

Collect Call
sudologic · 2024 · Puzzle Platformer, Adventure, Casual, Puzzle, Pixel Graphics
PC
7 user reviews86% · 7
This game is free to play. Get it on Steam →
Screenshots
About Collect Call
Collect Call is a puzzle platformer game. You might work through the puzzles on your own, or you might talk to other characters to piece together a mystery.
Gameplay
Puzzles gradually introduce new mechanics so you learn at a comfortable pace with intuitive elements, including levers, buttons, physics objects, bridges, and more.
The game also includes a story told through dialogue with other characters and lore hints hidden in the levels. Your dialogue choices do matter.
Steam Deck
Works fine on my Steam Deck. The game runs natively on Linux and Windows, controllers are detected automatically, and it will use 800p by default. My Steam Deck gets about two-thousand fps with vsync and the frame-rate limit turned off.
Graphics & Performance
The game may use pixel art, but there are still graphical options to configure. The game supports most common resolutions all the way up to 8K. You can also toggle v-sync or set a frame rate limit.
Modding & Steam Workshop
Collect Call can play custom levels from the Steam Workshop. Custom levels can include custom dialogue, puzzle elements, graphics, and more. Levels can even be chained in a sequence for a custom campaign just like the included one. Custom levels can also be installed manually.
You will need map editing software to make your own levels. I used Tiled and suggest you do the same, it is free and open-source. You should also format your levels similar to the included ones for compatibility.
Features
Gameplay
Puzzles gradually introduce new mechanics so you learn at a comfortable pace with intuitive elements, including levers, buttons, physics objects, bridges, and more. The game also includes a story told through dialogue with other characters and lore hints hidden in the levels. Your dialogue choices do matter.
Steam Deck
Works fine on my Steam Deck. The game runs natively on Linux and Windows, controllers are detected automatically, and it will use 800p by default. My Steam Deck gets about two-thousand fps with vsync and the frame-rate limit turned off.
Graphics & Performance
The game may use pixel art, but there are still graphical options to configure. The game supports most common resolutions all the way up to 8K. You can also toggle v-sync or set a frame rate limit.
Modding & Steam Workshop
Collect Call can play custom levels from the Steam Workshop. Custom levels can include custom dialogue, puzzle elements, graphics, and more. Levels can even be chained in a sequence for a custom campaign just like the included one. Custom levels can also be installed manually.
You will need map editing software to make your own levels. I used Tiled and suggest you do the same, it is free and open-source. You should also format your levels similar to the included ones for compatibility.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀10 found this helpful
Collect Call is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Absolutely not. This godawful platformer offers nothing at all new or interesting, it's plodding and pointless, with just a couple of trite puzzles. The graphics look particularly bad even for pixelcrap, which at least gives us some hope this isn't an asset flip. Anyway, there's nothing of value here for gamers. Platforming is an old, mostly dead genre, and this lacklustre experience, while it doesn't have an upfront cost, isn't saving the genre... it's no surprise this failed to capture any attention from gamers in the era of immersive 3D gaming. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and t…3 found this helpful
I appear to be a shadow A silhouette that presses levers Does anyone really know Why we take on these endeavors? I call the phone booth to get some advice But to tell you the truth I would like to talk to them twice I go to the passcode There are only two digits, two choices? Even though it was never showed to me from the phone voices The computer tells me lore Of the past prior As I keep always finding more I would really like to jump higher There is a box of the ground A square on a plate A blue cube has been found! Used to open up the bridge gate There is a doppelganger duplicate copy He thinks he is cool matching my moves But actually is very sloppy He doesn’t improve my groves But now there is a formidable puzzle Four buttons, two shadows, and a box Twenty platforms is a lot to guzzle Much harder than a two digit lock After trying for half an hour My patience has turned sour1 found this helpful
Collect Call is a puzzle platformer that requires cooperation from yourself, to yourself. It’s a time paradox game! As you play the game, the story is laid out over terminals and phone calls with yourself, or somebody who looks and sounds like you. The game play has you flipping switches and using your ability to warp back in time. It mainly operates as a reset, with the option to get around some obstacles, or bring back a heavy stone to trigger pressure pads. There is also some weirdly tricky platforming early on that I couldn’t get past. I figured I’d take a break and try out the level editor, but there is no documentation on how to make levels, well, almost none, but turns out you need a third party app to edit levels, but I couldn’t figure this out either. I went back to the game and realized you just have to make a super tricky jump across the gaps, pixel perfect style. The developer seems to enjoy making puzzles obtuse and difficult, an achievement even calls this out. I like the art and story of this game, but the abusive nature of it is rather tedious. Everything from the level editor, to the slow and complex puzzles seems designed to troll. You don’t solve puzzles so much …
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