

Dungeon Mori
FilthyDrawings · 2025 · Dungeon Crawler, PvE, RPG, Turn-Based Strategy, JRPG
PC
Very Positive95% · 58
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About Dungeon Mori
Explore Dungeons, find loot, customize your character and face monsters!
In a world where monsters were banished long ago, something has caused them to reemerge, and it's up to you, the Hero, to rid the world of monsters and defeat the Great Eternal Dragon.Dungeon Mori is a game inspired by the classic Dungeon Crawlers and Old School RPGs. With a simple, yet addicting gameplay, it features a turn based battle system combined with a choice based dungeon exploration.- Delve inside the Dungeons to find riches and loot!
- Explore the dungeons to the end and fight a boss, or leave early to secure your earned rewards!
- With 10 different dungeons to discover and explore, who knows what will you find inside them?
- Battle plethora of monsters, with each dungeon having their distinct variety!
- Over 50 unique enemies, each one featuring their own lore!
- A complete Bestiary with useful information about the monsters, can you find and catalogue all of them?
- Customize your character appearance!
- Featuring 9 classes and 7 different races to choose from!
- Acquire rare gear and equip your character with powerful weapons or show your sense of fashion!
- Equip your pet and take him to assist you in battle!
Who knows what awaits in your adventure? Enter the dungeons and find out!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h2]An interesting early game experience that masks a regrettable lack of depth, poorly thought-out mechanics, and a sinking feeling of unbearable monotony.[/h2] [h3]Story and Setting[/h3] Dungeon Mori is not a very story-centric game. The beginning cutscene establishes a very lukewarm fantasy setting that teases some of the potential enemies you may encounter later on but leads virtually nowhere. There is a bestiary that does unlock some additional worldbuilding as you defeat each type of enemy, but this is really picking at scraps of one to two sentences of very basic enemy descriptions rather than expanding on the world you play in. Similarly, while there is a quest system, it is not used to tell any sort of narrative, and the most that can be expected are small chains that are causally connected, such as a first quest telling of acquiring the shards of a legendary weapon and then subsequent quests continuing to describe your efforts to reforge it. https://steamcommunity.com/sharedfiles/filedetails/?id=3765402662 Ultimately, Dungeon Mori cannot be recommended for its story, as there barely is one. This is not a negative in and of itself, but something to be aware of…5 found this helpful
Very fun little game!1 found this helpful
A fun one-character dungeon-crawler where you can build your own character. The pixel art is really nice looking. The game is quite lengthy, but it can get repetitive. You have to do pretty much everything with the mouse so your hand can get tired too.1 found this helpful
Tons of fun and cute because it has anime cat girls! For fans of gladiator games and dungeon crawlers.1 found this helpful
Fun game to play while watching or listening to something else in the background, it's pretty grindy. I like the art and the build variety. Highly recommend playing with CheatEngine to speed the gameplay up while grinding because battles get quite long later in the game, it could really benefit from an ingame speedup option. Considering you need to run through dungeons many times if you want all of the achievements you'll spend a large amount of time rerunning them over and over, I can't imagine doing that at base speed. Fullscreen is wonky and I had to use outside programs to make borderless work decently.1 found this helpful
[h1]Fun Nintendo-esque Dungeon Crawler. [/h1] 9/10 Rogue like Dungeon trawl with a rather charming art direction & in the beginning, fun combat. The word "Grindy" gets thrown around an awful lot. It's a bit more nuanced than that. More on that later... Beautiful Pixel art that changes Enemy's images with the damage the player does & the player's avatar depending on the gear equipped. Monster design is well thought out & would fit in with the Fiend Folio. Getting back to the difficulty spike, the further the game goes the harder it becomes. Enemies have Immunities to spells & status effect that force you to change things up. Skeletons don't bleed, Arctic Monster can't be slowed with Frost, Certain Dragons don't burn or suffer from Poison depending on the type of dragon it is. That just means that your first run in a dungeon will be a brutal slog. Once you learn the hard way, you develop the right strategy. Trial & Painful Error... Also, the enemy health bars become thicker than Zoo Glass. You will spent a lot of time whittling them down while they do massive damage & inflict ghastly effects that a certain creatable expensive ring won't prevent …
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