Defense Task Force - Sci Fi Tower Defense

Defense Task Force - Sci Fi Tower Defense

ChillX Ltd · 2018 · Strategy, Indie, Simulation, Tower Defense, Sci-fi

PC
Mixed54% · 35 📈 Making a comeback 66%
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About Defense Task Force - Sci Fi Tower Defense

Defense Task Force is an infinite waves tower defense game for PC. Featuring Large Scale Procedurally Generated Tower Defense Battles with FPS Quality Visuals. 10 tower types with different attack behaviours, each with 3 upgrade levels, plus many levels of boosts. 25 species of enemy alien units plus 3 which are spawned by other enemy alien units. Enemy alien classes include Regular Units, Swarmers, Racers, Cloakers, Healers, Boss Units and Spawners.

Your role as commander is to defend the platform that's built to harvest energy and power Earth. You can defend by strategically building fortification towers to defend the harvesting platforms against aliens called Kraken. As commander it's upto you how you use your resources against the Kraken.

Check it out before buying


Before purchasing the game we recommend checking out the following gameplay video to get a good idea about the game.
https://www.youtube.com/watch?v=gzMRrOKWzac

Game Overview



The game is staged on a beautifully rendered planet with dynamic procedurally generated scenery. Many elements of the game including the enemy waves are generated procedurally offering a unique experience each game. Rather than a single master solution to each game level there are a whole multitude of possibilities. Instead of a linear 20 mission campaign, each mission is in part designed by the players choice of planet region, sector, and game level layout. Additionally a tech research tree provides an opportunity for the player to develop even more strategies as they progress through the game.

Defense Task Force features 25 different types of enemy units versus 10 types of towers deployed by the player. Each tower features completely different attack behaviors, 3 upgrade levels and individual attribute boosts. The player needs to invest their rewards from winning each game level into researching a deep technology tree to unlock these before they may be used in game. The choice of which technology to research has a direct impact on the strategy options available to the player. Great care is being taken with respect to game balancing such that there is no single super tower. The attack behavior of the ten tower types are both different and complementary to each other.

Once each mission is won you may proceed to the next mission or continue and try survive as many waves as you can.

Game Features


  • Large Scale Procedurally Generated Tower Defense Battles with FPS Quality Visuals.
  • The main storyline features a campaign of 20 missions which would provide at minimum 15 hours of gameplay. The campaign structure is significant non linear aspects which make each level replayable in multiple different ways.
  • The enemy waves are procedural generated with randomness for infinite mode gameplay of never ending waves. Additionally when playing the same mission a second time the wave composition will be different. The waves are composed of a total of 25 different types of alien enemy units plus 3 additional units which are spawned by other units. Each type of unit has differences based on speed, hit points, shield, strengths/weaknesses against tower types and special abilities providing for a large multitude of strategies to beat the players towers.
  • The game features dynamic environments based on: procedurally generated background terrain and weather. Additionally the game level itself is based on a combination of environment and player selected game level layout (blueprint). These combinations provide very high replayability and variability of the same mission.
  • The campaign is divided into 5 regions each containing 4 sectors to create a total of 20 missions. However the game level layout of each mission is dependent on the blueprint (energy mining platform) which the player researches and deploys for the mission.
  • Ten types of towers are provided each with 3 upgrade levels. Additionally the third level tower can have its individual attributes such as rotation speed, damage, etc... upgraded individually. All of these upgrades must first be researched in a deep skills tree before they can be used in the game. Each tower type has a unique attack profile allowing the player to build a very wide variety of tower combinations. No tower is superior to others and to win the player must use a range of towers.
  • Skills, unlock and research tree. The player uses energy gained from winning missions for both unlocking and researching. For the missions each region and sector must be unlocked before they can be played. Each blueprint (game level layout) must be researched before it can be deployed. Each skill such as global skills as well as tower upgrades must be researched before they are available in game.

System Requirements



Absolute Minimum Lowest Spec for lowest graphics quality at 1280 x 720
Laptop Video Card: NVidia GTX 620m / AMD Radeon 5570
Video Card Memory (VRAM): 1GB or better
CPU: Dual Core I3 CPU 2.4 GHZ or better
Ram: 4GB or more
Note: With this spec launching the game with anything higher than lowest graphics quality will most likely crash the game. Framerate may drop on large blueprints due to the minimum CPU spec

Minimum Spec for low quality at 1920 x 1080 resolution or medium or high graphics quality at 1280 x 720 resolution
Video Card: NVidia GTX 650 / AMD Radeon HD 5830
Video Card Memory (VRAM): 1GB or better
CPU: Dual Core I3 CPU 2.4 GHZ or better
Ram: 4GB or more
Note: Framerate may drop on large blueprints due to the minimum CPU spec

Recommended spec for high graphics at 1920 x 1080 resolution
Video Card: NVidia GTX 680 / AMD Radeon HD 7970
Video Card Memory (VRAM): 2GB or better
CPU: Quad Core I5 CPU 3.0 GHZ or better
Ram: 6GB or more
This system specifications should comfortably support high graphics quality.

Enthusiast spec for 60 FPS at highest quality graphics with full 4K resolution of 3840 x 2160
Video Card: NVidia GTX 980 / NVidia GTX 1080
Video Card Memory (VRAM): 4GB / 8GB
CPU: Skylake Quad Core I7 CPU 3.0 GHZ / AMD Ryzen or better
Ram: 6GB or more

THE TEAM


Defense Task Force is made by an indie team of 2 best friends plus 1 developer. As a team we have bootstrapped this project to bring this game alive and will continue to extend the game keeping it fresh and entertaining to our players. We hope to raise the bar in the Tower Defense Genre.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Mar 3, 2020
I've got just under 200 hours in this game to date and have played the campaign through to it's conclusion on medium, hard and insane difficulties. So was it worth it? Pros: It has a very nice intro cinematic that sets the scene and gives the game context. The tower graphics and animations are very detailed and pleasing to the eye. There are lots of tower types. all with their own upgrade trees. Plenty of different monsters with adequate graphics and animations. Cons: The story is limited to just the intro cinematic and does not continue throughout the game. There isn't even an end game screen when you complete all the levels. Every level looks the same because it's a water world with each map set in the sea with a few randomly generated islands around the edges. All the maps are very similar, the majority of them iterations of earlier maps. Limited number of maps, only a handful of which are worth playing. It's too easy, even on insane difficulty level. Seasoned TD players will find no real challenge here. So basically playing the game goes like this: You get only one map unlocked at the start of the game and you have to repeatedly play this map grinding for resources until you…
3 found this helpful
Not recommended Jun 17, 2024
game used to be awesome....than it started having significant issues with being way too slow. waited for months for whatever the problem was to be fixed thru the Steam app...no such luck, now I'm no longer waiting...what a shame.
Recommended Jun 5, 2024
Good TD game - hits a lot of necessary themes
Recommended May 28, 2022
Dutch language is a hole in the financial market for games. respect it pls!!
Not recommended Aug 25, 2021
A bit of strategy, nothing interactive (no weapons for player), towers only. Can research, but still need to pay for all level 3 abilities on each map. I'm only 8 hours in, but playing same maps over and over again. Decent graphics, but so much variety of enemies that you just need to throw in every tower type.
Recommended May 4, 2020
I was never really a tower defense gamer. I saw this on youTube and figured what the hell. I have now beaten the game three times on insane. I enjoy playing it then taking a break for a couple months. That allows me to forget the exact formula and I have to relearn how I won. The only real problem is i want a DLC some new maps or backgrounds. New weapons or upgrades. I want more!

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