

Binaries
Ant Workshop Ltd · 2016 · Indie, Action, Difficult, Platformer, Minimalist
PC
Very Positive88% · 56
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Screenshots
About Binaries
Test your skills and reflexes as you simultaneously guide two lovable(1) balls through over 100 controller-smashingly(2) tough platform challenges. Control both balls at exactly the same time as you try to avoid the death and danger that awaits their every move.
Oh, and there are jokes.(3)
(1) May not be lovable
(2) May not even be a word
(3) May not be funny
No controllers were harmed in the making of this game.
Oh, and there are jokes.(3)
(1) May not be lovable
(2) May not even be a word
(3) May not be funny
Features
- Make your way through over 100 levels of fiendish puzzle solving and death-defying challenges.
- Glutton for punishment? Replay levels against the clock to get the fastest time you can. Are you quick enough to get S rank on every level? (We’re not.)
- A funky adaptive music score that ramps up when you do well and chills out if you’re stuck, to help you concentrate. It’s like the game wants you to do well (while it’s throwing spikes at you).
- Choose your own route to completion through a non-linear map. Stuck on a super-tough stage? No worries! Just go and hone your skills on a different level.
- Laugh along with up to ten jokes! Look, we’re going to keep saying it's funny. You'll come around eventually. (Don’t worry there is no extra charge if you laugh more than ten times.)
No controllers were harmed in the making of this game.
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
$1.19
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Bidibi boop/// [/h1]3 found this helpful
Doesn't work for me on Windows 11*, working fine on Windows 10 or MacOS. *Opens and instantly closes2 found this helpful
Binaries has a good idea - control two balls at the same time and guide them to their respective exits. It actually works, too, for a number of levels, but as you get further into the game and the level design changes, it gets almost impossibly frustrating. At a certain point in the game, the difficulty switches from having to keep track of two balls to dealing with the bad hitboxes, weird visual design choices and floaty controls, the death of any precision platformer. Balls get stuck on edges very easily, get hit by projectiles they barely touch, and have very weird physics when interacting with each other, which is a pain especially in the levels where one ball has to protect the other by rolling in front of it (as orange can't get hit by blue obstacles and vice versa). Jumping is very inaccurate as well. Or, in short: you can't control both balls as precisely as the game demands, so finishing a level (especially for S times) often comes down to luck later in the game. I will say that Binaries does tickle the brain in a unique way, but the controls and level design just don't match a precision platformer, and the difficulty of having to keep track of two things at the same ti…2 found this helpful
Binaries is a deceptively simple-looking platformer that reveals a fiercely demanding and original design the moment you take control. Developed and published by Ant Workshop Ltd, the game revolves around a single, bold idea: you control two characters at the same time using identical inputs. What initially appears to be a colorful, minimalist action game quickly transforms into a rigorous test of coordination, spatial awareness, and mental multitasking, setting Binaries apart from more conventional platformers. The core mechanic is both elegant and brutal. Each movement—rolling forward, jumping, stopping—affects both characters simultaneously, even when they occupy entirely different spaces on the screen. Early levels gently introduce this concept with mirrored layouts that allow players to build muscle memory and confidence. However, as the game progresses, stages begin to diverge in structure, forcing players to process two distinct obstacle courses at once. The challenge is no longer about reacting quickly, but about anticipating outcomes, syncing timing, and maintaining awareness of the full screen at all times. Level design is where Binaries truly shines. The game features …1 found this helpful
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…1 found this helpful
Good game.
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