

dontbegrey
Evgeny Petrov · 2017 · Indie, Action, Minimalist, Platformer, 2D
PC
Mixed53% · 17 📉 Recent reviews down 40%
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About dontbegrey
dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics.
The main feature is the ability to change what is an obstacle and what is the background.
What's inside:
The game was written in haxe, using openfl framework.
The music was composed by music artificial intelligence on jukedeck.
The main feature is the ability to change what is an obstacle and what is the background.
What's inside:
- > 8 colors
- > more than 35 levels
- > computer-composed music
- > about 3 hours of gameplay (about 30 minutes for ultra-pro speedrunners)
- > linux and windows support
- > external level editor (python3 script)
The game was written in haxe, using openfl framework.
The music was composed by music artificial intelligence on jukedeck.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀9 found this helpful
"dontbegrey" is yet another of literally thousands of 2D retro pixel platformers infesting Steam and lowering the average quality of all video games everywhere. This particular Russian shovelware at least isn't a Unity asset flip, but it is terrible. It's an ultra minimalist puzzle platformer with one gimmick, you can "phase", which allows you to pass through coloured borders and when you "unphase", you'll land on top of whatever you phased through. This is of course necessary to progress through the rather small number of levels available in this trashware. Is it good, or bad, that there are few levels to this? Good, I think, because nobody wants more of a bad thing. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features extremely la…5 found this helpful
cute and charming little puzzle platformer. it's not the best game i've ever played and it's unpolished, but it's cheaper than a bag of chips from a vending machine, so who am i to complain? i would have preferred no music over AI-generated music, but i assume it's more "convolution network trained on MIDIs" rather than some suno ♥♥♥♥. music seems to be muted by default though
Now that I have gotten all the achievements I can safely say that I would not recommend this to a friend. I like the idea and main mechanic but it just needs some polish, both gameplay wise and the user interface. That being said, it looks like this developer has made some other games, so maybe those games deliver on what this game lacks.
this game is trash bro. I was thinking of 100%ing it and then I realized just how bad this game is, and wanted to keep my sanity
dontbegrey was more fun than I expected. You get about 30 levels, and they're all rather unique. Occasionally you'll get a section that you've seen before, but this is more of a relief than a nuisance. Most of the time you are thinking about where to go and how to make the jumps, where to bump, where to stand on, etc. In some sections there is a safe strat and a risky strat where you line yourself manually so you drop between two grey rocks to skip a part. For these two reasons, I think the game is designed very well. However, the game is also a little rough on the edges. You're not shown which level you're playing but rather the level's filename. There is also a pointless achievement of doing every level on the "first" try. In a sense you are already doing every level on the first try by default, as you teleport back to the start when you die. The only tricky part about the achiev is to remember to manually restart the level which resets the Try counter. Also you can't see the number of tries for each level from the main menu, but only in the level itself, which is inconvenient. Also, does this game have a soundtrack?, because I didn't hear anything. I recommend getting the game …
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