

Planet TD
MD Games · 2023 · Tower Defense, Real Time Tactics, Auto Battler, Tactical, 3D Platformer
PC
Mostly Positive74% · 124 📉 Recent reviews down 51%
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Screenshots
About Planet TD
Key features:
- An epic defensive battle!
- Easy and fast gameplay!
- Replayability with different strategies!
- Sweet Low Polygon graphics!
- 6 different types of towers!
- Different upgrade options for each tower!
- Possibility to develop 3 levels for towers during the game!
- Level dependent enhancement options!
- 4 planets with different characteristics!
- Snowy and glacial maps, Desert and arid lands, Greenery mountainous
- 25 different enemies. Drones, Tanks, Biorobotic enemies and many different ground and air vehicles!
Prepare to defend the solar system against invaders! The solar system, which has been living in peace for years, is occupied by robots sent by an advanced civilization. There are 4 different planets in this star system that you have to defend.
Between mountains, forests, glaciers, and deserts, you must defend your lands and fend off invaders in order to achieve victory and set your civilization free again. While making your defense, you should use 6 different towers in the most strategic way.
By paying attention to resource management and making tower upgrades correctly. You have to place the towers in the correct positions.
Tower rarity mechanic: Each tower starts with 1st level rarity at the beginning of the game, this level can be improved with in-game experience.
There are 4 different colors for each tower: blue, green, red and yellow. As you go from blue to green, the towers get stronger.
When you build the tower during the game, a tower of these 4 colors is produced depending on the rarity level of that tower. The higher the level, the higher the probability of getting a yellow tower. As the power of the towers increases with the colors, the amount of back sales also increases.
When you produce a yellow tower, you can sell it for a higher price than your purchase price. At this point, tactics come into play. Will you strengthen your economy and fight with more towers or will the strong tower be enough for you?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
So I build a bunch of miniguns because they apparently ignore armor. Even during the first level a few waves in they start doing no damage against basic enemies. No problem - I build a rocket launcher because no enemies are shown to have resistance to it. Spoiler: it ends up doing LESS damage than the Level 1 minigun. Nice "less for more" scheme we have going on there. It is just another tiring trial-and-error thing except it makes even less sense than an average TD game.1 found this helpful
I have no idea how this game has mostly positive reviews... this game is bad. The levels are bland and in some cases just carbon copies of each other, there is no story or even a tutorial to start the game, the upgrades are laughable, ranging from completely useless to infinite money loops. There is almost no information on what "rarity" means. The acheivements are all grinding for X amount of kills and building X amount of towers.. I can't fathom how this game ever went through early access, like what could possible have been missing from this that it needed an EA period?1 found this helpful
A real slog of a game. Not very deep gameplay and systems which are easily explotable for hollow victories. I sunk hours into this for the achievements and would not recommend.1 found this helpful
Have they announced yet when they will release the game from alpha?
I'm torn whether to recommend this game. At its current pricepoint (~€2.5 with frequent discounts) most of its shortcomings can probably be overlooked, but then again there's tons of free games in the genre that offer a better experience. It can be simple, straight-forward fun for a while, but don't expect a special or even polished experience. This game feels like a cheap mobile game, both for its controls and scope. It's simple, but that's okay - what is disappointing is the overall "rushed development" feeling one gets while playing it. It appears to have been made for a game jam, but not developed further - if you're okay with this, getting it for €1-2 is alright. - Visuals: Few, repeated assets, though the lo-poly aesthetic works. - UI: Bad. The mouse cursor is too small and doesn't stand out, and is hard to spot sometimes. The tower range preview is wrong; two towers with a different range (e.g. if one of them is upgraded) will have the same range preview when placing. Once placed, one can't see the stats or even the type of tower (at least the type can be visually identified, but that's also hard especially for beginners). - Gameplay: Straight-forward, static placement…
Generic TD game with the typical tower and enemy types. It doesn't really innovate or do anything different but at least it's priced accordingly.
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