Deep, In the  Forest

Deep, In the Forest

Satur Entertainment · 2020 · Card Battler, Deckbuilding, Card Game, Trading Card Game, Dungeon Crawler

PC
Mixed57% · 44
Best price 38 Fair price
$2.24-75%
$8.99lowest tracked $0.99
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
-75%
$2.24
$8.99
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About Deep, In the Forest

Game is a deck building roguelite card game with RPG elements. Save the forest kingdom from the oppression of the Mad King. Our Hero used to be close to the royal family, now accused of crimes he never did.
The Princess, beloved daughter of the King is long gone. After losing all the hope, desperation and grief drives King mad. So he starts accusing everyone of the trison and involvement in kidnaping. No one is safe anymore.
Like many before him, Hero accused of kidnapping Princess. He is missing her too, but he is able to come to peace with himself. And to prove his innocence and restore peace in the forest, the Hero must fight his way through foes until he meets the Mad King and his counselor.
Hero may encounter locals and Barons of the different regions to become stronger and gain support. Some of them do not care about justice and peace. All they want is reward. Others were missguided or fooled.
During your journey, you will visit 4 different locations in the forest, find powerful items and cards. And then head to the King himself in his throne room.
So justice will be served. So peace will come again. So how will this story end? The cards are in your hand.Features:
  • Distinct battle system. Convert cards from your hand to increase your energy income each turn. Converted cards are removed from play until the end of battle. Save energy for power plays in turns to come. Manage cards left in your hand - it will affect the amount of cards you will draw on your next turn;
  • 106 cards of 3 different rarity levels. Each card has 1 of 7 tags in the game. Many cards has activated combo effects, based on previously played cards on current turn;
  • No card is useless. Every card has a meaning and it’s own value. Build your cards engine to synergy combo effects.
  • 82 items of 3 different rarity levels. Solve the puzzle in your bag to get maximum bonuses;
  • Rarity levels are: common, rare and heroic. Rare and heroic types have distinct and unique behaviors;
  • 50 foes with unique traits;
  • 270 characters lines that tells you something about each character or plot;
  • 4 campaign regions;
  • 23 handmade routes for regions to explore. Each is full of twists and surprises;
  • Different encounters such as: normal, hard and boss battles, rest, trader and treasure area;
  • Local region progress and global campaign progress;
  • Experience system to improve your next run by upgrading your deck;
  • Defeated, but not captured. Even if you are defeated, you still keep your experience. Your effort will never be in vain;
  • Complete the region, and choose what cards and items to keep. Those will be added to your campaign progress. You will never lose them, even if defeated.
  • Defeat barons and decide their fate. Your decisions will affect gameplay later on.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jul 21, 2023
The game isn't terrible, but it does feel amateurish and unpolished. The balance is off, the art quality is inconsistent, and typos are everywhere. It can be somewhat entertaining, but there are far superior games out there. I purchased the game on sale for a nominal price, and while I did have some fun, it's highly unlikely that I'll ever replay it. P.S. Despite its derivative nature, the game does offer some fun and innovative features, such as the jigsaw arrangement of inventory and expendables.
Recommended Sep 21, 2022
Very engaging and suprisingly fast to play card game. The difficulty comes almost exclusively from the bosses, while the standard encounters are more like a puzzle game - You're given cards and items for winning them but you also need to carefully manage your HP and what cards you accept into the deck to then judge if you're capable of beating the boss yet, as the difficulty progresses and those small encounters become unprofitable. The game was made by two guys and while the it looks and plays well, there are also minor inconveniences like the often-poor translation from russian to english and minor non game-breaking bugs. I did really enjoy it and through some decision making it also became replayable.
Recommended Aug 4, 2022
Good deck builder, it was satysfying to find the right deck composition to finish the game
Not recommended Mar 30, 2022
This is not a game. This is a grindfest. The balance is absolutely horrendous.
Not recommended Jan 25, 2022
Lacks depth. Very boring and repetitive fast. Fights are boring. Cards are bland and seem like a lot of junk cards. I feel the game could have potential if the developers put more effort into it. Plenty of other deck builder card games that are much better than this one. Refunded.
Recommended Aug 31, 2021
It's hard, it's a little sparse, and it's maybe not supported any more, but Deep In The Forest isn't bad. Graphically, it looks very polished. The art is lovely and has its own strong sense of style. But the game is made by a tiny team, so don't expect something as expansive as Slay The Spire. Instead, Deep is a relatively small-deck, combo-focused deckbuilding game. Mana accumulates rapidly, and you can mulch a card each turn to increase your mana gain, so the restriction on most of your turns is hand size. Beyond that, Slay The Spire is a pretty close comparison. You try to dps your enemies down before your turn ends and they damage you, and you have an inventory into which you can load passives to help you in fights. Unlike Slay, Deep has hard progression. Your deck and your level carry over from run to run, and I suspect you may need to grind them both to get past the first boss. This also means you can maybe accidentally build a garbage deck and have to reset your campaign, as combo synergy is *really* important in deep. Deep has an open map, and allows backtracks, but it tries to dissuade players from leveling up too much by causing all enemy damage values to go up the l…

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