

Art Of Air War
Jotar · 2021 · Indie, Simulation, Massively Multiplayer, Action
PC
6 user reviews17% · 6
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About Art Of Air War
Take the way to the top, shoot and hunt enemies in the Art Of Air War, in a multiplayer match up to 38 players you will be challenged to determine the best pilot who smash other fighters, So take out your air war plane and let the sky burn!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
So, I do realize that this is a Early Access that only came out 4 months ago. So my review may not remain valid for too very long. But, as of the time I tried this, I have to say it's massively disappointing. - It only has 2 planes that I can see. A MIG and an F-16. - There only seems to be one type of gameplay, a swarm of planes against a swarm of planes. - There is no actual button I could find to close the game, thus I had to use task manager. - The game crashes on launch, but launches anyway. - It is half arcade style in that you steer with WASD, but no mouse control for more precise steering In my opinion based on having just played breifly, this feels like it's actually inferior to what you might have found in an arcade 20 years ago using 2 buttons and a joy stick. I am open to revisiting this review in the future, but right now this seems like it should be considered a closed doors beta between the developer and a couple friends, not a public release. Early access or not.13 found this helpful
Not Support Flight Joy Stick Logitech Extreme 3D Pro. Joy Stick Xbox360 Can't Set Stick "Press Down to Pull Up" and "Press Up to Head Down". It is importance for Pro Player.5 found this helpful
The game is very good especially in graphics, I believe that it will be excellent in the future.2 found this helpful
Art Of Air War by Jotar and published by DZ-Games is a straightforward aerial combat game that focuses on delivering fast multiplayer dogfights without the complexity of full flight simulation. It places players directly into high-speed engagements where the primary goal is simple: take down as many opponents as possible while staying airborne. From the outset, it is clear that the game is designed to be accessible, favoring quick entry into action over detailed mechanics or realism. The gameplay leans heavily toward an arcade-style approach. Controls are easy to grasp, allowing players to begin flying and engaging enemies almost immediately. Movement and combat are simplified, emphasizing responsiveness and quick reactions rather than technical mastery. This design makes the game approachable for newcomers to the genre, as it removes many of the barriers typically associated with flight simulators. However, this same simplicity also limits the depth of the experience, as there are fewer advanced mechanics or tactical options to explore over time. Combat is built around rapid, chaotic encounters in open airspace filled with multiple players. Dogfights can erupt at any moment, oft…
i only really can recommend this one if its like maybe $1 , the normal price of 19.95 is ridiculous as the game has very little content. - you have just an option for a team death match and its just case of which ever side shoots down the most enemies in the given time limit wins, though at the end of the round there is no mention of whether team a or team b wins. then it just will start over again, - there is no much sense or reward at all and teh AI is fine at the start after a few rounds, it becomes easy to shoot down. the graphics i do actually like, though i cannot see how one can select the snow landscape like what i saw in a video on the store page. The AI doesnt really pull any vertical moves, everything is mostly on the same horizontal, a bit like teh Air Conflicts arcade games.. if the game had a few more match settings, and some more options in combat - more weapon choice, chaff and flares etc and also an AI with varying difficulty that actually will try to jink, or outmanuever a missile, then perhaps it could be worthwhile
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