multiplayer experience! Recorded some gameplay: https://youtu.be/EvhVawRoBi810 found this helpful
My experience so far with the game, it's my first time playing a "Souls-like" My specs : Win10 AMD r9 5900x RX 580 8gb NO fps issues, i feel the game is well optimized. works perfectly for me. Gameplay : Fluid Controls (controller) works fine but i don't feel i'm in control some combos are way too long and are more of a liability than of help against bosses. First 3-4 bosses easy then you hit a big wall, the Boss in plate, basically the game tells hey it's time to farm unreliable mats/resources. Other than that no bugs, maybe i am a complete noob but i don't feel they try to help me even a little with moving forward. - A map of the zones would be nice too I recommend, yes because i will continue playing. The game is really good i'm just bad at it, the wall i hit will certainly be surmountable by an experience Souls player. PS : I wouldn't mind any tips if you have :) Cheers6 found this helpful
Unbalanced, slow and laggy trash.6 found this helpful
Has some pretty good elements but some of the later on areas, such as the prison and caves, are way too massive, copy-pasted with terrible direction and enemies that can lock you into getting stunned repeatedly. It's a shame because there are other things to like about it such as the core combat.4 found this helpful
OKAY 1ST OFF PRICE ITS RIDICULOUS EVENING THO ITS LIKE 4.99 ON MOBILE. 2ND GAME IS BORING AS HELL ITS LITERALLY IRE BLOOD MEMORY WHICH IT WAS FREE BUT TURN INTO ANIMUS WITH NOTHING NEW OR REFINE . 3RD BOSSES ARE CHEAP AND THE WHOLE PARRY SYSTEM IS BUGGY AND KINDA SHXTTY. YOU ARE GOING TO GET LOST AND THE GAME ITSELF DOESN'T REALLY TELL YOU WHERE TO GO OR HOW TO DO CERTAIN SIDE MISSION. I PERSONALLY NEEDED TO WATCH YOUTUBE TO SEE WHEN TO GO. 4TH) LEVELING SYSTEM AS WELL FOR WEAPON PROGRESSION IS DUMB AND VERY DULL. I SERIOUSLY SEE NO DIFFERENCE ON LEVELING YOUR GEAR..3 found this helpful
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