

Assault Android Cactus+
Witch Beam · 2015 · Bullet Hell, Twin Stick Shooter, Shoot 'Em Up, Difficult, Shooter
Compare prices in Official Stores
Compare prices in Keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Screenshots
About Assault Android Cactus+
Junior Constable Cactus battles endless robot hordes on a doomed space freighter in this vibrant twin-stick arcade shooter where your draining battery is your only life bar. Blend western arena shooter intensity with Japanese bullet-hell chaos across 25 stages, nine unique androids, and epic boss fights—solo or with up to 3 friends in local co-op.
Assault Android Cactus+ is an arcade style twin stick shooter set in a vivid sci fi universe. Junior Constable Cactus is outside her pay grade when she responds to a distress call and ends up stranded on a crippled space freighter under attack by its own robot workers.
Utilising a draining battery mechanic in place of lives, Assault Android Cactus challenges you to think fast and keep the bullets flying, blending the gameplay of western styled arena shooters with aspects of Japanese style bullet hell as you charge head first through transforming stages, massive boss battles and an eclectic cast of characters on the way to saving the day.
Key Features
- 9 playable androids, each with a distinct play style and personality
- 25 stage campaign spread across five areas of the ship, face down giant bosses, earn characters and uncover the story of the Genki Star
- An all new Campaign+ mode with remixed stages for a fresh challenge
- Dive into the Infinity Drive to test your skill and endurance or challenge the Daily Drive to pit your wits against the community
- Supports keyboard or joypad and 1 to 4 players with local co-op
- Unlock game modifying EX options, Codex entries, artwork and more for wrecking robots
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I would not recommend this game, no. The major deciding factors are the gameplay and the music. The music is *incredibly* repetitive -- do not be fooled by the hundreds of sound test options: those are individual sounds like you'd find in retro games like Sonic. Witch Beam's subsequent games have significantly better soundtracks with more variety (Tempopo!!). Gameplay-wise...nah. There's not much point in mentioning anything. This is already not a very popular game, and for it to have an aggressive fanbase that dislikes comments about its perceived fairness should tell you [b]a lot[/b]. These fans tend to excessively enjoy self-flagellation and the whip marks that come with it. It's not exactly healthy, but you usually won't convince them otherwise. One of the things that I always have to mention when it comes to difficulty: gamers tend to be rather clueless to how [i]easy[/i] it is to implement difficulty in a game. They somehow operate under the idea that the games they play are naturally quite easy and that the devs have to apply some complex calculations to finally create something difficult. The reality is the opposite: difficulty is one of the most natural consequenc…2 found this helpful
One of my fav games from my childhood2 found this helpful
[b][i]Assault Android Cactus[/i][/b] is a third-person twin-stick shooter with a lot of love put into it. It seems pretty fair and has a few quality-of-life additions compared to the games that inspired it — including hit points and unlimited lives. However, it has some problems… and I'm not just saying that because I'm bad at it. [b]Full disclosure:[/b] I have only beaten the first area of the game with the default character, so please bear that in mind when reading my review. [u]The Good[/u] Cute, bobble-headed android girls blasting robots with various weapons on a space colony? What's not to like? [u]The Bad[/u] Controls can't be changed, the backgrounds and enemies blend together at times, the mouse sensitivity feels inconsistent, and the engine has sub-optimal controller support. [u]The Ugly[/u] Trying to rack up enough credits to unlock everything is a serious time-sink… I just want my first-person view mode, darn it! [u]Further Analysis[/u] [b]The story is simple enough:[/b] you're part of some galactic space patrol and crash-land on this space colony. There, you meet three other androids in trouble. They explain the situation — that their core lords have gone ha…1 found this helpful
One of my favorite games. It's the closest I found to Cannon Spike, and it's super polished. The gameplay is amazing and feels great, with a scoring system that rewards mastery for those looking for it. If you ever want to play a twin-stick shooter with environmental navigation, think no further and get this game.1 found this helpful
This game is not gonna be something you sink a thousand hours into. It just isn't. What you get is a DELIGHTFUL twin stick shooter. Its VERY 2015 with goober characters and silly humor, you can run through the whole campaign in like two hours. I got the old version of this game on my xbox when it went free with games with gold and I do NOT regret buying it again on PC. Its just raw, silly, indie game fun. I love it and HIGHLY recommend it.1 found this helpful
Nice Bullet Hell game. Lots of characters to unlock, each have their own distinctive weapons, and it has some interesting design choices. You have hit points and a battery bar that serves as your health, this bar gradually deplets as you play, so you have to be careful to go fast but at the same time, to avoid getting hit, because if you exhaust your hit points, you get stunned which makes the battery go down faster and faster. You also get a bunch of different power ups, some more useful than others imo. Like the speed powerup wasn't as useful to me as the turret power up that gives you two robots for increased firepower, for example There are issues as well. I feel as if a lot of the characters you unlock are gimmicky and tricky to play with, they're cool, but some of them change the way you play the game in radical ways, and they take time to fully learn, something that collides with how brutal the game can be. The title doesn't have difficulty settings, and frankly, it's quite tough, some of the later bosses took me a ton of tries and if you play with more characters, whether they're human or AI controlled, it becomes extremely difficult to beat some of the bosses b…1 found this helpful
Community reviews
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











