

Don't PANIC!
YuTech · 2026 · Action, Top-Down Shooter, Top-Down, Shoot 'Em Up, Space
PC
2 user reviews50% · 2
Compare prices in Official Stores
Compare prices in Keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Screenshots
About Don't PANIC!
Don’t PANIC!
At its heart, this is a personal passion project. I've poured my creativity and effort into every system of this tactical space shooter, building a solid foundation for a vast journey. Rather than listing distant promises, I’m committed to delivering meaningful, frequent updates that steadily expand the universe. The foundation is strong, and the future is bright - No rush. No compromises. Step by step. The Core Loop: Survive the EscalationPilot your customizable combat ship in an open, seamless arena. Your goal is simple: survive, adapt, and outlast. But the longer you stay in the sector, the more intense the pressure becomes. Enemies arrive faster and grow more dangerous.The Threat Level is the heart of the experience. It controls enemy aggression, the scale of reinforcements, and directly drives the dynamic soundtrack that escalates with combat intensity (music by Karl Casey @ White Bat Audio).Combat: Tactics, Chaos, and Control
This is a fast-paced symphony of destruction where you are always outnumbered. Survival demands constant motion, sharp evasion, and smart arsenal management.- Armor is a Puzzle: Every enemy has an armor level. Match your weapon's penetration to the target, or watch your shots ricochet in a spectacular—but wasteful—light show.
- Adapt or Be Overwhelmed: Choose between your Plasma Blaster, Autocannon or Lasercutter, and switch ammo types on the fly. Spam Smart Rockets into crowds, break locks with Flares, or use Energy Shield to deflect projectiles.
- Fire Control System provides a target lead indicator and armor readout—use it to make every shot count.
- A massive 10×10 sector arena with no loading screens
- Skill-based combat featuring armor penetration and ricochets
- A dynamic Threat Level system that makes the world react to your actions
- Flexible ship customization: primary and secondary weapons, defensive systems
- Varied enemies: fast interceptors, heavily armored units, missile platforms, and suicide drones
- Environmental hazards: damaging gas clouds that disable modules and chaotic wormholes
- Player progression: experience, levels, and stat upgrades
- A store for repairs, fuel, ammunition, and a firing range to test new weapons
A Game Made to Be Played.
As a lifelong gamer, I built Don’t PANIC! with the same passion I feel when diving into my favourite titles. It’s not just my project — it’s my contribution to the community I’m part of. I hope you’ll feel that joy in every bullet‑hell moment and tactical decision you make. Early Access is an opportunity to play a solid, working foundation and watch the game grow: more content, more mechanics, more ways to die… and survive.If you enjoy arcade shooters, intense action, and constant danger — welcome aboard.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Great foundation for a Hotline Miami-in‑space experience. The controls are tight, the action is frantic, and the aesthetic is spot‑on. It’s a lot of fun to play, but the amount of content is currently on the smaller side - typical for early access. If you’re okay with that and want to support development, it’s definitely worth picking up now.4 found this helpful
*Sighs* It pains me to leave a brand new indie developer a negative review for a game that genuinely looks like he put a lot of work into. I get that it's "early access" but that is NO EXCUSE for launching a game that boots up blowing my ear drums out, obviously defaulting to MAXIMUM VOLUME with NO WAY TO ADJUST THE SETTINGS. Not only that, but the screen is 1/4 of my monitor size and I pressed every button hoping it would be a "full screen/windowed" key, but no such option exists here. Let's also say that these new indie devs continue to just DROP THE BALL with these top down space shooters. In my opinion, the only "proper" way to do a space shooter correctly is use W to move forward in what ever direction you face and A & D to rotate your ship. But soooooo many of these indie devs make these space top down games with "noob dev" controls as in W moves Up, A moves left, D moves right and S moves down. THIS IS A SPACE SHOOTER, NOT A TOP DOWN RPG!! You're not controlling a naked dude running around a town, you're in f'ing space you dwit! IDK, I almost always hate these stupid overly simply controls for a space shooter. This game mostly gets a negative review however for the…3 found this helpful
Lots of potential for a semi-realistic bullet hell in space. Unexpectedly great soundtrack and overall sound design, this game has a knack for attention to small details. The bad news is, it really needs more content.2 found this helpful
I started playing this game even before it was released on Steam :) But anyway. The game has grown better with dynamic battles accompanied by equally dynamic music. I like it, because it takes me back to my childhood, when I spent many hours playing similar games.1 found this helpful
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











