

Cards of Divinity
Ace Benoff · 2025 · Roguelike Deckbuilder, Card Battler, Card Game, Deckbuilding, Roguelite
PC
Mostly Positive76% · 25
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About Cards of Divinity
FEATURES
- Build a deck of heroes from Greek mythology
- Choose one of the five Deities, each one with their own power
- Obtain new spells, enhancements, and hero cards to conquer more realms
- Classical art by world-renowned painters like John Waterhouse and Frederic Leighton
- Compete on the Online Leaderboard
The Power of the Gods
Become a Greek Deity and build a deck of heroes, spells, and enhancements to compete with others on the Global Leaderboard!Strategy and Synergy
Hone your deck-building skills to conquer as many realms as possible. Your starting deck can be modified in tons of ways to create interesting builds synergizing with each of the five deities.Ascend Divinity
Meet the Blind Poet between conquered realms to modify your deck with new cards. Defeat rival Deities who dare summon themselves to the board, and claim their power to ascend Olympus!Life and Legacy
Anticipate your enemies and manage your token economy, watch each hero's golden lotus closely— when the final petal falls, the hero will perish. Yet their legacy inspires the strength of those who will come after.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Solid game, worth every penny. Game play loop is fun, gives the needed dopamine hit and the music really puts it into the one more run category.4 found this helpful
All the crucial pieces for a solid deck builder is there, but they are not clicking for me. For starters, one of the starting heroes (Hercules) is bugged as his passive skill is not working. Game did not get any patches after release (over 6 months ago), so it's safe to say that it will stay that way. Bugs aside, general gameplay loop seems to be a big chore and RNG fest. Strategies circle around building synergistic deck of spells+enchantments and combining it with heroes strong suits, BUT you can get screwed by RNG multiple ways. There aren't enough "deck manipulation" options to rely on drawing any spells/enchantments consistently. On top of that, heroes share the same deck (or you can spawn one at random), so you have another layer of luck to get screwed on. And even if you manage to get something going, all heroes have a built-in death timer where they just say "Adios" and expire, although much more often you just get out-scaled/screwed over by enemy spawns. Speaking of enemies - combat is tedious. Each area has 2-3 enemies, and you need to read over all of their abilities to come up with an effective strategy of who needs to get attacked first. Later on, it can be 10+ affe…3 found this helpful
Not a big fan of card games, but I did enjoy playing this one1 found this helpful
A collection of lovely assets, attached to apparently nothing much, and with no developer support adds up to a nice crisp two thumbs down. No clue how to play this thing. Shame, it's pretty.
Cards of Divinity is a roguelike deckbuilder that combines Greek mythology, strategic card combat, and elegant classical presentation into a surprisingly engaging tactical experience. Developed and published by Spade Collective, the game places players in control of divine forces battling across mythological realms filled with legendary heroes, supernatural powers, and rival gods. While the foundation clearly draws inspiration from popular deckbuilding roguelikes, Cards of Divinity manages to establish its own identity through its unique hero lifecycle mechanics, mythology-driven atmosphere, and slower, more deliberate style of combat. It is a smaller-scale indie strategy game, but one with enough creativity and strategic depth to stand out among many similar card battlers. The gameplay revolves around constructing a deck of heroes, blessings, spells, and enhancements while progressing through a series of increasingly dangerous encounters. At the start of each run, players choose one of several Greek gods to represent their divine patron. Each deity encourages different playstyles and significantly changes how runs develop. Some gods reward aggressive combat and direct damage, whi…
It has many, many bugs. The UI is awful and many game mechanics are not even explained or able to be looked up in-game. Will be getting a refund.
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