CODEX MORTIS

CODEX MORTIS

GROLAF · March 26, 2026 · Bullet Hell, Roguelite, Action, Action Roguelike, Co-op

Buy CODEX MORTIS from Steam at $2.79 — the cheapest of 1 store we compare.

PC
Mostly Positive77% · 10412playing now
Best price 50 All-time low
$2.79-30%
$3.99⭐ lowest tracked
Steam Buy at Steam

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Where to buy CODEX MORTIS — official stores

Steam
Steam
Standard Edition · Steam
-30%
$2.79
$3.99
Buy

CODEX MORTIS price by region

CODEX MORTIS costs £2.37 in the United Kingdom, $2.69 in Georgia (USD), $2.79 in the United States, €2.79 in Europe (EUR), CA$3.49 in Canada, A$4.16 in Australia, NZ$4.19 in New Zealand, zł7.69 in Poland and R$9.65 in Brazil right now.

Cheapest CODEX MORTIS offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £2.37 −30% £2.37 £6.54 2
Georgia (USD) $2.69 $2.69 — 1
United Statesyour region $2.79 −30% $2.79 — 1
Europe (EUR) €2.79 −30% €2.79 €7.45 2
Canada CA$3.49 −30% CA$3.49 — 1
Australia A$4.16 −30% A$4.16 — 1
New Zealand NZ$4.19 −30% NZ$4.19 — 1
Poland zł7.69 −30% zł7.69 — 1
Brazil R$9.65 −30% R$9.65 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About CODEX MORTIS

✦ AI summary

CODEX MORTIS is a necromantic bullet hell where you build a death squad of spells and minions before each mission, then unleash devastating magical combinations to annihilate waves of undead across procedurally generated levels. Master five schools of dark magic, discover game-breaking synergies between spells, and command powerful heroes solo or with a friend in local co-op to dominate the battlefield.

Codex Mortis is a necromantic survival bullet hell where you wield the forbidden powers of death against an armies of the undeads. Command minions, forge devastating spell combinations, and fight alongside powerful heroes—solo or in local coop—in your quest for ultimate power.Plan before you slaughter. Assemble your death squad and equip them for annihilation—before the mission begins. Craft your necromancer from dozens of unique skills across five schools of dark magic, theory-craft lethal synergies, and design builds that will paint the battlefield with chaos.Once the mission starts, watch your masterpiece unfold: detonate corpses, command undead armies, sacrifice blood for apocalyptic explosions. The more you combine, the more beautiful the DESTRUCTION.

DEVASTATING SPELL SYNERGIES

Mix and match spells across 5 schools of dark magic:
  • Necromancy - Bone spears, corpse explosions, skeletal prisons
  • Summoning - Raise undead armies and bone golems
  • Blood Magic - Sacrifice life for devastating power
  • Soul Magic - Harvest essence, phase through enemies
  • Curses - Break enemy will, spread terror and confusion
Combine spells for devastating effects. Blood Magic + Necromancy = burning explosions. Curses + Summoning = terrorized enemies trapped by undead legions.

EIGHT LEVELS

Find perfect builds for eight levels available in Early Access: Forgotten Graveyard, Sand Tomb, Cursed Catacombs, Bone Cathedral, Void Sanctum, Soul Nexus, The Throne Room, North Pole. 

INFINITE BUILD VARIETY

  • Mix active spells across magic schools for unique combinations
  • Command Heroes with their own abilities (or play co-op with friends!)
  • Equip Artifacts that grant powerful bonuses
  • Deep progression - upgrade damage, cooldowns, health, speed, and more
Procedurally generated worlds - every run is different

CODEX MORTIS — game info

Platforms
Windows, Linux / SteamOS
Steam Deck
Verified
Player modes
Single-player, Online co-op, Split screen
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

CODEX MORTIS is praised by many players as a fun roguelike with superior graphics and design compared to similar titles, though opinions are mixed overall. Common complaints include performance issues with frame drops, repetitive late-game boss fights that feel like endurance tests rather than engaging encounters, and a shallow progression system where deckbuilding becomes tedious after a few hours. Players suggest the game has potential but feels unfinished and would benefit from optimization and more substantial content depth.

Recommended Oct 1, 2026
Better game than vampire survivors, better graphic, music, game design! Notice for developers < Try to optimise game just a little bit more, or add a graphic options in game, so we can lower the effects in game, since i have somethimes a fps drops.
2 found this helpful
Recommended Oct 6, 2026
Very fun game, highly recommend it ;)
1 found this helpful
Recommended Oct 3, 2026
its pretty good
1 found this helpful
Recommended Oct 3, 2026
While not a masterpiece, I still enjoy it.
1 found this helpful
Not recommended Oct 2, 2026
Boring. Looks like a game in development. An unfinished product.
1 found this helpful
Not recommended Oct 3, 2026
Has quite the potential but needs a lot of more work. You need like 3 hours to progress through the whole meta progression. Later levels are mostly just chase the boss (a giant bullet sponge) and your whole screen is full of red/violet lasers you have to avoid. Your AI companions are constantly dying to those since they are always a few steps behind of you. You're supposed to run around in circles for 15 minutes until the boss goes down. The "deckbuilding" is also pretty boring. You spend your resources to open packs and those can give you new spells to choose from. Again, it took me only 3 hours to get 90% of the spells in the game. After that you're supposed to open more packs to get the same spell again so it increases its power a bit. Pretty lame overall. The spells you choose in your loadout can activate synergies. This is quite a fun system. The ame also looks pretty good and the artstyle is surprisingly pretty consistent. After a few hours I just can't get myself to play more of this. The bullet sponge bosses get boring pretty quick. Wish the dev would just stick to more standard Survivor-like maps instead of this weird story thing in which you mostly chase gigantic bo…

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