

Epic Manager - Create Your Own Adventuring Agency!
ManaVoid Entertainment · December 12, 2016 · Choose Your Own Adventure, Roguelite, Economy, Management, Medieval
Buy the Epic Manager - Create Your Own Adventuring Agency! key for Steam from Kinguin at $1.59 — the cheapest of 14 stores we compare.
Where to buy Epic Manager - Create Your Own Adventuring Agency! — official stores
Cheapest Epic Manager - Create Your Own Adventuring Agency! keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Epic Manager - Create Your Own Adventuring Agency! price by region
Epic Manager - Create Your Own Adventuring Agency! costs €1.31 in Europe (EUR), £1.55 in the United Kingdom, $1.59 in the United States, $1.59 in Georgia (USD), zł9.94 in Poland, A$17.95 in Australia, CA$19.99 in Canada, NZ$21.99 in New Zealand and R$31.49 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €1.31 −91% | €14.22 | €1.31 | 13 | |
| £1.55 −87% | £12.10 | £1.55 | 11 | |
| $1.59 −89% | $15.11 | $1.59 | 14 | |
| $1.59 −84% | $9.89 | $1.59 | 13 | |
| zł9.94 −84% | zł62.49 | zł9.94 | 13 | |
| A$17.95 −16% | A$17.95 | A$23.85 | 13 | |
| CA$19.99 −16% | CA$19.99 | CA$21.14 | 14 | |
| NZ$21.99 −16% | NZ$21.99 | NZ$23.66 | 12 | |
| R$31.49 −10% | R$32.89 | R$31.49 | 12 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Epic Manager - Create Your Own Adventuring Agency!
Run your own adventuring agency by recruiting and managing a roster of unique heroes, negotiating contracts, and sending them on dangerous quests while competing for supremacy in the Realm of Astraeus. This tycoon-RPG hybrid blends Football Manager-style roster depth with tactical combat, narrative choices that reshape political factions, and procedurally generated content that ensures no two playthroughs feel the same.
Epic Manager is a fresh new take on the Tycoon RPG genre, heavily inspired by classics we all know and love! The game presents a unique mix of roster management and character progression found in titles like Football Manager or Final Fantasy Tactics, narrative choices & consequences in the beloved tradition of gamebooks series Choose Your Own Adventure, the epic scope of a D&D campaign or a Lord of the Rings novel and the humoristic tone of The Princess Bride, all in one awesome package!
Your goal is to gain the title of Epic Manager by becoming the most famous Adventuring Agency in the vast Realm of Astraeus.
Send agents on the field to prospect new job opportunities, scout the dangers ahead, recruit new adventurers, negotiate their contracts, organize them in parties and complete dangerous quests to earn more fame than your rivals and climb the rankings of the League Ladder!
Along with managing your contracts and jobs, you’ll also hire support staff, trade with the local merchants, upgrade your agency’s HQ, research new abilities and upgrades, expand your reach across Astraeus and interact with competitors by using intrigue and diplomatic actions.
Adventurers are the backbone of your Agency. To find them, you’ll first need to organize recruitment campaigns across the Realm, then negotiate contract terms with those who present suitable talents, traits and growth potential!
Add recruits to your ever-growing roster of unique characters and manage their progression as they gain experience and level-up. Experiment with the endless combinations and powerful synergies offered by our Multi Class system and build parties suited for every situation.
Discover an emergent narrative shaped by YOUR actions. As your forces move on the map, they will come across an ever-growing bank of Random Encounters, narrative mini-scenarios giving you many choices on how to proceed. In some cases, having a specific class in your party will even reveal special hints and hidden options!
In each campaign, actions you make will influence the ruthless political web of Astraeus and modify your reputation with each of the game’s 12 factions. Encounters and quests you decide to complete will lead to job opportunities that might not have available to you otherwise. As your agency grows, you’ll also use the Tech Tree and spend research points to unlock new abilities and specializations that fit your own play-style.
As the commander-in-chief, you’ll get to take command of your adventurers as they meet increasingly dangerous foes on the battlefield. The parties you create will allow for powerful class and character synergies to stack the odds in your favor, as you make the best use of the hundreds of items, skills and spells at your disposal.
Scout battles in advance to gather intelligence about the enemy forces and better exploit the weaknesses of dozens of enemy types inspired by bestiary classics : Goblins, Orcs, Ratmen, Gnolls, Skeletons, Zombies, Giants and many more!
