

DO NOT FEED THE VIRUS
NimbleGames · 2026 · Incremental, Casual, Resource Management, Strategy, Roguelite
PC
Mixed60% · 72
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Screenshots
About DO NOT FEED THE VIRUS
Consume clusters, harvest biomass, and evolve from a fragile parasite into a sprawling bio-engine of destruction.Your cursor stays at the center of the action as you actively destroy, collect, and grow stronger every run.Unlock upgrades that transform your build with chain lightning, orbiting orbs, explosions, beams, healing effects, and powerful chain reactions.Each evolution layer expands your possibilities and pushes your scaling further.Spawn helper units, grow biomass-producing Minicores, and maintain your evolving network to accelerate your progression.Simple mouse-only controls, constant active gameplay, and steady progression designed for both short sessions and long optimization runs.
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$10.98
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Demo was pretty good and satisfying. Full version is grindy, requires a lot of active babysitting to play levels and that's not fun. Wanted to refund the game but got no luck.5 found this helpful
adding speedrun achievements after i got the 100% a few days ago is really bad seem i played 100% of this game already so what now i need to play for another 4 hours to get achievements i would of got if they were in the game when i played. this game is not even a early access so why would anyone think you would add more achievements to it. i really feel like people are invading the indie dev space and purposely doing things to annoy the player bases of indie games now seem every indie dev seems to be doing this thing where they bring out more Achievements after a certain %% of players get the 100% done and its starting to get really annoying. never add more achievements for a game that is suppose to be simple and easy seem all you are doing is moving the goal post back and its really toxic to do that just because you want player numbers back up. every Indie Dev seems to be doing this lately and its starting to ruin the Indie Space here on Steam. only add more Achievements in the Early Access or if the game itself only had 5 or 8 achievements to begin with.2 found this helpful
Great game, I hope updates and an endless mode are to come1 found this helpful
Each level added a new way to play the game for about 30 min. Other than that its simple and just kills time, something best played while watching or doing something else. The rougelike could be a promising new addition but I likely will forget I own this until 2050
Nodebuster clone with some unique mechanics, but has save file issues
Fun skill-tree game, even if it does feel like a bit of a grinder at times. Well worth the price.
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