

Demons of Asteborg
Neofid Studios · 2021 · Medieval, Physics, Story Rich, Swordplay, 2D Platformer
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About Demons of Asteborg
(illustrative image)A new action platform game
Straight out of the 16-bit era.
Play as Gareth, a knight of the royal guard, and defeat the evil forces of Asteborg.
Learn powerful spells and use them to clear your path or defeat your enemies.
Collect gold from the remains of your opponents and purchase upgrades to unlock your full potential!
Prepare to face powerful bosses that will keep you on your toes.
Woods, mountains, swamps and more, explore the world of Asteborg and discover Gareth's mysterious past...
But beware, Zadimus is never far away.
(illustrative image)What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players are divided on this retro-styled platformer. The game earns consistent praise for its stunning pixel art design, excellent soundtrack, and engaging gameplay mechanics that capture classic Genesis-era charm, though some find the story somewhat plain. However, a significant complaint centers on poor collision detection that undermines the platforming experience, while others note the punishing difficulty and checkpoint system may frustrate modern players unfamiliar with old-school game design conventions.
A "good looking" game, where its nostalgic visuals are its only strength, plagued by atrocious collision detection that makes the platforming, the core of an action-platformer utterly insufferable. Edit: I gave it more time to see if I was wrong, but it's just another Castlevania wannabe with all the negative elements from that era. I've seen porn games with better platform collision and level design than this5 found this helpful
After playing a lot of really bad games, its nice to finally pick something up that is actually good. + is positive - is negative = is neutral - the price is a bit high, its 1.5$ per hour, but not anything extreme. - the plot is kinda plain. I don't see many plotholes, but also character dialogue sometimes feels forced or awkward. With some emotional parts not really needing to be emotional, and some non-emotional parts being abrupt and simplified. + the art is insane, its easily some of the most impressive design i have ever seen in a pixel art style game. It also melds with the gameplay to make some really wild stuff. The devs really tested the limits of what was possible, and it shows. + Gameplay is super fun, each chapter you get a spell, and you get to use it properly, it never feels forced the way it does in most games with mechanics. Everything you earn feels helpful, and not a hindrance or unnecessary. + While there are some chokes, especially near the end, and some hitboxes feel a bit wonky, most of the level design is really solid, and again, a lot of experimental 3d art is found throughout the game combined with some insanely good graphics. - The …1 found this helpful
I'm going to thumb up this game even though I completed only the first 3 levels of the game and I'm not going to bother continuing - at least not any time in the recent future. Reason being the game is GREAT for what it is - an ACTUAL old school platformer - with all its charms and its flaws. The reason I personally am not going to bother playing more of the game is simply because I found the difficulty settings not doing it for me. The Normal difficulty is the right way to play the game - but like true old school platformers-style, it requires a couple of retries to complete a level. The checkpoints are quite farther apart, and there are limited lives. If you run out of lives, it's game over and you start the level all over from the beginning. The game does have the perfect amount of challenge on Normal, but I simply just don't have the patience or time for it. The Easy difficulty on the other hand - gives you unlimited lives - I appreciated this change, but what bummed me out was that the bosses - which are the most satisfying part of the levels - die in few hits - making the game WAAY too easy. I feel there could've been an intermediate difficulty where you just get unlimi…1 found this helpful
badass modern genesis game
Love this game
What a great surprise is this game! I had a megadrive back in the day when I was a kid and I must say: This is a true classic of the console already! It reminded me of Golden Axe and Decap Attack and even got Sonic references as well I confess that the Caastlevania rip off stage was unecessary and felt odd Where this game really shines is in the gameplay and Soundtrack departments The theme for the cemetery and the mountain stages are total bangers And the final theme encompass everything that the megadrive era delivered: relief and joy for finishing a game with a simple and triumphant melody Congratulations for everybody involved Keep making games! God Bless
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