

Delivery to Graveyard Manor
Misketchy Games · October 10, 2025 · Adventure, Casual, Point & Click, Puzzle, 2D Platformer
Delivery to Graveyard Manor is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Delivery to Graveyard Manor price
Delivery to Graveyard Manor is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Delivery to Graveyard Manor
Delivery to Graveyard Manor has you exploring a haunted Victorian mansion as a skeleton, hunting down items needed to summon ghostly family members before the delivery courier arrives. This puzzle adventure combines object hunting, portrait-matching logic, and timed collection challenges across an atmospheric gothic setting filled with locked doors, mischievous mice, and hidden treasures.
Delivery to Graveyard Manor — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Delivery to Graveyard Manor has charming artwork and a creative premise that impressed players, but it suffers from significant technical and design issues that undermine the experience. The most common complaints center on poor UI implementation—missing menus, inability to switch to fullscreen or windowed mode, taskbar obstruction cutting off text, and confusing inventory and control systems that make basic gameplay unintuitive.
This fiasco calls itself a point n' click yet doesn't play with a mouse, so you can get an instant idea of the quality level, In fact, its so-called User Interface lacks any feature that would be essential to a user. Like an access to a menu. That's right, the most basic and important function of any software is unavailable in game. Even before start, the options are empty anyway; nothing to fix the windowed mode into a playable full screen mode, for instance, or the undying WASD garbage into a playable keyboard scheme. The incompetent in charge found time to code the most asinine nuisances instead. Like a typewriter effect, this one uninterruptible and particularly slow. Or, as feedback to interactions, like popup windows with a close button, in lieu of the simple text bubbles that don't require aiming to be disappeared. You can also see a timer running, and hear events passing by without you, while you're trying to figure out the UI (or lack thereof.) More reasons to Alt-F4 and flush. That's got to be the worst attempt at coding I'll see this month. I certainly hope so, Steam have mercy.2 found this helpful
Such a charming game! Extremely impressive work for a team of just two people. The artwork is fantastic, and its clear to see how much love in care went into the creation of the game. Personally, I find the other reviews to be quite a bit too harsh, I played through the entire game with minimal game-breaking bugs, you can change the delivery times; the timeline is tight but it makes the game a bit harder which I appreciate! Overall its a wonderful seasonal game, its FREE (which is insane for how good it looks), and is 100% worth a play!! Fantastic work Michaela and Eric and I'm excited to see whatever you cook up next!1 found this helpful
Delivery to Graveyard Manor is a charming little puzzle adventure that I enjoyed because of its unusual combination of a skeleton, an old Victorian mansion and a delivery that absolutely has to arrive without frightening the courier. I liked the central idea immediately because it gives the basic item collecting mechanics a funny purpose. The main gameplay revolves around searching the mansion for objects needed by its former residents. I have to examine portraits, identify the required items and then find them throughout the house. Some are sitting in obvious places while others can be hidden behind locked doors or even stolen by mice, which gives the searching a nice layer of unpredictability. The disguise system is one of the things I found most amusing. The skeleton cannot simply walk up to the delivery courier as a skeleton, so I need to collect disguises and make sure everything is ready before the final delivery. I liked that the comedy comes directly from the gameplay rather than being separated from it. The mansion itself is a pleasant place to explore. The hand drawn visuals give the game a cozy dark fantasy look, while the old Victorian setting provides plenty of litt…
This could be an "ok" game, and possibly even good game if it wasnt plagued by really bad controls and UI/menus. Also it was very buggy and refused to let me exit the game. So i can not recommend it in its current state. FYI, i played it on LinuxMint/Prot.Exp. in case that matter.
This is an awesome little point-and-click hidden object game! I did hit a stalemate when looking for the last item for two characters even with all doors unlocked. Not sure how that happened, but probably my fault. I probably just didn't see a couple items that were clear and obvious. Regardless... recommended... maybe you can find them.
I installed this free game because I liked the idea of accepting deliveries in the guise of the ghost who had ordered them, the artwork on the store page looked very good, and I read that the developer had made changes to make the game a bit more gentle and forgiving. Well, I tried and failed... and failed... and gave up, and I can only shudder at the thought of how difficult the game must have been before if it still seems impossible to me. I managed to collect the first set of clothing etc, but couldn't even work out how to don it so I missed the first delivery. Then I wasn't allowed to pick up other clothing and items elsewhere, which I guess is to do with having filled the right-hand side of the inventory, but I didn't know how the "container" side of the inventory worked. And I only had one unidentified key but most doors were locked. And - well, at that point all hope of enjoying the game had gone, and time is limited, and there are other games to play that I do understand, so I said "goodbye" to Graveyard Manor. I'm sure that it could be a good game, but it's too frustrating and non-intuitive for me, I'm afraid.
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