

Brainland
Lee Cheng · 2021 · Casual, Life Sim, VR, Immersive Sim, Family Friendly
PC
Positive91% · 11
This game is free to play. Get it on Steam →
Screenshots
About Brainland
Designed for the rehabilitation training of the elderly and people with disabilities, this VR game provides a simulated learning environment for players to develop their motor, cognitive and life skills as well as express through artmaking within the playful experience. There are six rooms in BrainLand, each of them comes with different activities targeting the development of the aforesaid attributes.
While VR controllers could be a default option, this VR game supports the use of VIVE Trackers that no buttons are needed to have fun with. This would help the elderly and people with disabilities to play without much cognitive or physical demand.
While VR controllers could be a default option, this VR game supports the use of VIVE Trackers that no buttons are needed to have fun with. This would help the elderly and people with disabilities to play without much cognitive or physical demand.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀9 found this helpful
If they had charged money for this, I definitely would have given it a negative review. There are 6 mini-experiences. They are mostly gaze-based point and click type, very simple experiences. I think the scales are wrong plus the positioning is wrong for most of these. You do have an art one where you just move these two brushes in a trippy environment. It's running on the Unity engine and has English translations. Took me about 6 minutes to do them all. I can't say it was worth the time or download, but it was free. [u]Neutral recommendation.[/u]5 found this helpful
Brainland is a free VR game, that is supposed to be educational. It worked on my HTC Vive and Index system, looked ok, played ok, sounded ok, was understandable. Some of the rooms put me floating on the ceiling. I don't see this program worth downloading even for free. Was it a coding school project? Try it or not, that is the question.2 found this helpful
I spent about seven minutes "playing" this and don't see a need to return. Admittedly I am not the target audience. Seems this was meant to be a tool to help elderly people practice/regain like, hand-eye coordination or something. In my inexpert opinion, I don't know that this would actually help. (I'll think about trying it again when I'm an old person - maybe my opinion will change.) My playthrough was soured by the technical malfunction of floating a good ways off the ground. That's a common problem I've seen in a lot of early-ish VR games. I don't know if there's some fundamental miscommunication between them and my Quest 2/Steam Link? Anyway reaching objects was difficult, due to the whole floating thing, and I could see above and outside walls, breaking what little immersion there was. The entire control scheme is "point and look," which seems like it would be good for people who maybe can't press buttons so well. I'd actually like to see that as an alternative control scheme for other VR games, I think it would be a good accessibility option. Unfortunately that's where my praise ends.1 found this helpful
[h1]Before I played BrainLand, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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