

Epic Idle Quest II
PynkPanther · May 12, 2026 · RPG, Idler, Loot, Pixel Graphics, PvP
Buy Epic Idle Quest II from Steam at $2.99 — the cheapest of 1 store we compare.
Where to buy Epic Idle Quest II — official stores
Epic Idle Quest II price by region
Epic Idle Quest II costs $2.19 in Georgia (USD), £2.49 in the United Kingdom, $2.99 in the United States, €2.99 in Europe (EUR), CA$3.49 in Canada, A$4.29 in Australia, NZ$4.79 in New Zealand, R$11.99 in Brazil and zł12.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $2.19 | $2.19 | — | 1 | |
| £2.49 | £2.49 | — | 1 | |
| $2.99 | $2.99 | — | 1 | |
| €2.99 | €2.99 | — | 1 | |
| CA$3.49 | CA$3.49 | — | 1 | |
| A$4.29 | A$4.29 | — | 1 | |
| NZ$4.79 | NZ$4.79 | — | 1 | |
| R$11.99 | R$11.99 | — | 1 | |
| zł12.49 | zł12.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Epic Idle Quest II
Epic Idle Quest II is a server-side turn-based idle RPG where you pick an area and difficulty, then watch your hero automatically fight enemies, collect loot, and grow stronger while you play actively or step away entirely. With 300+ items, 6 elemental systems, PvP brawls, boss-skin collection, and a anti-cheat leaderboard backed by server-side logic, there's no way to fake your way to the top.
Loot. Craft. Brawl. Repeat.
Epic Idle Quest II is a turn-based idle RPG where all game logic runs server-side. No client-side cheats, no save editors. If you're on the leaderboard, you earned it.
The Loop
Pick one of 8 areas, set a difficulty (1–9,999), and your hero fights waves of enemies automatically. Collect gear, retreat to town, equip upgrades, salvage the rest, smith your best items, push deeper.
Active or Idle — Your Choice
Farm actively for gear upgrades via short high-difficulty runs, reforge weapons and armor, browse the merchant shop, challenge players to PvP brawls — or set a low-difficulty run, close the game, and let the server fight for you. Come back hours later to a full summary of loot, XP, and level-ups.
~100 Achievements on launch
One achievement for every boss skin you capture, plus milestones for levels, kills, PvP rating, smithing, and more. Built for completionists. Will be extended to 1.000 later on.
Features
- 6 elements with interlocking weakness cycles — stacking fire resist makes you weak to ice
- 8 areas from Verdant Woods to Dragon's Lair, each with unique monsters and elemental themes
- 300+ items across 6 rarities (Normal → Ancient), 16+ attribute types
- 5 smithing operations: reforge, temper, upgrade, attune, enhance
- 12 passive skills across 4 categories, one pick per level-up
- ELO-rated PvP brawl with full fight replays
- 900+ monster skins to collect from boss kills
- Mysterious scrolls that summon amplified nightmare bosses
- Hardcore mode — permadeath, permanent leaderboard monument
- Seasonal realms with fresh leaderboards, boosted XP and account wide rewards
- Dozens of unlockable retro and piano music tracks
- Cross-platform progress — play on Steam, web, or Android. Steam version includes permanent XP boost and all rewards unlocked (no ads)
No Pay-to-Win
No ads, no microtransactions. Permanent XP boost and all rewards always active — no reward videos required.
Epic Idle Quest II — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player, Online PvP, Cross-platform multiplayer
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Epic Idle Quest II is an auto-battler with soul-collecting mechanics that players find enjoyable for casual play, though most agree it's not truly idle despite its name—you'll need to manage loot filtering and monitor battle caps rather than leave it running unattended. Common praise includes the variety of areas, enemy types, soul skins to collect, and achievements, while complaints center on babysitting requirements, confusing soul identification, and server stability issues that some players report making the game unplayable.
I love this game but I have three gripes: 1. It's not very idle when you need to babysit loot. You have to buy a crummy Loot Filter scroll, only after every 2 runs. It would be much better to just let us filter whatever, whenever. 2. Sometimes I hit max battles and the battle # it triggers seems random. I think it's related to offline time. Sadly, if you minimize the window it seems to count it as offline, I think. 3. Can't tell what souls I caught. Maybe a star next to their name in battle, or different color? Lots of achievements! I enjoy collecting souls (skins). I would recommend this game.2 found this helpful
[h1]Epic Not-Idle Pixel Grinding[/h1] [i]Epic Idle Quest 2[/i] is a grindy pixel RPG that feels even more grindy because of the babysitting you'll need to do. The game starts simply enough, your choice of male or female skins and only two areas open to you to fight in. Later areas will open up as you level up. You also can choose Hardcore (standard permadeath) or Normal (respawn) for that character. When you choose an area, you can choose the level of the area, which means what level enemies you fight. Each area has its own mostly-unique array of enemies, ranging from the human and humanoid to elemental-based beasties, fairly standard RPG bestiary stuff. Battles are automatic and turn-based, and the only "idle" thing in the game. A scroll below the battles reports details of each side's attempt that round. Normal and elemental damage are possible. In all but the first area, enemies have an elemental theme and some hits are with that element. Area enemies also have a weakness to some element. There is a chance for a blow to be blocked, dodged, or reflected back. Healing only comes via leech/vampirism or an automatic slight regeneration. The only statu…
it's a neat-gem / tight&tidy. Servers (may) lag sumtimes for few-secs. I can imagine dat prolly there is liek 'one.' whiney-reviewer here who bought da gem und went hikin' with 2G-roamin' ♥♥♥♥♥ mobile-net, somewhere in Arizona/NewMexico/Baja/Polynesia/Tasmania and starts complainin' 'bout "lagzzz" despite havin' DSL router at home. xD
the game is less an idle game and more like a autobattler that you can idle for about an hour total. you can only idle for 500 fights, so if your thinking this is an idle game its not really <3 i do recommend the game its 3 bucks and fun :) iv been playing it for 10 hours actively and its more just a game you can sit on your screen and afk or play super active if you want to. i hope one day they let the bosses you capture be more than just cosmetics maybe some passives even just 1 passive would be dope. but for now im happy the dev at leasts rewards players who have slain cool bosses with being able to use them as skins in the pvp arena :) which is still pretty cool, i just love monster taming games so would be even cooler if they could be pets or like the skin itself gives a passive buff each unique. but for now its just skins. the game is just a grindy autobattle, get stronger, loot better quality gear, fight higher level enemies, rinse repeat :) but thats exactly what it describes itself as :) also it has optional pvp too.
bad
If it weren't so buggy and the server was stable, this might be enjoyable. As-is, it is unplayable. 1/5 - Fix server stability issues please.
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