

Cloud
Wurara · February 4, 2026 · Casual, Simulation, Atmospheric, Relaxing, Singleplayer
Cloud is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Cloud price
Cloud is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Cloud
Cloud is a short, relaxing experience where you guide a cloud across the sea, absorb moisture, and bring rain to help plants grow as you drift between islands.
Cloud — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the game's cute concept and surprising depth, with creative mechanics like momentum manipulation and cloud drifting that reward skillful play and speedrunning. However, the majority criticize sluggish, unintuitive controls where moving your cloud affects all others, making precise positioning frustrating and tedious; combined with slow cloud attraction, unpredictable despawning, poor feedback on water placement, and difficulty actually landing water on targets, many find the experience more tedious and janky than relaxing or fun.
Cloud offers a gentle and imaginative take on casual simulation by allowing players to experience the natural world from the perspective of a drifting rain cloud. Developed and published by Wurara, this free-to-play indie title transforms a simple environmental process into an interactive journey across a peaceful ocean filled with small islands and vegetation. Rather than relying on intense action, elaborate storytelling, or complicated progression systems, the game emphasizes relaxation, exploration, and the satisfaction of helping nature flourish. Its unusual premise gives it a distinct personality, although the experience is considerably more modest than its charming concept might initially suggest. The gameplay revolves around manipulating ocean winds to guide a cloud through the atmosphere, collecting moisture along the way before releasing rainfall over islands below. This straightforward cycle forms the foundation of the entire experience. Players must navigate toward suitable areas, gather enough water, and distribute rain to support plant growth. What makes the concept appealing is the relationship between the player's actions and the surrounding environment. Instead of …1 found this helpful
Cloud is a really unusual little game, especially considering it was made as a student project back in 2005. I play as a young boy lying in a hospital bed who dreams about flying through the sky. Instead of giving me enemies or a normal objective, the game lets me fly around a peaceful dream world, collect clouds and shape them into different formations. The whole thing feels more like a quiet daydream than a traditional game, and I think that is exactly what makes it memorable. The flying is easily my favourite part. I can freely move around the sky and gather white clouds, then combine them with darker clouds to change the weather and clear the sky. There is something really relaxing about simply moving through the open space without having to worry about health, enemies or a timer. The controls can take some getting used to, especially because this is an old game with very few modern settings, but once I get comfortable with them I can just concentrate on flying around and experimenting with the clouds. I also like how simple the idea is. Cloud was designed around feelings like relaxation, creativity, nature and imagination rather than competition or constant stimulation. That…1 found this helpful
A comfy game where you float around as a cloud... ...hydrating yourself, and then pissing on the world below. Besides the cloud you control there's two other types: Blue water clouds: you collect these to grow your cloud, they move faster than you. Grey clouds: If you touch these you lose water, they're slower than you. You move all clouds on the screen at once, if you try to chase down the water clouds they'll despawn before you catch them, the key is to get your cloud moving one way, and get a nearby blue moving toward you so you meet it and eat it. Once your cloud is full, you float over an island and press space to rain, growing the plants below. (try to position your shadow's bottom edge over the islands center) Each level (after the first one) has 5 islands, which have to be rained on twice each. The art style is minimal but nice. And the music is pleasant. My one gripe is on the sandwich-slice islands, the music loop is too short, and by the time I finished raining it was getting kinda obnoxious. After you've rained on all the islands, you move on to the final area where you try to get as much water as you can. [spoiler] but ultimately, your cloud runs out of cloud-ju…1 found this helpful
Cute little cloud game with a surprisingly interesting learning curve, shockingly there's tech u can use to speedrun levels faster which involves momentum cancelling other clouds and drifting your own cloud... yeah it's hard to explain but! it's pretty easy to learn <3 Q and E pushes away and attracts clouds, moving your cloud in a direction means moving all other clouds too (there's a clever way u can use this to ur advantage) and u can finish the game by just mindlessly chasing the blue clouds... but be creative and things will go by much faster! (and its more fun)1 found this helpful
It's a nice concept, but right now its way to slow and janky. When playing, i would be going a direction then a bad cloud would spawn right on me, making me lose moisture
Might be the worst piece of ♥♥♥♥♥♥♥ I have ever played I beat it that is 30 less minutes I have with my daughter. 3/10 still better than heavens vault and that game costs real money
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