

Everwayne
4Tale Production · 2026 · Adventure, Action, Deckbuilding, Card Game, Card Battler
PC
9 user reviews33% · 9
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About Everwayne
Card-Based RoguelikeEverwayne combines a card-based roguelike, party hero selection, and metroidvania elements.Manage your tavern, explore the world, and create powerful combinations of hero abilities, cards, relics, and artifacts.
Key Features• Play as one or several heroes• Tactical positioning• Character synergies for advanced strategy• Challenging bosses• Tavern management• A detailed, hand-drawn world• Engaging story• Dangerous dungeons• Interactive, immersive environments• A unique encounter systemAbout the Gameplay and the WorldThe world is beautifully hand-drawn and filled with interactive elements and secrets.As you travel across its lands, you’ll discover mysterious locations, dungeons, and story quests that deepen your understanding of the game’s rich world.We’ve put a lot of effort into bringing this world to life and making it feel alive.The combination of gameplay mechanics, worldbuilding, and story creates a unique experience.Your adventure awaits!
Key Features• Play as one or several heroes• Tactical positioning• Character synergies for advanced strategy• Challenging bosses• Tavern management• A detailed, hand-drawn world• Engaging story• Dangerous dungeons• Interactive, immersive environments• A unique encounter systemAbout the Gameplay and the WorldThe world is beautifully hand-drawn and filled with interactive elements and secrets.As you travel across its lands, you’ll discover mysterious locations, dungeons, and story quests that deepen your understanding of the game’s rich world.We’ve put a lot of effort into bringing this world to life and making it feel alive.The combination of gameplay mechanics, worldbuilding, and story creates a unique experience.Your adventure awaits!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Good Good, Double Good! Loved the demo, love the final game. Reminds me of slay the spire a bit, something im always looking for in my deckbuilders. No forced co-op etc.6 found this helpful
Nice depth to it with relics and artifacts, just hope the DEVS consider a co-op update. -Lacking Card variety After sometime i can say the card balancing is soo bad. The art style of the game is amazing but it needs more time in the oven4 found this helpful
Y'know I played this game for just a little bit, but I have a very good feeling about it already. looks gorgeous, plays pretty ok - kind of light on content, but that's OK considering it's in Early Access and devs have an extensive roadmap described. A bit rough around the edges, but good fun! Needs more [spoiler] healing [/spoiler] options in the game tho4 found this helpful
[h1]General[/h1] Everwayne is a lovely new entry next to titles like Across The Obelisk and Slay The Spire and for a "Early Access" title that just released, it's surprisingly well done. [hr][/hr] The game features adorable handcrafted characters and world design that feels simple but alive, with lots of interactable elements; Objects you can destroy during combat for loot, traps you can set off by attacking them instead of the enemy and even just little details in the background, like lights you can turn on/off by clicking them. [hr][/hr] [h1]Getting started[/h1] Initially I felt a bit aimless because there's still a handful of aspects that don't get explained and/or are missing when you start your first run: [list] [*]Areas to interact when playing cards (e.g. using a "Block" card on your own character) feel like they have holes; You can target your characters leg and play a card, but you can't for example play a card aiming just between the legs. [*]Positive/negative status effects for example aren't explained when you hover over the indicator (just how many positive/negative ones exist), but by right-clicking your character and then hovering over them. Having distinct icons…2 found this helpful
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