

Dimhaven - The Lost Source
Zadbox Entertainment · June 23, 2026 · Adventure, Puzzle, First-Person, Mystery, Walking Simulator
Buy the Dimhaven - The Lost Source key for Steam from Eneba at $20.45 — the cheapest of 7 stores we compare.
Where to buy Dimhaven - The Lost Source — official stores
Cheapest Dimhaven - The Lost Source keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Dimhaven - The Lost Source price by region
Dimhaven - The Lost Source costs $11.19 in Georgia (USD), £15.97 in the United Kingdom, €18.48 in Europe (EUR), $20.45 in the United States, CA$28.69 in Canada, A$32.75 in Australia, NZ$33.19 in New Zealand, R$66.99 in Brazil and zł84.28 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $11.19 | $11.19 | $20.45 | 5 | |
| £15.97 −18% | £18.03 | £15.97 | 7 | |
| €18.48 −18% | €21.31 | €18.48 | 8 | |
| $20.45 −18% | $21.31 | $20.45 | 7 | |
| CA$28.69 −18% | CA$28.69 | — | 5 | |
| A$32.75 −18% | A$32.75 | — | 5 | |
| NZ$33.19 | NZ$33.19 | — | 4 | |
| R$66.99 | R$66.99 | R$118.39 | 5 | |
| zł84.28 −15% | zł99.00 | zł84.28 | 6 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Dimhaven - The Lost Source
Explore a mysterious abandoned island as investigative journalist Emily Ravenstone, using your camera and puzzle-solving skills to uncover the dark secrets behind its desolation. This first-person mystery adventure blends atmospheric exploration, mind-bending puzzles, and immersive storytelling from the creators of Quern.
Are you ready for an adventure? Challenges, exploration and puzzles in a narrative driven experience, pick up your camera and test your wits in this first-person mystery by the team behind Quern!
Dimhaven - The Lost Source — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dimhaven - The Lost Source is praised by players for its atmospheric world-building, engaging story, beautiful art direction, and clever puzzle design throughout the first three-quarters of the game, drawing comparisons to classics like Myst and The Talos Principle. However, players consistently report that the final section—particularly the mansion puzzles—suffers from a significant quality drop, with puzzles becoming tedious, overly convoluted, and frustrating rather than satisfying, which mars an otherwise enjoyable experience.
I am intrigued by the narrative but am going to finish this game with a walkthrough, because the puzzles are absolutely baffling. The most unintuitive solutions I think I've ever seen in a game. As a big fan of these types of games I can recommend many, incluing QUERN, but not this. [spoiler]The circuit diagram looks like the kitchen cabinets?[/spoiler] REALLY? That was my breaking point.5 found this helpful
unfortunately for me it is a no.. I had high expectations due to amazing Quern. But even with those expectations I think the game falls short. It has a lot of misdirections in the puzzles 1. [spoiler] the converter circuit puzzle (the wrap around part - I think i found a valid solution based on instructions that didn't work [/spoiler] 2. [spoiler] the second converter puzzle i was able to randomly solve without using any clues at my first try trying from the center grid and the angled folding cable just guided me to the solution [/spoiler] 3. [spoiler] i kind of hate investigation puzzles to find who is who etc so that one in the kitchen playing cards had to look up[/spoiler] 4. [spoiler] the elevator clunky puzzle is just there to frustrate you [/spoiler] the last parts of the game i think i will abandon .. as they don't feel fun at all and that is almost from the start of the game.. too sad it is beautiful but it seems that it has so many half baked ideas.. that makes this a not fun experience. In contract quern had some story but the most amazing puzzle mechanics i have seen in a game. The price point is way too high unfortunately .. do yourself a favor and play any of the o…3 found this helpful
Great adventure game up until the last few puzzles, then it became absolute ♥♥♥♥♥♥♥♥. The pattern matching puzzle by the end is simply impossible due to no feedback and the fact that the solution seems very subjective to personal view of the player. I thing I found 3 separate combinations that looked to me like the exact solution to the puzzle, and yet none of the numbers seemed to match in the end. Still a great game though. Shame about the stool in the demo that ahd been cut out of the full game. I understand it was a tricky and annoying thing to figure out, but still.1 found this helpful
Good puzzle game, has it's moments with an obtuse puzzle here or there but generally decent
this is a massive hell yeah if you enjoyed any other first person puzzler like Myst or these devs' previous game Quern. the controls take a second to get used to but the puzzles are extremely satisfying to solve. it can get pretty tough but it also makes for a great multiplayer game where everyone is contributing ideas.
Lots of great puzzles and a few bad ones. Dimhavens style is a slightly weird "3d with pixelated textures" - I feared a bit for details, but looking at documents or important items get a second, more detailed model/texture with more detail. I didn't feel like distracted from any puzzles. The Pixelated overlay I disabled immediately - Why add more visual noise? Our main story and goal is introduced fast and sensible - it gets a little weird towards the end, but lets talk about the important bits first: The Puzzles. I really like the puzzle design for most of the Puzzles. There is something to figure out, there are hints strewn about and you can connect the dots with logic. What makes the game better than average are the twists that the puzzles take. There is an obvious hint on what to do - but you don't get straight away to the solution. It's like a fine print with an additional "...and remember to reverse the sequence!". The difficulty is pretty good - I had to come back another day a few times, but figured it out with a fresh look. We have a camera on hand, the ability to scribble on the photo AND to hold the photo up while looking at something else - it's all around the most …
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