

C:\raft
Nicholas Hydock · 2017 · Indie, Casual, RPG, Roguelike, Crafting
PC
Mixed68% · 19
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About C:\raft
Join our human adventurer on an adventure! Is this adventurer even a hero? Is he even actually an adventurer? Who cares? Not the Crafting Goddess Joann, apparently! All she wants is a slave to make crap for her, and that slave appears to be this poor soul. I guess now that he's been chosen by a trans-dimensional entity to do some kind of bidding he doesn't really have a choice of sorts.
At least there's some fun to be had as he traverses the dungeons generated from your old high-school reports and questionable images.
Wait a second, did I just say old high-school reports?! They have value now?
You sure bet!
You'll have to delve deep into your hard drive's dungeons to create the list of items the goddess has bestowed upon you to create. All the dungeons are randomly generated from the files that you select on your hard drive, with bigger files creating bigger dungeons, and different file types designating different kinds of loot you can find. Items, craftables, and monsters all have generated names with randomly selected adjectives attached. Even the requirements to make the crafted items are random!
Use every menu and tool at your disposal to collect items and serve the goddess
C:\raft is a very text heavy, no hold hands kind of game made by a fan of old roguelikes for other fans. Things are explained within dialog, tooltips, and in-game manuals. It is expected that players will at some point in time need to read the manuals to understand more complex mechanics so they may unlock new parts of the game. Still, it is an easily accessible and expansive experience, but it may not be the most welcoming to players new to the rogue genre. Within minutes you can already be collecting tons of loot, exploring your hard drive, and of course dying. The game features practically no story, but many ways to play, and its crafting experience is no more than a glorified fetch quest. There's plenty to sink time into, and its accessibility emphasizes an ability to play quickly, such as during a coffee break.
At least there's some fun to be had as he traverses the dungeons generated from your old high-school reports and questionable images.
Wait a second, did I just say old high-school reports?! They have value now?
You sure bet!
You'll have to delve deep into your hard drive's dungeons to create the list of items the goddess has bestowed upon you to create. All the dungeons are randomly generated from the files that you select on your hard drive, with bigger files creating bigger dungeons, and different file types designating different kinds of loot you can find. Items, craftables, and monsters all have generated names with randomly selected adjectives attached. Even the requirements to make the crafted items are random!
Use every menu and tool at your disposal to collect items and serve the goddess
Features
- Randomly generated dungeons based on your files
- Randomly generated items
- BOSS FIGHTS
- An unpredictable play time
- Being able to play with one hand with a beer in the other
- Multiple ways to reach your goal
- Hand drawn pixel art made with love and care
Disclaimer
C:\raft is a very text heavy, no hold hands kind of game made by a fan of old roguelikes for other fans. Things are explained within dialog, tooltips, and in-game manuals. It is expected that players will at some point in time need to read the manuals to understand more complex mechanics so they may unlock new parts of the game. Still, it is an easily accessible and expansive experience, but it may not be the most welcoming to players new to the rogue genre. Within minutes you can already be collecting tons of loot, exploring your hard drive, and of course dying. The game features practically no story, but many ways to play, and its crafting experience is no more than a glorified fetch quest. There's plenty to sink time into, and its accessibility emphasizes an ability to play quickly, such as during a coffee break.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the game's music and appreciate its unique concept, but consistently report frustration with unclear mechanics and confusing gameplay systems that require extensive trial-and-error to understand. Combat is frequently criticized as tedious and unbalanced, with enemy blocking making fights overly difficult even on lower difficulties, though some players who stick with it find the core experience enjoyable once they grasp how things work.
Tryed playing. Confusing. How does this game work. Unclear instructions, and too hard to understand.
I really like the music in this game but I am a bit disappointed because I feel mislead. You see, me being dumb thought that was going to fight my jpeg, and that words in my files would show up in the game. I am probably just really dumb but I thought that would have been a cool game concept and I thought that was what I was getting. So I'm a bit sad that wasn't what it was, but beyond my expectations this game is a pain in the ass. Leveling is a pain ass, the game controls pain in the ass, and your attacks are a pain in the ass. Enemies especially are a pain in the ass and I had it on the lowest difficulty. Sometimes you will be hitting an enemy thirty times but their block game is on point and you on the other hand are just the worst and should die, and that's what they do, deliver a very quick death with a one shot. Randomization is cool and all that within reason but when I can never figure out if an enemy can one hit me or if they are blocking, there is a difference between planned out randomization and just a mess. Its really hard to progress if there is no rhyme or reason. You will never be able to craft the items the goddess lady wants because you require five of somethin…
I don't know how I have play this game for 24 hrs. but what I remember of it so far of it is good, so i recommend it. Pretty simple if you already know how these games go round.
This game is definitely for those with a preference, i personally really like the concept but at first its a bit hard to understand what to do until you mess around and see how things work.
I got this game for free because I met the creator at a Games Expo. I've played it a bit, and am still confused on how some things work, but overall it's a pretty fun game. Check it out if it's on sale
it's not bad at least
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