

九州仙侠录 - Chronicles Of Jiuzhou
Firefly Game · 2026 · Strategy, Casual, Card Game, Card Battler, Roguelite
PC
1 user reviews0% · 1
This game is free to play. Get it on Steam →
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About 九州仙侠录 - Chronicles Of Jiuzhou
Core Features- Eight Tribulation Manifestations, Each with Its Own Cunning: Fei, Huodou, Ranji Fish, Mountain Spider, Torch Dragon, Qiongqi, Taotie, Jiuying – eight tribulation incarnations guard each breakthrough. They do not share the same AI: some pressure you with plague miasma, some manipulate day and night, some lock your hand with spider webs – you must read the cards, break their moves, and counter them. Note: Tribulation Manifestations are not ordinary beasts, but otherworldly incarnations formed from the heavenly tribulation, your Dao heart, and karmic forces, each with its own intent and rhythm.- Five Elements Schools, Deckbuilding Supreme: Metal's armor-shattering edge, Wood's battlefield control, the interplay of Water and Fire, the steadfast defense of Earth... After battle, expand your deck by picking one of three cards; refine or remove cards at the Treasure Pavilion; comprehend secret arts at the Sword Forge. The EA version's core pool already includes over 50 cards that permanently join your drafting pool, not just for a single run – this means every time you set foot on the immortal path, you will have a deeper strategic pool to draw from (expanding further with updates).- 13 Inner Arts, Each a Different Road: We have studied cultivation systems such as Body Refining, Sword Cultivation, Spirit Cultivation, Alchemy, and Five Elements Cycling, and woven them into the inner art design. Each inner art brings independent passive rules, talent trees, or card path guidance, rather than simple numerical bonuses.- Realm Breakthrough CG + Ascension Finale: Every major realm's Tribulation battle features an exclusive opening animation; after the nine tribulations are overcome, the heavenly gate opens wide, and you will witness the ascension finale.- Multiple Playthroughs, Growing Stronger with Each Crossing: Your first ascension unlocks career backgrounds and destiny tags; repeat clears accumulate new cycle bonuses, and milestones permanently unlock more starting options and achievement point budgets.Game Features
Turn-based card combat with multiple internal skill synergies and elemental interactions
Single-run map progression: chance events, fate choices, boss battles, and tribulation
Rich boss fight mechanics
What Is This Game?Every run begins at the Qi Refining stage. You explore a 4×4 event map by flipping tiles – encountering battles, opportunities, rest, hunts, or realm breakthroughs. This is not a traditional floor-by-floor climb; it is a genuine cultivation journal on the land of the Nine Provinces – every tile flipped could be fortune or death. The game uses a structure where realms serve as chapters and tile flips serve as verses: complete events to advance the map, and break through a realm to enter an entirely new chessboard of heaven and earth.Roguelike Loop, in Plain Language:- - In-run: Your deck, spirit stones, and current realm progress – valid only for this run, ending upon defeat or ascension.
- - Out-of-run: Career milestones, unlocked destiny/origin tags, achievement point budget bonuses – permanently retained, usable in the next run.
- - Defeat: The current run's save ends, but any career unlocks already triggered will not be lost.
- - Ascension: Complete the nine tribulations to unlock a New Game+ (NG+); the higher the cycle, the more starting bonuses like spirit stones you gain, and you can continue unlocking higher-tier destiny tags.
- - Destiny Tag Construction: At the start of a run, spend your "achievement point budget" to select tags – extra attributes, starting artifacts, secret cards, origin inner arts, and more. The more career milestones you unlock, the higher your budget, and the richer your starting setup.
- - Origin Unlocks: First ascension unlocks "Embers After the Tribulation"; hatching a spirit egg unlocks "Spring Deer as Companion"; milestones in various damage or recovery types unlock corresponding tags for starting with the ten major inner arts, and more.
- - New Game+ (NG+): After clearing the game, you can restart with spirit stones increasing with each cycle, using your unlocked content to try higher difficulties or entirely new schools of play.
- - Three Difficulty Levels: Relaxed / Normal / Hard – affects enemy strength and destiny tag costs, providing a smooth curve from learning the game to mastering its challenges.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Yea, this game kinda sucks.
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