Some adventurers will grow from rookies to heroes, legends even, while others will quickly meet an untimely end. Such are the dangers of being an adventurer!
Epic Manager features many procedurally generated content like randomized adventurers, equipment items and quest rewards to make each play-through different from the next! We want Astraeus to feel like a living world that reacts to you, just as you react to it. World Events, Random Encounters and RNG-based dice rolls will determine the consequences of some of your choices, changing the priorities of your Agency’s day-to-day operations.
Scattered in Astraeus are very familiar and powerful characters. Some, like the Shovel Knight and Rogue Legacy Knight might be easy to find, others not so much - look for them as your forces venture across the Realm!
- Dozens of Enemy Types and tons of Quests, Random Encounters and World Events.
- Unique characters and bosses.
- Trade Adventurers with other agencies.
- Discover all hidden “Prestige Classes”, available for High-Level characters.
- New Merchant : Enchant and improve equipment at the Enchanter.
- New Merchant : Craft and combine items by visiting the Alchemist.
- Community-Created Content :Adventurers, Quests, Encounters, Items and more!
Epic Manager - Create Your Own Adventuring Agency! — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Epic Manager - Create Your Own Adventuring Agency! has an interesting management game foundation with recruitable adventurers, skill progression, and league-based competition, but it suffers from significant polish issues including broken hotkeys, unreadable tooltips, tediously slow turn-based combat, and controversial balancing that punishes successful play. Players consistently describe it as repetitive, abandoned in early access, and ultimately not worth the investment, with most recommending passing in favor of better management game alternatives.
This game had cool potential but was essentially forced out of early access early and abandoned. Don't play it. There is enough potential there to make you wish it was finished, but it's ultimately overall a bad experience due to lack of polish and balancing.8 found this helpful
I do like the game, but [b]I can't recommend it[/b] especially at a whopping 18US$. It's about what you expect; you recruit adventurers, you skill them, you do some jrpg-style fights, you do all the stuff that a management game typically has. If that sounds like something you can get behind, we're in the same boat. But you should know the problems with this game first. My first problem is many functions don't have hotkeys, and the ones that do usually stop working by the start of the third trimester. Not sure how they just stop working, but they do at least for me. Second, most of the hovering tooltips are cutoff in a way that makes them difficult to read and there seems to be no way of fixing it. Third is what most others are saying; you get penalized for doing well. I feel like they had an idea for the hatred system and all but it just doesn't work for anything other than spamming you with slander (which loses you fame, which you need to progress/continue). While I do have suggestions on how to remedy this, they're pointless to state because of the forth and most important problem; [b]The game is Abandonware.[/b] It was rushed out of early access and promptly abandoned …4 found this helpful
Doing some Steam roulette to clear out backlog. I did play this for like 30 mins when it came out, but haven't touched it since. Tried it out again after all these years and its 'ok'. Went through most of the bronze league, but found that I was severely wounded all the time and didn't manage my status properly. I feel like the game is pretty mid, so it kind of depends on what you are looking for. Its a pretty basic management game which goes with the age of the game. I would probably have to play it more, and honestly I am willing to give it more time to figure out if I actually like it or not. Based on that, I will give it a positive review at this time, but if I return to it and it doesn't end up fully catching me, I will give it a negative instead.1 found this helpful
This game has some great mechanics. Negotiating contracts for party members, gaining fame and competing against other agencies in the leagues. Balancing quests between factions. Lots of class types and skills, good research tree and some random events to test your RNG luck. All of that however is overshadowed by how slow the combat is. Turned based combat is fine, but this game really slows that down. You have to click "end turn" after each action of each party member. Instead of just having it auto end when you are out of turns, or having your units take turns together and then you hit end turn once. It makes the combat really slow and un enjoyable to play. For that reason im unlikely to play the game again. I appreciate its an old game and back in 2016 that was probably the norm, but its just not aged well.1 found this helpful
Its just really repetitive and boring and its been out for years and they never updated their incomplete game
While I had some fun at first, I feel like there's too many mechanics in this game that feel anti-fun, and there really isn't much story to progress. You're here for a grind, and while the grind in some games is amazing, in this one it's... well, not. I'd pass on this one. There's better adventurer management sims out there.
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