Carnage in Space: Crucible

Carnage in Space: Crucible

John Brink · 2026 · Action, 2D, Platformer, 2D Platformer, Combat

PC
2 user reviews100% · 2
Best price
$13.99
lowest tracked $6.99
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Standard Edition · Steam
$13.99
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About Carnage in Space: Crucible

When the remote colony of Dunest is in danger of eradication, three heroes answer the call...

There may be enemies behind every corner, and utmost peril at every turn, but together you can overcome any obstacle...

...As long as you can survive each other.

Carnage in Space: Crucible is a fast-paced, endlessly-customizable action platformer/beat-em-up. While you fight your way through a wide variety of combat scenarios and platforming challenges with three unique playable characters, you'll also take in a deep, layered story of mistrust, cooperation, and betrayal from each of their three perspectives.

FEATURING

  • Lightning fast, buttery smooth platforming with responsive controls!
  • Multiple playable heroes with vastly different techniques and special abilities!
  • Tons of unique weapons and upgrades to collect and experiment with!
  • A branching story with multiple endings!
  • Endless* combinations of characters and items to suit any play style!
  • Loads of side content and additional story content!
  • Classic 16-bit pixel art to get your retro gaming fix!
  • Far more than your recommended daily dose of sarcasm**!
*Not actually endless
**Your sarcasm tolerance may vary

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Dec 31, 2024
This game was something i decided to try after a youtube video from Shady Cicada, who wrote some of the music in this game. I saw it and wanted to give it a try, and found it to be an enjoyable experience. I wanted to write a review to give some feedback and point out some of the bugs i encountered during my play time in hopes that the developer might notice, and i will update the review to throw in more bugs if i come across them. But now it's time to move on to the actual review. Mini disclaimer: I have not fully beaten the game as of yet, i am still in my first play through of the Nightmare path, although all i need to do is beat the final boss. Movement: The movement in this game is a bit of a mixed bag. it has its moments where it feels clunky and stiff, but it has more moments where it feels good. You got the typical 2d combat platformer kit of the dash and double jump, but from the little bits i've seen so far, each character gets their own special flavor of dash. I am going to be completely honest, most of the issues stem from the layout of areas, particularly this one funnel you need to maintain a wall jump climb between two walls that move up and down, AND manage your …
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