

BTD:BTD
rucsgames · 2023 · Third-Person Shooter, Combat, Post-apocalyptic, Tactical, Survival Horror
PC
Positive85% · 26
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Screenshots
About BTD:BTD
✦ AI summary
Fight for survival in a gritty post-apocalyptic tactical shooter where realistic bullet physics, body-part damage, and equally intelligent AI enemies create genuinely challenging combat that requires strategy and precision. Jump into any of 20+ story episodes or infinitely randomized skirmish missions, where outnumbered firefights and stealth operations demand you outthink enemies rather than overpower them.
BTD:BTD is a TPS/FPS game similar to a tactical shooter or survival horror where you fight for survival in a post-apocalyptic world.
It is a casual, hard-hitting game that emphasizes a realistic and severe game balance with an ease of play that requires no time or effort to prepare.
In a new era without order, brute force is the law and the right to live must be obtained by defeating the enemy in front of you.
- Includes over 20 short episodes and can be playable from any episode
- Skirmish mode that can be played repeatedly by randomly generating situations with simple settings
- Some battles are intense and involve many enemies and allies, while others require stealth play to catch the enemy by surprise
- AI that recognizes the surroundings and acts autonomously just like the player
- Relatively simple specifications with less complicated operations
- Over 26 types of equipment items

A fired bullet flies while being affected by air resistance and gravity, which vary depending on the type of warhead, and when it hits something, it may penetrate or ricochet depending on the material of the hitting part, thickness, angle, bullet speed, type of warhead, etc.
Also, when calculating damage when a character is hit, the amount of damage inflicted will of course change depending on the part of the body that is hit, as well as the realistic amount of damage depending on whether the hit is shallow or deep, penetration width, bullet speed, armored state, etc. and its negative effects are calculated.
NPC AI acts autonomously like a human player.
AI does not perceive things in a fraudulent way that is impossible for human players, but acts based on the memory of information it has seen and heard within the same range of recognition as the player.
Other than the fact that the player can see the surroundings from a third-person perspective, the player and NPC will fight on equal terms.
It is a tactical shooter where it is important for the player to skillfully distract the enemy's attention and fight skillfully in order to defeat the enemy, as their physical abilities are at the same level except when dealing with monsters.
BTD:BTD aims to have simple functions that are easy for first-time players to understand, making it easy for even first-time players to start playing.
In addition, the gameplay allows you to easily start playing without having to spend time preparing in advance.
However, the combat difficulty is not that of a casual game.
Just as there are no people who are okay with being shot in real life, BTD:BTD is a serious game where you will suffer serious consequences if you are attacked by an enemy, and in some cases you will easily die.
However, unlike reality, even if you die, you can immediately try again.
It is a casual, hard-hitting game that emphasizes a realistic and severe game balance with an ease of play that requires no time or effort to prepare.
In a new era without order, brute force is the law and the right to live must be obtained by defeating the enemy in front of you.
- Includes over 20 short episodes and can be playable from any episode
- Skirmish mode that can be played repeatedly by randomly generating situations with simple settings
- Some battles are intense and involve many enemies and allies, while others require stealth play to catch the enemy by surprise
- AI that recognizes the surroundings and acts autonomously just like the player
- Relatively simple specifications with less complicated operations
- Over 26 types of equipment items

Realistic calculation of bullets
A fired bullet flies while being affected by air resistance and gravity, which vary depending on the type of warhead, and when it hits something, it may penetrate or ricochet depending on the material of the hitting part, thickness, angle, bullet speed, type of warhead, etc.
Also, when calculating damage when a character is hit, the amount of damage inflicted will of course change depending on the part of the body that is hit, as well as the realistic amount of damage depending on whether the hit is shallow or deep, penetration width, bullet speed, armored state, etc. and its negative effects are calculated.
NPC equal to player, autonomous AI
NPC AI acts autonomously like a human player.
AI does not perceive things in a fraudulent way that is impossible for human players, but acts based on the memory of information it has seen and heard within the same range of recognition as the player.
Other than the fact that the player can see the surroundings from a third-person perspective, the player and NPC will fight on equal terms.
It is a tactical shooter where it is important for the player to skillfully distract the enemy's attention and fight skillfully in order to defeat the enemy, as their physical abilities are at the same level except when dealing with monsters.
Simple specifications, ease of use, and realistic game balance
BTD:BTD aims to have simple functions that are easy for first-time players to understand, making it easy for even first-time players to start playing.
In addition, the gameplay allows you to easily start playing without having to spend time preparing in advance.
However, the combat difficulty is not that of a casual game.
Just as there are no people who are okay with being shot in real life, BTD:BTD is a serious game where you will suffer serious consequences if you are attacked by an enemy, and in some cases you will easily die.
However, unlike reality, even if you die, you can immediately try again.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I still recommend, too bad it seems dead tho, the concept was cool for AI lovers, they really seemed smart, and still kinda are so if you want a sandbox game with different AIs it's still good, but i don't think there's going to be any updates anymore6 found this helpful
I can confidently recommend the game - it is a pleasant and refreshing miniature, which is quick to launch, start playing and finish; fast pace; no long time "commitment" to finish level or campaign. The released game is pleasantly richer compared to the demo version - more maps to play, finer tuning of opponent teams, more weapons, gameplay balance became more "gamer friendlier" (which is welcome!), it seems bullet hit animations and ragdoll became a bit more realistic too - very well done! I am just curios if the developer(s) has/have any further plans for the game and how he/they are planning to keep gamers entertained? I may suggest few options for development (feel free to ignore :) ) - multiplayer, - more characters faces/bodies, - more "fluid" and realistic movement animations (make it just a bit faster?), probably bullet hit and death animations too, - option to customize and save your character, - more clothes variations, - 18+ version, - allowing user mods.2 found this helpful
The dev wasn't joking about Automous NPC behavior. The NPCs really do act like players. This game is good if you want to practice your FPS skills without going multiplayer.1 found this helpful
I love this game only thing it misses are more creative RULES for the skirmish and also random generated levels would be so good just to change things up... this game is so interesting i wish other games would consider these modes and ideas1 found this helpful
honestly a really fun time killing game. I have a lot of fun in skirmish mode.1 found this helpful
DEVS please add some kind of extraction, inventory, backpack system. i like the foundation of this game but it is still pretty bare bones.1 found this helpful
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