

Lost Marbles
Binary Takeover · 2014 · Indie, Casual, Action, Puzzle, Platformer
PC
Mixed58% · 12
Compare prices in Official Stores
Screenshots
About Lost Marbles
Oh look, it's just another "marble" game. What is this, 1984? Wait...I can control three marbles at once? Well that's completely different and kind of cool. I get to use my marbles together to solve puzzles, all with tight controls and awesome physics? Tell me more!
Well thank you for asking. Each marble has a different material and special power: Rubber can jump, Paper can shrink, and Metal can boost. They interact with the world as you might expect: Rubber floats on water, Paper burns in fire, Metal uses its sheer mass to destroy things. Combine the strengths of each marble to overcome a multitude of hazards as you race to the end of each level in search of the fastest time!
Welcome to Lost Marbles. We hope you enjoy your stay.
*** You can download a demo for Windows or Mac from our site ***
Well thank you for asking. Each marble has a different material and special power: Rubber can jump, Paper can shrink, and Metal can boost. They interact with the world as you might expect: Rubber floats on water, Paper burns in fire, Metal uses its sheer mass to destroy things. Combine the strengths of each marble to overcome a multitude of hazards as you race to the end of each level in search of the fastest time!
Welcome to Lost Marbles. We hope you enjoy your stay.
*** You can download a demo for Windows or Mac from our site ***
Key Features
- Challenging platforming mixed with puzzle solving
- Colorful visuals and charming music create a dazzling world
- Now with 40 levels!
- Hardcore Mode + unlockable skins
- Online leaderboards to challenge your friends
- Xbox 360 controller support
- 100% Indie and made by two guys. Is that really a feature?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Lost Marbles features polished, responsive controls and smooth ball physics that create a comfortable arcade experience, with the first half offering well-designed puzzle levels suitable for speedrunning. However, players are divided on the overall package: some praise the gameplay fundamentals and accessibility, while others criticize poor level design, limited content variety, the absence of a level editor, and frustrating difficulty spikes that can make progression tedious or feel unfair.
I'm not sure why this game is rated as "mixed" on the store. Sure, it's not perfect and there's room for improvement or extra content. But if there is a single thing that would make Lost Marbles deserve a positive rating, it's the very polished gameplay. The ball rolling is very smooth, controls are very responsive and there's barely any momentum (except for the metal ball, but it's very subtle) like you'd expect from a game like this. The result being an arcade experience that is very comfortable to pick up. There's a total of 40 levels divided in 4 worlds. The first 3 worlds (30 levels) aren't too hard puzzle-wise : they will make you think for a little while until you figure it out. In that, they are perfect for speedruns, and designed in such a way that they are funny to learn, memorize, and play as fast as you can. I'm really not a speedrunner, but this game seems to encourage it and makes the whole thing pretty fun to be honest. The last world (10 levels) are harder, not only the puzzles but the platforming too. They will give you a nice challenge if you're more puzzle-oriented, and even more if you want to beat the par time. Unlike other ball-rolling games, it doesn't tr…5 found this helpful
Unfortunately cannot recommend. Core gameplay isn't so bad. Level design is fairly poor, and the game gets boring fairly quick. I got most of the way through but couldn't be bothered to complete the last few levels. There is also a distinct lack of level editor.3 found this helpful
found them1 found this helpful
this game is offensively poorly made and I tried very hard not to pull hairs off my head I know this might look unhinged that I am raging about an indie game from 12 years ago, but I still need to write down how I despise this game. the developer has almost certainly never played his creation ever again. I am stupefied by the fact that no one else has ever talked about that 2-2, the second level after the tutorial, is functionally broken due to displaced platform. As a result, chapter 2~4 hardcore mode is physically inaccessible. It is a very hard game. Very hard trying not to seethe. I have developed a profound hatred toward the paper marble and its associated obstacle design. because it's not uncommon to hold the full W key to move off the airstream and you still fail the jump. I don't think it's intentionally made pixel-perfect jumps. It's just that the dev didn't try out the level himself. It feels like someone absent-mindedly dragging the prefabs around in Unity like rearranging desktop icons before uploading this whole pile of garbage to Steam for sale. I feel debased completing this game
2/10
a really good game. easy to run too
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











