

Crawl Tactics
icefill · 2022 · Casual, RPG, Strategy, Turn-Based Tactics, Turn-Based
PC
Very Positive92% · 202
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About Crawl Tactics
Crawl Tactics combines classic turn-based tactics with roguelike progression. In Dungeon Mode, face challenging, ever-changing encounters as you explore procedurally generated maps. In Quest Mode, develop your village, train your mercenaries, and defend against growing enemy invasions.
More of a fully fledged Tactical RPG battle than a puzzle game!
- Crawl Tactics is not a puzzle-like tactical game focused on finding one correct solution, but a turn-based strategy RPG forfans of classic, orthodox SRPGs.
- You can enjoy deep tactical gameplay that considers height differences, unit facing, weather, terrain, and more.
Combat that uses the environment and traps
- Traps and terrain affect both you and your enemies. Set grass on fire, electrocute enemies standing on water, or ignite poison clouds.
- Various interactions are possible through pushing/throwing objects and units. Push enemies off high ground or into blade traps, or roll boulders to hit them.
- You can also activate cannons or crossbow traps to damage distant enemies, and all traps can trigger in chains for satisfying results.
Growth, customization, and building the party you want
- You can freely customize skills, equipment, classes, techniques, and appearance.
- Even after clearing the main dungeon, you can continue developing your characters through New Game Plus and Reverse, which allows you to reset classes even after advancing to higher tiers.
- From a solo party to an 8-member battle party, you can build any party composition you want.
Challenging and ever-changing Dungeon Mode
Dungeon Mode lets you explore dungeons composed of multiple rooms.Both the dungeons and the battlefields within them are procedurally generated, providing challenging and varied experiences.Ruins, caves, catacombs, forests—each features unique climates, monsters, and environments.Every dungeon may include hostile or friendly NPCs, special mercenaries or valuable items, and unique events such as siege battles or defense missions.Quest Mode focused on village building and character development
- In Quest Mode, you expand your village by constructing buildings each turn and hire multiple mercenaries, sending whichever ones you choose on the quests you want.
- Rewards differ depending on the type of quest you undertake each turn, and you can also choose higher difficulties, allowing as much grinding as you prefer.
- Through village events where monsters invade at set intervals, you can engage in larger-scale battles than in standard quests.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Hours fly by and I don't even notice. I highly recommend, if the gameplay (FF Tactics) appeals to you. Crawl Tactics engages me, despite not having a story. The complexity of the battle system keeps me coming back for seemingly endless replayability. The personalability the character customization and classes provide, coupled with the implied lore, get me invested into the role-playing nature of this RPG. At time of writing, I've only finished one run (16+hours) and am starting a new run with a completely different set of classes in use, and a different affinity (previous was Good/Holy, new run is Evil/Dark). I've also only done Dungeon Mode so far. I've played one Skirmish (local, hot-seat PvP, using Steam Remote Play). I haven't played the Quest Mode yet, but looking forward to it. I will speak to Dungeon Mode since it is mainly what I've played so far. You select a starting team, customize them as you wish (name, looks, gender, etc.) and begin. You must complete 10 "dungeons" to win. Each dungeon is of a particular biome, which significantly affects combat. The desert, for example, would feature specific creatures that can tolerate heat, while having blistering hot whether, w…4 found this helpful
A really dedicated dev.2 found this helpful
I got 44 hours in and loved every minute of it! I felt like I could have kept going, too. Knowing that the dev has since added even more content (free!) makes me excited to get back in again2 found this helpful
Did you enjoy [b]Into the Breach[/b] or [b]Tactics Ogre[/b]? Did you love diving into the Deep Dungeon or experimenting with random encounters in [b]Final Fantasy Tactics[/b]? Do you like [b]roguelikes[/b]? Are you fine with a game that skips story to focus entirely on deep, rewarding combat? If you answered yes to most of the above, Crawl Tactics is absolutely for you. It’s a gem for anyone who enjoys TRPG/SRPG combat and roguelike mechanics. [b]The game’s early release looked rough, but since the December 11, 2025 v3.0 patch and subsequent updates, the developer has clearly put in serious work improving it.[/b] [h3]Pros:[/h3] [list] [*] Tactical combat Weather, elevation, traps, terrain reactions, chain reactions, party alignment, light resource management, light base management (in Quest mode), roster decisions, and occasional events all come together beautifully. [*] Unit customization A large ~40 class roster, class stat growths, stat‑up choices, class abilities, skill upgrades, subclasses (for humans), beast races, class rebirth, and equipment decisions provide excellent depth. [*] Two play modes A long‑term Quest mode with base progression, or a single…1 found this helpful
only needs more enemy variety and some polish. Still good.
Best tactical RPG i've ever played, just wish there was more to it. Maybe a co-op mode.
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